Player Matchup

Tiamat
Tiamat
Bladecrush
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,823 Elo+
Party 2
Erlang Shen
Erlang Shen
ComradCoyote
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 142L
1,534 Elo+
Solo
Nemesis
Nemesis
WALLARED OUT
Nemesis
Level 158
God Stats
3W - 2L
1,701 SR
Queue Stats
177W - 196L
1,536 Elo+
Solo
Sobek
Sobek
ZehBruh197
Sobek
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
fallenwing537
Set
Level 61
God Stats
3W - 4L
1,521 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 2
Team Averages
Level 103
1,544 SR
1,589 Elo+

VS

Team Averages
Level 123
1,511 SR
1,555 Elo+
Thoth
Thoth
CuckooSoup
Thoth
Level 122
God Stats
23W - 27L
1,487 SR
Queue Stats
782W - 681L
1,605 Elo+
Party 3
Sun Wukong
Sun Wukong
IVFisher
Sun Wukong
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
347W - 329L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
Kebetz
Danzaburou
Level 129
God Stats
8W - 13L
1,467 SR
Queue Stats
94W - 71L
1,562 Elo+
Party 1
Ravana
Ravana
RhamCody
Ravana
Level 148
God Stats
11W - 9L
1,538 SR
Queue Stats
376W - 354L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
bucketsboy_nate
Cthulhu
Level 56
God Stats
58W - 53L
1,563 SR
Queue Stats
328W - 333L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bladecrush
Tiamat
14
1 / 7 / 3
9,069
394
8,170
11,955
7,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ComradCoyote
Erlang Shen
14
2 / 7 / 1
9,229
401
7,428
23,227
8,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
WALLARED OUT
Nemesis
17
1 / 6 / 3
10,834
471
6,108
20,013
12,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
13
1 / 6 / 2
8,693
378
7,703
21,931
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 8 / 1
10,853
472
7,810
18,168
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
4 / 2 / 13
11,995
522
13,179
9,010
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
IVFisher
Sun Wukong
18
6 / 1 / 12
12,268
533
14,083
17,723
22,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Kebetz
Danzaburou
20
11 / 0 / 11
14,575
634
20,018
20,399
10,557
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
RhamCody
Ravana
19
5 / 1 / 16
12,472
542
9,691
12,009
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 20
11,410
496
11,932
17,741
18,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
7
Kills
33
34
Deaths
7
10
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bladecrush
Tiamat
1
7
3
0.36
L
Erlang Shen
ComradCoyote
Erlang Shen
2
7
1
0.36
W
Thoth
4
2
13
5.25
W
Sun Wukong
IVFisher
Sun Wukong
6
1
12
12
W
Danzaburou
Kebetz
Danzaburou
11
0
11
16.5
W
Ravana
RhamCody
Ravana
5
1
16
13
L
Nemesis
WALLARED OUT
Nemesis
1
6
3
0.42
L
Sobek
1
6
2
0.33
W
7
3
20
5.67
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
68,903
95,294
Taken
76,882
53,670
Mitigated
61,037
25,716
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bladecrush
Tiamat
8,170
908
0
1,124
11,955
7,052
20
4,084
7,683
52,733
0
L
Erlang Shen
ComradCoyote
Erlang Shen
7,428
3,566
0
7,603
23,227
8,914
0
5,500
17,580
0
63,008
W
Thoth
13,179
649
0
1,195
9,010
3,046
513
2,582
6,428
73,147
0
W
Sun Wukong
IVFisher
Sun Wukong
14,083
2,165
0
4,465
17,723
22,398
105
2,529
15,194
172
69,916
W
Danzaburou
Kebetz
Danzaburou
20,018
10,006
0
14,384
20,399
10,557
7,710
4,038
16,361
0
108,011
W
Ravana
RhamCody
Ravana
9,691
2,200
0
5,364
12,009
6,710
2,457
2,392
9,617
0
86,185
L
Nemesis
WALLARED OUT
Nemesis
6,108
1,985
0
6,593
20,013
12,450
2,204
2,630
17,201
0
64,843
L
Sobek
7,703
460
0
5,634
21,931
17,895
0
7,221
14,453
26,703
0
W
11,932
827
2,238
748
17,741
18,326
722
4,332
13,409
34,600
0
L
7,810
3,054
0
4,762
18,168
7,359
508
4,978
13,094
0
83,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,678
Gold Earned
62,720
491
Minions Killed
595
0
Camps Cleared
0
2,069,911
Distance Traveled
2,359,043
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,069
394
88
4
0
373,575
0
L
Erlang Shen
9,229
401
97
4
0
437,334
0
W
Thoth
11,995
522
150
7
0
462,017
9
W
Sun Wukong
12,268
533
126
5
0
469,638
2
W
Danzaburou
14,575
634
150
7
0
425,573
0
W
Ravana
12,472
542
122
5
0
507,397
7
L
Nemesis
10,834
471
130
6
0
424,069
2
L
Sobek
8,693
378
34
1
0
431,739
9
W
Cthulhu
11,410
496
47
2
0
494,418
3
L
Set
10,853
472
142
6
0
403,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role