Player Matchup

Artemis
Artemis
Gold V
Borrill
Artemis
Gold V
Level 158
God Stats
1W - 0L
1,562 SR
Queue Stats
156W - 144L
1,303 MMR
Party 4
Ymir
Ymir
Gold V
BuffGenji
Ymir
Gold V
Level 119
God Stats
16W - 9L
1,630 SR
Queue Stats
31W - 26L
1,541 MMR
Party 2
Serqet
Serqet
Silver III
Reinee
Serqet
Silver III
Level 126
God Stats
3W - 3L
1,669 SR
Queue Stats
98W - 109L
1,459 MMR
Solo
Persephone
Persephone
Gold I
XKITTYMITE
Persephone
Gold I
Level 156
God Stats
14W - 10L
1,754 SR
Queue Stats
246W - 243L
1,670 MMR
Party 4
Chaac
Chaac
Silver II
xBigChaac
Chaac
Silver II
Level 102
God Stats
8W - 2L
1,655 SR
Queue Stats
28W - 29L
1,413 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,654 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,661 SR
1,472 MMR
The Morrigan
The Morrigan
Gold IV
EscalationZ
The Morrigan
Gold IV
Level 148
God Stats
8W - 9L
1,655 SR
Queue Stats
231W - 234L
1,437 MMR
Party 3
He Bo
He Bo
Silver II
Guidrogen
He Bo
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,447 MMR
Party 1
Bellona
Bellona
Silver II
Spencorb
Bellona
Silver II
Level 100
God Stats
0W - 1L
1,892 SR
Queue Stats
21W - 17L
1,467 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
fomania
Cthulhu
Gold IV
Level 156
God Stats
11W - 6L
1,756 SR
Queue Stats
199W - 193L
1,469 MMR
Solo
Danzaburou
Danzaburou
Gold IV
zKinq
Danzaburou
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,541 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Borrill
Artemis
20
14 / 6 / 7
21,139
556
42,304
30,963
18,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
3 / 3 / 18
17,136
451
12,846
38,721
53,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Reinee
Serqet
20
4 / 5 / 11
17,282
455
9,148
23,854
11,990
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
XKITTYMITE
Persephone
20
8 / 4 / 14
21,302
561
31,132
24,325
14,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
xBigChaac
Chaac
20
3 / 6 / 11
18,073
476
18,584
38,707
68,451
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
YemojaNu WaNemesisTsukuyomiSet

VS

Bans
ScyllaApolloThanatosAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EscalationZ
The Morrigan
20
6 / 8 / 7
18,167
478
24,339
25,038
12,540
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Guidrogen
He Bo
20
9 / 7 / 9
20,190
531
26,470
29,416
14,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Spencorb
Bellona
20
6 / 4 / 9
18,076
476
21,853
31,507
41,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
fomania
Cthulhu
20
0 / 5 / 15
16,392
431
13,827
29,325
37,626
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
zKinq
Danzaburou
20
3 / 9 / 10
18,138
477
23,993
40,205
20,828
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
74
32
Kills
24
24
Deaths
33
61
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
Borrill
Artemis
14
6
7
2.92
W
Ymir
3
3
18
4
L
The Morrigan
EscalationZ
The Morrigan
6
8
7
1.19
L
He Bo
Guidrogen
He Bo
9
7
9
1.93
W
Serqet
Reinee
Serqet
4
5
11
1.9
L
Bellona
Spencorb
Bellona
6
4
9
2.63
W
Persephone
XKITTYMITE
Persephone
8
4
14
3.75
L
Cthulhu
fomania
Cthulhu
0
5
15
1.5
W
Chaac
xBigChaac
Chaac
3
6
11
1.42
L
Danzaburou
zKinq
Danzaburou
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,014
Damage
110,482
156,570
Taken
155,491
167,083
Mitigated
127,253
66,977
Healing
39,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Borrill
Artemis
42,304
25,238
0
15,508
30,963
18,780
8,638
10,166
20,654
0
203,390
W
Ymir
12,846
2,950
0
9,073
38,721
53,413
911
17,763
20,613
57,335
0
L
The Morrigan
EscalationZ
The Morrigan
24,339
4,652
0
4,688
25,038
12,540
1,696
7,849
16,095
156,174
3,491
L
He Bo
Guidrogen
He Bo
26,470
652
519
8,217
29,416
14,702
0
8,945
20,253
214,917
0
W
Serqet
Reinee
Serqet
9,148
1,095
0
7,518
23,854
11,990
805
8,908
14,754
0
97,985
L
Bellona
Spencorb
Bellona
21,853
4,670
0
1,917
31,507
41,557
880
7,527
23,080
6,923
100,442
W
Persephone
XKITTYMITE
Persephone
31,132
1,378
1,113
17,244
24,325
14,449
3,691
12,045
11,762
173,929
0
L
Cthulhu
fomania
Cthulhu
13,827
352
2,404
2,333
29,325
37,626
0
11,096
18,229
65,597
0
W
Chaac
xBigChaac
Chaac
18,584
4,242
0
16,521
38,707
68,451
3,605
14,713
23,358
0
106,821
L
Danzaburou
zKinq
Danzaburou
23,993
11,480
0
19,059
40,205
20,828
626
8,322
31,271
0
148,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,932
Gold Earned
90,963
874
Minions Killed
925
0
Camps Cleared
0
3,692,459
Distance Traveled
3,360,016
58
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
21,139
556
252
7
0
626,020
14
W
Ymir
17,136
451
41
1
0
795,162
24
L
The Morrigan
18,167
478
211
6
0
655,664
8
L
He Bo
20,190
531
222
6
0
670,646
1
W
Serqet
17,282
455
138
4
0
764,488
2
L
Bellona
18,076
476
198
5
0
751,280
1
W
Persephone
21,302
561
258
7
0
750,267
5
L
Cthulhu
16,392
431
87
2
0
705,855
11
W
Chaac
18,073
476
185
5
0
756,522
13
L
Danzaburou
18,138
477
207
5
0
576,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role