Player Matchup

Cernunnos
Cernunnos
Avenged Element
Cernunnos
Level 68
God Stats
1W - 0L
1,742 SR
Queue Stats
11W - 15L
1,447 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IIHella DankII
Kumbhakarna
Level 65
God Stats
3W - 5L
1,625 SR
Queue Stats
33W - 38L
1,286 Elo+
Party 2
Thanatos
Thanatos
SCENEundeadARMY
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
xXStarKillerXx9
Tiamat
Level 101
God Stats
4W - 5L
1,474 SR
Queue Stats
50W - 51L
1,347 Elo+
Party 2
Team Averages
Level 85
1,585 SR
1,395 Elo+

VS

Team Averages
Level 117
1,562 SR
1,256 Elo+
Chiron
Chiron
FonzFrm6LG
Chiron
Level 127
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 7L
1,454 Elo+
Party 3
Fafnir
Fafnir
Sigma-840_NBK
Fafnir
Level 41
God Stats
1W - 2L
1,526 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 3
Olorun
Olorun
Strychnine_NBK
Olorun
Level 157
God Stats
1W - 1L
1,104 SR
Queue Stats
8W - 18L
1,220 Elo+
Party 3
Chaac
Chaac
Wolf_Saint_6LG
Chaac
Level 141
God Stats
1W - 1L
1,895 SR
Queue Stats
7W - 11L
1,095 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avenged Element
Cernunnos
20
5 / 5 / 13
13,746
809
18,392
17,007
7,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
IIHella DankII
Kumbhakarna
19
4 / 2 / 12
13,261
780
6,835
22,460
24,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
18
8 / 6 / 3
13,270
781
10,056
22,080
10,085
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 1 / 16
14,588
858
31,883
15,062
12,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FonzFrm6LG
Chiron
19
4 / 4 / 4
12,992
764
17,550
15,356
5,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 6 / 7
11,952
703
8,464
19,869
29,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 7 / 8
12,400
729
14,339
20,483
7,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 6 / 7
13,353
785
17,919
28,240
41,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
23
Kills
14
14
Deaths
23
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Avenged Element
Cernunnos
5
5
13
2.3
L
Chiron
FonzFrm6LG
Chiron
4
4
4
1.5
W
Kumbhakarna
IIHella DankII
Kumbhakarna
4
2
12
5
W
Thanatos
8
6
3
1.58
L
2
6
7
0.92
L
4
7
8
1.14
L
4
6
7
1.25
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,166
Damage
58,272
76,609
Taken
83,948
53,967
Mitigated
83,275
24,812
Healing
22,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Avenged Element
Cernunnos
18,392
9,743
0
3,921
17,007
7,206
1,747
4,280
12,727
0
57,466
L
Chiron
FonzFrm6LG
Chiron
17,550
6,863
1,353
2,759
15,356
5,622
2,224
7,449
7,681
0
56,210
W
Kumbhakarna
IIHella DankII
Kumbhakarna
6,835
343
0
7,703
22,460
24,573
1,849
9,240
13,220
20,652
0
W
Thanatos
10,056
2,664
573
7,967
22,080
10,085
1,309
4,949
17,131
0
29,860
L
8,464
4,481
1,249
2,475
19,869
29,067
525
9,399
9,888
19,958
0
L
14,339
7,532
190
4,786
20,483
7,306
4,271
12,237
7,853
52,559
0
L
17,919
2,985
412
9,283
28,240
41,280
638
8,373
19,506
0
60,701
W
31,883
2,468
0
4,648
15,062
12,103
3,114
4,657
10,405
79,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,865
Gold Earned
50,697
263
Minions Killed
300
10
Camps Cleared
4
1,358,520
Distance Traveled
1,107,325
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,746
809
86
5
3
301,103
0
L
Chiron
12,992
764
93
5
2
274,337
2
W
Kumbhakarna
13,261
780
40
2
1
358,924
3
W
Thanatos
13,270
781
28
2
4
331,973
0
L
Fafnir
11,952
703
27
2
2
269,701
0
L
Olorun
12,400
729
93
5
0
255,903
2
L
Chaac
13,353
785
87
5
0
307,384
1
W
Tiamat
14,588
858
109
6
2
366,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role