Player Matchup

Sun Wukong
Sun Wukong
Benjymon
Sun Wukong
Level 88
God Stats
3W - 7L
1,290 SR
Queue Stats
404W - 405L
1,437 Elo+
Party 2
Rama
Rama
EMERSONXSOMX
Rama
Level 82
God Stats
10W - 10L
1,293 SR
Queue Stats
149W - 148L
1,455 Elo+
Solo
Anubis
Anubis
JbFbR11
Anubis
Level 66
God Stats
23W - 14L
1,378 SR
Queue Stats
66W - 58L
1,270 Elo+
Solo
Athena
Athena
MaRiToOP
Athena
Level 20
God Stats
29W - 42L
1,341 SR
Queue Stats
30W - 48L
1,297 Elo+
Party 2
Ratatoskr
Ratatoskr
black_dem0n_1901
Ratatoskr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 237L
1,496 Elo+
Party 2
Team Averages
Level 67
1,360 SR
1,391 Elo+

VS

Team Averages
Level 102
1,433 SR
1,323 Elo+
Danzaburou
Danzaburou
ArqueiroVerde76
Danzaburou
Level 101
God Stats
8W - 8L
1,576 SR
Queue Stats
20W - 31L
1,287 Elo+
Party 1
Merlin
Merlin
BlackSnow453
Merlin
Level 90
God Stats
7W - 12L
1,408 SR
Queue Stats
150W - 166L
1,325 Elo+
Party 1
Fenrir
Fenrir
R3TRO LION
Fenrir
Level 106
God Stats
3W - 9L
1,277 SR
Queue Stats
80W - 126L
1,351 Elo+
Party 1
Sun Wukong
Sun Wukong
sirzechsLcfr
Sun Wukong
Level 88
God Stats
6W - 11L
1,405 SR
Queue Stats
52W - 90L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
tsuumasaki
Cthulhu
Level 127
God Stats
11W - 14L
1,500 SR
Queue Stats
90W - 119L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Benjymon
Sun Wukong
20
7 / 3 / 9
15,664
505
18,652
29,812
30,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 6 / 11
13,736
443
14,650
21,877
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
JbFbR11
Anubis
20
19 / 2 / 7
17,814
575
39,718
30,585
22,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
MaRiToOP
Athena
18
0 / 7 / 14
12,357
399
1,955
29,016
31,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
20
5 / 5 / 5
14,996
484
13,485
25,584
12,180
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArqueiroVerde76
Danzaburou
20
8 / 5 / 4
16,523
533
27,597
25,177
9,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
20
3 / 6 / 5
13,975
451
13,863
17,135
6,434
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
R3TRO LION
Fenrir
20
8 / 10 / 4
14,805
478
17,726
29,662
13,461
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
sirzechsLcfr
Sun Wukong
20
2 / 7 / 8
13,380
432
19,284
28,709
26,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
tsuumasaki
Cthulhu
17
1 / 6 / 13
12,287
396
14,800
21,901
23,480
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
34
Kills
22
23
Deaths
34
46
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArqueiroVerde76
Danzaburou
8
5
4
2
W
Sun Wukong
Benjymon
Sun Wukong
7
3
9
3.83
L
Merlin
3
6
5
0.92
W
3
6
11
1.42
W
Anubis
JbFbR11
Anubis
19
2
7
11.25
W
Athena
MaRiToOP
Athena
0
7
14
1
L
Fenrir
R3TRO LION
Fenrir
8
10
4
1
W
Ratatoskr
5
5
5
1.5
L
Sun Wukong
sirzechsLcfr
Sun Wukong
2
7
8
0.86
L
Cthulhu
tsuumasaki
Cthulhu
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,460
Damage
93,270
136,874
Taken
122,584
107,233
Mitigated
79,816
55,452
Healing
28,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArqueiroVerde76
Danzaburou
27,597
17,709
0
8,397
25,177
9,771
3,780
9,829
15,348
0
128,607
W
Sun Wukong
Benjymon
Sun Wukong
18,652
4,673
0
8,492
29,812
30,889
376
3,799
25,513
1,306
106,143
L
Merlin
13,863
899
0
3,166
17,135
6,434
2,388
7,798
9,337
113,606
0
W
14,650
8,997
1,179
8,364
21,877
10,065
4,526
2,516
19,336
0
74,340
W
Anubis
JbFbR11
Anubis
39,718
2,101
315
25,731
30,585
22,920
2,260
8,536
21,903
145,230
0
W
Athena
MaRiToOP
Athena
1,955
833
0
3,643
29,016
31,179
1,174
9,222
19,694
26,522
0
L
Fenrir
R3TRO LION
Fenrir
17,726
4,827
0
5,343
29,662
13,461
764
9,140
20,522
0
76,780
W
Ratatoskr
13,485
2,405
0
7,728
25,584
12,180
1,649
4,590
20,869
0
129,566
L
Sun Wukong
sirzechsLcfr
Sun Wukong
19,284
3,959
0
6,652
28,709
26,670
1,129
5,382
23,327
0
77,377
L
Cthulhu
tsuumasaki
Cthulhu
14,800
319
2,276
2,851
21,901
23,480
202
10,830
11,071
34,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,567
Gold Earned
70,970
710
Minions Killed
665
0
Camps Cleared
0
2,747,313
Distance Traveled
2,440,088
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,523
533
223
7
0
453,531
6
W
Sun Wukong
15,664
505
175
6
0
549,867
5
L
Merlin
13,975
451
182
6
0
504,700
5
W
Rama
13,736
443
130
4
0
424,454
0
W
Anubis
17,814
575
181
6
0
543,852
11
W
Athena
12,357
399
29
1
0
590,351
0
L
Fenrir
14,805
478
88
3
0
530,857
6
W
Ratatoskr
14,996
484
195
6
0
638,789
0
L
Sun Wukong
13,380
432
133
4
0
542,828
10
L
Cthulhu
12,287
396
39
1
0
408,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role