Player Matchup

Neith
Neith
Banzinhoo
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Agni
Agni
DeniverSilva
Agni
Level 86
God Stats
2W - 1L
1,778 SR
Queue Stats
39W - 37L
1,432 Elo+
Party 1
Ratatoskr
Ratatoskr
LanaBonana
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,434 Elo+
Party 1
Yemoja
Yemoja
LebreContent
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
soguepp
Erlang Shen
Level 7
God Stats
0W - 2L
1,195 SR
Queue Stats
91W - 77L
1,549 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,513 Elo+

VS

Team Averages
Level 24
1,561 SR
1,574 Elo+
Nemesis
Nemesis
Ackermanx2
Nemesis
Level 32
God Stats
25W - 31L
1,532 SR
Queue Stats
93W - 107L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GrandeFuinha
Cu Chulainn
Level 26
God Stats
2W - 0L
1,779 SR
Queue Stats
30W - 21L
1,601 Elo+
Party 2
Ymir
Ymir
SwifT W Keys
Ymir
Level 33
God Stats
10W - 7L
1,612 SR
Queue Stats
31W - 34L
1,520 Elo+
Party 2
Sol
Sol
Uplerdo
Sol
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Vittimiranda
Hou Yi
Level 17
God Stats
2W - 1L
1,381 SR
Queue Stats
6W - 2L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Banzinhoo
Neith
11
2 / 7 / 1
7,496
395
7,623
10,896
3,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 0
8,389
442
15,387
11,938
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
LanaBonana
Ratatoskr
11
1 / 6 / 1
7,422
391
4,429
13,660
4,614
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
0 / 7 / 3
7,023
370
6,191
14,085
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
soguepp
Erlang Shen
12
0 / 6 / 3
7,572
399
4,639
14,930
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ackermanx2
Nemesis
18
12 / 1 / 6
11,199
589
11,353
13,779
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
GrandeFuinha
Cu Chulainn
15
2 / 1 / 8
9,812
516
6,415
10,305
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 2 / 12
10,092
531
7,639
10,552
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
14
4 / 2 / 6
9,383
494
11,877
14,578
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
16
10 / 0 / 6
9,953
524
11,503
8,681
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
32
32
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ackermanx2
Nemesis
12
1
6
15
L
Neith
Banzinhoo
Neith
2
7
1
0.36
L
3
6
0
0.5
W
Cu Chulainn
GrandeFuinha
Cu Chulainn
2
1
8
6
L
Ratatoskr
LanaBonana
Ratatoskr
1
6
1
0.25
L
Yemoja
0
7
3
0.21
W
4
2
12
5
W
Sol
4
2
6
3.5
W
Hou Yi
10
0
6
13
L
Erlang Shen
soguepp
Erlang Shen
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
48,787
65,509
Taken
57,895
28,079
Mitigated
30,741
14,717
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ackermanx2
Nemesis
11,353
5,879
0
5,511
13,779
6,300
1,255
4,436
9,343
0
68,397
L
Neith
Banzinhoo
Neith
7,623
4,406
0
1,491
10,896
3,457
1,170
3,205
7,691
0
39,356
L
15,387
1,348
0
2,558
11,938
4,222
280
4,553
7,285
49,005
0
W
Cu Chulainn
GrandeFuinha
Cu Chulainn
6,415
1,398
0
587
10,305
8,616
1,419
4,225
6,080
7,099
43,034
L
Ratatoskr
LanaBonana
Ratatoskr
4,429
786
0
4,385
13,660
4,614
0
3,409
10,151
0
38,792
L
Yemoja
6,191
2,152
1,991
1,482
14,085
7,704
0
4,757
9,328
18,379
0
W
7,639
551
469
3,056
10,552
8,006
0
2,902
7,650
42,370
0
W
Sol
11,877
3,700
0
8,279
14,578
5,032
2,013
8,284
6,294
51,019
0
W
Hou Yi
11,503
5,030
0
4,639
8,681
2,787
669
1,731
6,950
0
47,947
L
Erlang Shen
soguepp
Erlang Shen
4,639
2,546
0
2,810
14,930
8,082
0
4,405
10,350
0
33,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
50,439
307
Minions Killed
438
0
Camps Cleared
0
1,551,782
Distance Traveled
1,712,912
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,199
589
110
6
0
387,546
0
L
Neith
7,496
395
77
4
0
269,390
0
L
Agni
8,389
442
86
5
0
312,904
6
W
Cu Chulainn
9,812
516
96
5
0
348,604
1
L
Ratatoskr
7,422
391
62
3
0
332,916
0
L
Yemoja
7,023
370
19
1
0
308,821
7
W
Ymir
10,092
531
71
4
0
324,630
5
W
Sol
9,383
494
93
5
0
307,066
1
W
Hou Yi
9,953
524
68
4
0
345,066
5
L
Erlang Shen
7,572
399
63
3
0
327,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role