Player Matchup

Osiris
Osiris
Jomaibil
Osiris
Level 21
God Stats
1W - 6L
1,043 SR
Queue Stats
1W - 10L
1,066 Elo+
Party 1
Sol
Sol
Philkl19
Sol
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
RubiksKubi
Ymir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 10
1,348 SR
1,355 Elo+

VS

Team Averages
Level 89
1,511 SR
1,467 Elo+
Bakasura
Bakasura
Aiira
Bakasura
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,435 Elo+
Party 2
Olorun
Olorun
HagenVorhalle
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,461 Elo+
Party 2
Vamana
Vamana
fannikkk
Vamana
Level 108
God Stats
16W - 17L
1,534 SR
Queue Stats
129W - 145L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jomaibil
Osiris
11
2 / 6 / 1
8,360
643
7,659
13,399
10,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 2
8,032
618
8,840
12,276
4,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 3
7,435
572
4,292
11,316
7,407
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aiira
Bakasura
13
9 / 2 / 5
10,273
790
7,899
10,927
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 9
9,089
699
10,948
7,015
2,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
fannikkk
Vamana
14
4 / 0 / 10
9,920
763
11,511
14,562
9,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
16
16
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aiira
Bakasura
9
2
5
5.75
W
3
1
9
7.5
L
Osiris
Jomaibil
Osiris
2
6
1
0.42
L
1
7
2
0.29
L
0
3
3
0.5
W
Vamana
fannikkk
Vamana
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
30,358
36,991
Taken
32,504
22,284
Mitigated
16,435
7,244
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aiira
Bakasura
7,899
6,709
0
4,212
10,927
4,109
0
4,635
6,292
0
20,315
W
10,948
5,777
1,109
2,578
7,015
2,436
1,605
4,071
2,944
31,278
0
L
Osiris
Jomaibil
Osiris
7,659
1,434
0
3,284
13,399
10,868
0
3,550
9,633
303
23,441
L
8,840
3,503
0
3,460
12,276
4,009
0
3,169
8,912
33,093
0
L
4,292
1,637
0
500
11,316
7,407
0
4,229
6,749
13,412
0
W
Vamana
fannikkk
Vamana
11,511
4,291
0
2,650
14,562
9,890
1,075
4,707
9,855
0
55,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,827
Gold Earned
29,282
94
Minions Killed
148
0
Camps Cleared
0
664,259
Distance Traveled
673,532
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,273
790
44
3
0
254,989
2
W
Olorun
9,089
699
37
3
0
191,449
0
L
Osiris
8,360
643
33
3
0
233,358
2
L
Sol
8,032
618
43
3
0
203,924
0
L
Ymir
7,435
572
18
1
0
226,977
1
W
Vamana
9,920
763
67
5
0
227,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role