Player Matchup

Loki
Loki
EMAYHEA
Loki
Level 9
God Stats
0W - 6L
1,342 SR
Queue Stats
11W - 18L
1,411 Elo+
Party 2
Hera
Hera
Ohding18
Hera
Level 17
God Stats
2W - 3L
1,222 SR
Queue Stats
29W - 24L
1,439 Elo+
Solo
Arachne
Arachne
TheJokeR-361
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,485 Elo+
Solo
Neith
Neith
passaSTEllo
Neith
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 2
Ymir
Ymir
rickygoleador
Ymir
Level 14
God Stats
7W - 10L
1,386 SR
Queue Stats
10W - 19L
1,413 Elo+
Party 2
Team Averages
Level 13
1,350 SR
1,426 Elo+

VS

Team Averages
Level 17
1,627 SR
1,412 Elo+
Cupid
Cupid
Deldhindes
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,335 Elo+
Solo
Izanami
Izanami
IlGiova-95
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,172 Elo+
Solo
King Arthur
King Arthur
Oticodert
King Arthur
Level 22
God Stats
4W - 1L
1,765 SR
Queue Stats
23W - 18L
1,443 Elo+
Solo
Nu Wa
Nu Wa
ledemon7705
Nu Wa
Level 40
God Stats
40W - 29L
1,566 SR
Queue Stats
237W - 240L
1,568 Elo+
Party 1
Thor
Thor
lucasMcDo
Thor
Level 5
God Stats
2W - 0L
1,801 SR
Queue Stats
8W - 4L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EMAYHEA
Loki
12
2 / 4 / 2
7,348
1,050
3,155
8,629
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
13
0 / 3 / 2
7,279
1,040
5,415
6,091
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TheJokeR-361
Arachne
13
3 / 4 / 1
7,692
1,099
8,235
12,336
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 3
7,320
1,046
6,552
10,014
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
6,092
870
236
778
281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

248

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 2 / 8
7,216
1,031
4,373
4,846
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
IlGiova-95
Izanami
14
1 / 0 / 11
7,865
1,124
6,574
4,555
1,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Oticodert
King Arthur
14
4 / 3 / 10
8,197
1,171
7,022
10,041
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 0 / 10
8,692
1,242
9,853
3,424
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
6 / 1 / 6
8,578
1,225
7,495
5,437
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
16
16
Deaths
6
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cupid
1
2
8
2.5
L
Loki
EMAYHEA
Loki
2
4
2
0.75
W
Izanami
IlGiova-95
Izanami
1
0
11
6.5
L
Hera
0
3
2
0.33
W
King Arthur
Oticodert
King Arthur
4
3
10
3
L
Arachne
TheJokeR-361
Arachne
3
4
1
0.88
W
4
0
10
9
W
Thor
6
1
6
9
L
1
5
3
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
35,317
37,848
Taken
28,303
12,423
Mitigated
16,023
3,722
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,373
2,402
919
975
4,846
1,978
0
208
4,638
0
12,104
L
Loki
EMAYHEA
Loki
3,155
867
0
469
8,629
2,614
0
2,302
6,254
0
16,325
W
Izanami
IlGiova-95
Izanami
6,574
4,886
0
1,046
4,555
1,667
0
690
3,791
0
24,955
L
Hera
5,415
951
0
294
6,091
2,061
0
1,657
4,384
33,553
0
W
King Arthur
Oticodert
King Arthur
7,022
896
0
493
10,041
9,111
0
1,993
7,967
0
13,498
L
Arachne
TheJokeR-361
Arachne
8,235
5,353
0
1,956
12,336
3,993
0
3,853
8,333
0
19,367
W
9,853
2,310
0
0
3,424
1,212
0
1,222
2,060
33,770
0
W
Thor
7,495
1,215
0
405
5,437
2,055
0
1,197
4,196
0
16,672
L
6,552
3,599
0
1,003
10,014
3,474
0
1,510
8,404
0
15,608
L
236
0
0
0
778
281
0
531
247
463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
40,548
148
Minions Killed
160
4
Camps Cleared
5
566,161
Distance Traveled
688,344
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,216
1,031
14
2
0
137,443
0
L
Loki
7,348
1,050
15
2
0
163,647
1
W
Izanami
7,865
1,124
53
8
4
121,573
0
L
Hera
7,279
1,040
89
13
0
122,857
0
W
King Arthur
8,197
1,171
17
2
0
149,780
0
L
Arachne
7,692
1,099
20
3
3
130,840
0
W
Nu Wa
8,692
1,242
63
9
0
131,725
0
W
Thor
8,578
1,225
13
2
1
147,823
0
L
Neith
7,320
1,046
23
3
0
122,795
0
L
Ymir
6,092
870
1
0
1
26,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role