Player Matchup

Tiamat
Tiamat
DiddlyWiddly420
Tiamat
Level 67
God Stats
7W - 16L
1,449 SR
Queue Stats
45W - 55L
1,472 Elo+
Party 1
Athena
Athena
Noble Reasoner
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,429 Elo+
Party 1
Poseidon
Poseidon
PyroSpartan 728
Poseidon
Level 117
God Stats
0W - 2L
1,273 SR
Queue Stats
48W - 57L
1,479 Elo+
Party 1
Achilles
Achilles
Skullhunter1509
Achilles
Level 81
God Stats
3W - 5L
1,462 SR
Queue Stats
5W - 15L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
ThatGreyPegasus
Danzaburou
Level 118
God Stats
27W - 32L
1,511 SR
Queue Stats
48W - 63L
1,438 Elo+
Party 1
Team Averages
Level 98
1,439 SR
1,420 Elo+

VS

Team Averages
Level 147
1,587 SR
1,541 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Akikaga37
Sylvanus
Level 159
God Stats
5W - 2L
1,590 SR
Queue Stats
109W - 126L
1,661 Elo+
Solo
Erlang Shen
Erlang Shen
HeadHunterrr01
Erlang Shen
Level 146
God Stats
4W - 2L
1,607 SR
Queue Stats
105W - 103L
1,507 Elo+
Solo
Tiamat
Tiamat
Hunter10026
Tiamat
Level 126
God Stats
8W - 9L
1,505 SR
Queue Stats
37W - 40L
1,490 Elo+
Solo
Ra
Ra
Lucas 2NE1
Ra
Level 155
God Stats
11W - 10L
1,733 SR
Queue Stats
274W - 272L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,134
626
5,373
4,988
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 8
8,749
673
4,537
13,504
11,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
16
3 / 5 / 6
9,612
739
18,821
11,315
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
12
0 / 5 / 4
7,393
569
5,478
16,577
15,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ThatGreyPegasus
Danzaburou
17
7 / 3 / 2
10,641
819
16,036
13,753
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
5 / 2 / 7
11,252
866
6,961
12,063
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Akikaga37
Sylvanus
16
2 / 3 / 10
9,647
742
10,839
15,312
15,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
HeadHunterrr01
Erlang Shen
16
3 / 2 / 7
11,144
857
11,349
16,703
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
18
3 / 1 / 10
10,457
804
12,657
8,823
7,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 7
10,893
838
9,166
13,392
8,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
11
Kills
18
18
Deaths
11
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
2
7
4.25
W
Sylvanus
Akikaga37
Sylvanus
2
3
10
2.33
L
1
1
6
4
W
Erlang Shen
HeadHunterrr01
Erlang Shen
3
2
7
3.25
W
Tiamat
3
1
10
8
W
5
3
7
2.83
L
0
4
8
1
L
Poseidon
3
5
6
1.2
L
Achilles
0
5
4
0.4
L
Danzaburou
ThatGreyPegasus
Danzaburou
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,245
Damage
50,972
60,137
Taken
66,293
41,955
Mitigated
53,652
8,748
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,961
4,262
0
3,552
12,063
7,614
1,370
4,764
6,921
0
31,037
W
Sylvanus
Akikaga37
Sylvanus
10,839
1,402
7,183
6,127
15,312
15,424
1,204
7,152
7,483
25,621
0
L
5,373
218
0
722
4,988
3,902
0
2,487
2,435
14,860
0
W
Erlang Shen
HeadHunterrr01
Erlang Shen
11,349
7,048
0
3,258
16,703
14,403
2,263
4,367
11,880
0
26,716
W
Tiamat
12,657
770
0
2,061
8,823
7,563
1,135
4,202
4,340
46,781
0
W
9,166
351
3,945
3,191
13,392
8,648
585
7,114
5,844
45,516
0
L
4,537
1,306
0
2,028
13,504
11,997
0
7,239
5,899
12,541
0
L
Poseidon
18,821
1,943
0
268
11,315
4,335
0
6,878
4,131
48,325
0
L
Achilles
5,478
1,251
0
1,124
16,577
15,728
0
7,812
8,219
0
12,235
L
Danzaburou
ThatGreyPegasus
Danzaburou
16,036
7,336
0
4,606
13,753
5,993
0
6,734
6,791
0
48,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
53,393
251
Minions Killed
341
2
Camps Cleared
13
1,053,310
Distance Traveled
1,259,577
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,252
866
59
5
1
256,991
3
W
Sylvanus
9,647
742
47
4
0
220,011
0
L
Tiamat
8,134
626
30
2
1
170,337
1
W
Erlang Shen
11,144
857
31
2
1
265,274
2
W
Tiamat
10,457
804
109
8
9
253,053
2
W
Ra
10,893
838
95
7
2
264,248
4
L
Athena
8,749
673
22
2
0
234,039
0
L
Poseidon
9,612
739
88
7
1
207,495
0
L
Achilles
7,393
569
19
1
0
227,749
1
L
Danzaburou
10,641
819
92
7
0
213,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role