Player Matchup

Mulan
Mulan
AnalyticalSh4dow
Mulan
Level 64
God Stats
7W - 7L
1,470 SR
Queue Stats
105W - 89L
1,526 Elo+
Solo
Hades
Hades
Laid2Rest55
Hades
Level 14
God Stats
10W - 11L
1,471 SR
Queue Stats
71W - 65L
1,393 Elo+
Party 2
Nemesis
Nemesis
Orcky
Nemesis
Level 125
God Stats
19W - 20L
1,261 SR
Queue Stats
284W - 294L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
dragoncry69
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 95L
1,319 Elo+
Party 2
Hera
Hera
morpheousmike
Hera
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,601 Elo+
Solo
Team Averages
Level 82
1,441 SR
1,462 Elo+

VS

Team Averages
Level 49
1,431 SR
1,478 Elo+
Ymir
Ymir
BolbyB
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,468 Elo+
Party 1
Vamana
Vamana
Extendo-Blicky
Vamana
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 62L
1,492 Elo+
Party 1
Serqet
Serqet
baccpains
Serqet
Level 27
God Stats
0W - 2L
1,339 SR
Queue Stats
18W - 30L
1,551 Elo+
Party 1
Chang'e
Chang'e
weedpriincess
Chang'e
Level 34
God Stats
12W - 8L
1,216 SR
Queue Stats
37W - 43L
1,349 Elo+
Solo
Izanami
Izanami
xxBloodywolf23xx
Izanami
Level 104
God Stats
17W - 15L
1,601 SR
Queue Stats
437W - 425L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 21
14,532
1,038
17,796
16,394
17,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 0 / 11
13,255
947
23,731
12,828
9,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Orcky
Nemesis
20
2 / 1 / 17
12,937
924
16,506
14,316
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
dragoncry69
Sun Wukong
20
10 / 1 / 20
14,450
1,032
25,173
18,632
20,975
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 2 / 15
13,748
982
32,232
11,273
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BolbyB
Ymir
18
0 / 7 / 3
11,441
817
8,416
29,844
31,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 8 / 2
12,124
866
18,396
28,994
21,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
baccpains
Serqet
17
0 / 7 / 2
11,121
794
11,116
20,874
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
18
2 / 7 / 1
12,567
898
13,655
23,621
9,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 5 / 2
12,555
897
14,581
20,213
7,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
14
34
Kills
4
4
Deaths
34
84
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
0
21
17.5
L
Ymir
BolbyB
Ymir
0
7
3
0.21
L
1
8
2
0.25
W
6
0
11
11.5
W
Nemesis
Orcky
Nemesis
2
1
17
10.5
L
Serqet
baccpains
Serqet
0
7
2
0.14
W
Sun Wukong
dragoncry69
Sun Wukong
10
1
20
20
W
9
2
15
8.25
L
Chang'e
2
7
1
0.36
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,438
Damage
66,164
73,443
Taken
123,546
59,548
Mitigated
79,106
18,604
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,796
2,766
0
5,610
16,394
17,196
0
4,942
11,284
0
58,072
L
Ymir
BolbyB
Ymir
8,416
1,244
831
872
29,844
31,929
0
13,637
15,965
24,455
0
L
18,396
8,681
631
4,389
28,994
21,913
0
10,615
17,974
0
47,377
W
23,731
374
589
3,902
12,828
9,401
0
4,194
8,358
48,636
0
W
Nemesis
Orcky
Nemesis
16,506
8,104
0
3,899
14,316
7,380
0
3,315
11,001
0
35,797
L
Serqet
baccpains
Serqet
11,116
4,349
0
1,044
20,874
8,257
0
8,561
12,087
0
14,640
W
Sun Wukong
dragoncry69
Sun Wukong
25,173
5,490
0
3,217
18,632
20,975
0
5,906
12,174
0
40,182
W
32,232
7,056
150
1,237
11,273
4,596
0
3,714
7,169
49,868
0
L
Chang'e
13,655
411
8,264
6,575
23,621
9,041
0
12,443
11,082
45,260
0
L
14,581
10,442
0
2,262
20,213
7,966
0
10,707
9,331
0
70,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,922
Gold Earned
59,808
291
Minions Killed
256
9
Camps Cleared
7
1,363,639
Distance Traveled
1,221,292
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,532
1,038
96
7
1
269,241
1
L
Ymir
11,441
817
29
2
0
215,717
0
L
Vamana
12,124
866
58
4
3
284,781
0
W
Hades
13,255
947
59
4
1
260,308
0
W
Nemesis
12,937
924
47
3
6
297,145
0
L
Serqet
11,121
794
8
1
0
222,533
0
W
Sun Wukong
14,450
1,032
52
4
1
280,363
0
W
Hera
13,748
982
37
3
0
256,582
0
L
Chang'e
12,567
898
66
5
4
261,380
1
L
Izanami
12,555
897
95
7
0
236,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role