Player Matchup

Nemesis
Nemesis
Patocancun
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Teariestsun
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,522 Elo+
Solo
Neith
Neith
goriIIagrip
Neith
Level 17
God Stats
1W - 3L
1,701 SR
Queue Stats
48W - 36L
1,647 Elo+
Solo
Thoth
Thoth
parttimeshaman69
Thoth
Level 28
God Stats
11W - 7L
1,640 SR
Queue Stats
93W - 85L
1,552 Elo+
Solo
Danzaburou
Danzaburou
shinybby
Danzaburou
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
122W - 96L
1,622 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,593 Elo+

VS

Team Averages
Level 16
1,623 SR
1,673 Elo+
Nemesis
Nemesis
DizDeck2Big
Nemesis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Edsonpartecu
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,919 Elo+
Solo
Nu Wa
Nu Wa
Grav3LTopGang
Nu Wa
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,356 Elo+
Party 1
Skadi
Skadi
JaceSnow
Skadi
Level 4
God Stats
6W - 2L
1,811 SR
Queue Stats
9W - 6L
1,812 Elo+
Solo
Agni
Agni
Mr5murfs
Agni
Level 19
God Stats
3W - 0L
1,805 SR
Queue Stats
77W - 56L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Patocancun
Nemesis
16
3 / 5 / 5
9,596
505
7,219
19,120
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Teariestsun
Sylvanus
14
2 / 5 / 8
8,746
460
8,665
18,241
10,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 3
10,018
527
8,309
17,176
5,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 3
9,924
522
5,070
11,537
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
shinybby
Danzaburou
15
8 / 4 / 0
10,305
542
10,369
15,753
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DizDeck2Big
Nemesis
20
17 / 4 / 2
12,811
674
22,486
19,144
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 7
9,635
507
4,807
15,874
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 2 / 8
11,126
586
12,804
7,104
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
JaceSnow
Skadi
14
0 / 5 / 4
9,203
484
6,200
9,112
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
4 / 5 / 7
11,589
610
14,244
13,145
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
19
Kills
24
24
Deaths
19
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DizDeck2Big
Nemesis
17
4
2
4.5
W
1
3
7
1.5
W
2
2
8
3
W
Skadi
JaceSnow
Skadi
0
5
4
0.4
W
Agni
4
5
7
1.5
L
Nemesis
Patocancun
Nemesis
3
5
5
1.1
L
Sylvanus
Teariestsun
Sylvanus
2
5
8
1.2
L
4
5
3
1.1
L
2
5
3
0.7
L
Danzaburou
shinybby
Danzaburou
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
60,541
81,827
Taken
64,379
33,438
Mitigated
32,807
28,016
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DizDeck2Big
Nemesis
22,486
13,294
0
6,039
19,144
9,931
1,207
3,038
16,028
0
76,370
W
4,807
770
0
2,996
15,874
13,521
204
5,460
10,368
42,914
0
W
12,804
1,750
114
1,613
7,104
2,245
2,635
2,768
4,096
81,899
0
W
Skadi
JaceSnow
Skadi
6,200
3,411
0
390
9,112
2,803
1,773
1,673
7,439
0
53,480
W
Agni
14,244
971
36
4,314
13,145
4,307
276
394
12,713
73,133
0
L
Nemesis
Patocancun
Nemesis
7,219
2,952
0
5,855
19,120
7,809
0
6,572
12,386
0
66,674
L
Sylvanus
Teariestsun
Sylvanus
8,665
2,915
3,378
6,717
18,241
10,299
303
5,470
12,729
25,305
0
L
8,309
2,485
0
4,317
17,176
5,872
900
8,584
8,076
0
64,415
L
5,070
198
0
2,096
11,537
3,856
0
6,410
5,085
58,453
0
L
Danzaburou
shinybby
Danzaburou
10,369
5,851
0
5,653
15,753
5,602
501
4,037
11,696
0
72,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
54,364
551
Minions Killed
543
0
Camps Cleared
0
1,640,153
Distance Traveled
1,730,100
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,811
674
93
5
0
389,076
0
W
Ymir
9,635
507
56
3
0
323,838
2
W
Nu Wa
11,126
586
155
8
0
339,824
5
W
Skadi
9,203
484
103
5
0
340,987
1
W
Agni
11,589
610
136
7
0
336,375
1
L
Nemesis
9,596
505
115
6
0
373,971
7
L
Sylvanus
8,746
460
43
2
0
291,079
7
L
Neith
10,018
527
130
7
0
289,293
2
L
Thoth
9,924
522
134
7
0
359,993
4
L
Danzaburou
10,305
542
129
7
0
325,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role