Player Matchup

Fenrir
Fenrir
Aion Hiryu
Fenrir
Level 6
God Stats
2W - 7L
1,474 SR
Queue Stats
7W - 20L
1,146 Elo+
Solo
Nike
Nike
SILVAPH14
Nike
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,603 Elo+
Solo
Olorun
Olorun
YeTe10
Olorun
Level 5
God Stats
1W - 1L
1,717 SR
Queue Stats
16W - 12L
1,359 Elo+
Solo
Apollo
Apollo
nahuelfederico
Apollo
Level 23
God Stats
5W - 2L
1,462 SR
Queue Stats
66W - 69L
1,685 Elo+
Solo
Ra
Ra
vergil719master
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,293 Elo+
Solo
Team Averages
Level 13
1,531 SR
1,417 Elo+

VS

Team Averages
Level 18
1,475 SR
1,541 Elo+
Yemoja
Yemoja
Darkest_witch
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,335 Elo+
Solo
Ares
Ares
DrGrex
Ares
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 105L
1,521 Elo+
Solo
The Morrigan
The Morrigan
RIDOCE
The Morrigan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Shıngetsu
Merlin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 0L
1,915 Elo+
Solo
Neith
Neith
ZoroMatador
Neith
Level 8
God Stats
8W - 10L
1,373 SR
Queue Stats
10W - 10L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aion Hiryu
Fenrir
15
3 / 14 / 3
9,544
954
9,694
26,345
11,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
15
3 / 4 / 1
10,142
1,014
13,144
20,725
8,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
YeTe10
Olorun
15
2 / 8 / 2
9,712
971
5,076
14,283
6,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 0 / 0
7,786
779
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 18 / 5
9,600
960
7,099
21,749
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 26
10,646
1,065
5,043
7,728
5,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
DrGrex
Ares
18
11 / 0 / 18
12,243
1,224
11,596
10,230
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
RIDOCE
The Morrigan
18
14 / 2 / 16
11,221
1,122
15,948
6,897
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Shıngetsu
Merlin
19
13 / 2 / 19
12,835
1,284
34,035
10,422
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 16
10,351
1,035
10,189
6,936
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
139
8
Kills
44
44
Deaths
8
11
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aion Hiryu
Fenrir
3
14
3
0.32
W
2
2
26
7.5
W
Ares
DrGrex
Ares
11
0
18
20
W
The Morrigan
RIDOCE
The Morrigan
14
2
16
11
L
Nike
3
4
1
0.88
W
Merlin
Shıngetsu
Merlin
13
2
19
11.25
L
Olorun
YeTe10
Olorun
2
8
2
0.38
W
4
2
16
6
L
0
0
0
0
L
0
18
5
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
76,811
83,102
Taken
42,213
35,135
Mitigated
26,343
3,953
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aion Hiryu
Fenrir
9,694
2,288
0
683
26,345
11,671
0
18,704
7,641
0
20,215
W
5,043
1,649
3,663
905
7,728
5,145
0
2,408
5,320
19,594
0
W
Ares
DrGrex
Ares
11,596
1,877
0
980
10,230
10,803
0
2,927
7,303
15,080
0
W
The Morrigan
RIDOCE
The Morrigan
15,948
3,994
0
0
6,897
2,892
0
1,514
5,383
19,290
1,627
L
Nike
13,144
2,011
0
369
20,725
8,377
0
17,053
3,672
0
37,350
W
Merlin
Shıngetsu
Merlin
34,035
3,743
0
3,502
10,422
4,175
0
2,803
7,619
63,111
0
L
Olorun
YeTe10
Olorun
5,076
2,362
419
762
14,283
6,302
0
11,143
3,140
22,527
0
W
10,189
5,417
0
1,452
6,936
3,328
0
2,523
4,413
0
27,765
L
0
0
0
0
0
0
0
0
0
0
0
L
7,099
975
478
1,242
21,749
8,785
0
18,095
3,654
22,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
57,296
136
Minions Killed
168
3
Camps Cleared
6
621,169
Distance Traveled
904,000
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,544
954
12
1
0
170,143
0
W
Yemoja
10,646
1,065
30
3
0
154,721
4
W
Ares
12,243
1,224
5
1
3
194,226
2
W
The Morrigan
11,221
1,122
10
1
0
185,044
0
L
Nike
10,142
1,014
49
5
3
196,015
0
W
Merlin
12,835
1,284
73
7
3
192,629
0
L
Olorun
9,712
971
36
4
0
137,020
1
W
Neith
10,351
1,035
50
5
0
177,380
2
L
Apollo
7,786
779
0
0
0
4,920
0
L
Ra
9,600
960
39
4
0
113,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role