Player Matchup

Nemesis
Nemesis
Hzrd_hitman27
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 2
Neith
Neith
LatinKing786
Neith
Level 6
God Stats
3W - 6L
1,561 SR
Queue Stats
3W - 6L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
LoneIySeason
Tsukuyomi
Level 7
God Stats
2W - 2L
1,555 SR
Queue Stats
2W - 4L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
SwagtimusPrimeX
Heimdallr
Level 20
God Stats
2W - 2L
1,787 SR
Queue Stats
15W - 14L
1,630 Elo+
Solo
Ra
Ra
Venca1140
Ra
Level 27
God Stats
1W - 4L
1,481 SR
Queue Stats
55W - 57L
1,485 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,522 Elo+

VS

Team Averages
Level 25
1,518 SR
1,575 Elo+
Scylla
Scylla
DEMONICPHOENIXyt
Scylla
Level 21
God Stats
4W - 10L
1,317 SR
Queue Stats
147W - 186L
1,534 Elo+
Party 1
Da Ji
Da Ji
Gu5her
Da Ji
Level 28
God Stats
2W - 1L
1,713 SR
Queue Stats
79W - 64L
1,550 Elo+
Solo
Mercury
Mercury
Ink_Kite
Mercury
Level 28
God Stats
6W - 3L
1,819 SR
Queue Stats
62W - 60L
1,561 Elo+
Solo
Neith
Neith
LonBelaandBoris
Neith
Level 28
God Stats
2W - 5L
1,239 SR
Queue Stats
60W - 56L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
UnsoundHealer7
Cthulhu
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 43L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 5 / 0
6,079
338
3,059
9,786
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 7 / 0
7,115
395
3,280
16,344
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
LoneIySeason
Tsukuyomi
13
0 / 4 / 1
7,473
415
3,187
12,556
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
SwagtimusPrimeX
Heimdallr
11
2 / 7 / 0
7,486
416
8,367
14,846
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 8 / 1
6,533
363
5,498
11,701
5,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
10,656
592
13,904
7,117
2,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Gu5her
Da Ji
17
4 / 0 / 6
10,226
568
10,490
11,767
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Ink_Kite
Mercury
14
4 / 0 / 4
9,052
503
3,859
8,388
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 2 / 6
10,348
575
13,618
12,407
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 8
10,231
568
8,013
7,092
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
31
31
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Da Ji
Gu5her
Da Ji
4
0
6
7
L
Nemesis
0
5
0
0
W
Mercury
Ink_Kite
Mercury
4
0
4
6
L
0
7
0
0
W
11
2
6
7
L
Tsukuyomi
LoneIySeason
Tsukuyomi
0
4
1
0.13
L
Heimdallr
SwagtimusPrimeX
Heimdallr
2
7
0
0.29
W
5
0
8
9
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
49,884
65,233
Taken
46,771
23,242
Mitigated
23,318
12,743
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,904
1,165
0
1,725
7,117
2,614
1,794
1,292
5,825
61,552
0
W
Da Ji
Gu5her
Da Ji
10,490
2,654
0
2,335
11,767
4,763
1,149
1,159
10,608
0
78,692
L
Nemesis
3,059
1,172
0
1,534
9,786
2,795
0
3,204
6,384
0
19,510
W
Mercury
Ink_Kite
Mercury
3,859
1,448
0
1,331
8,388
2,936
4,488
625
7,763
0
35,592
L
3,280
1,441
0
2,044
16,344
5,630
1,126
7,825
7,919
0
38,339
W
13,618
6,453
0
6,721
12,407
5,030
1,612
2,422
9,985
0
54,941
L
Tsukuyomi
LoneIySeason
Tsukuyomi
3,187
113
0
2,233
12,556
4,647
0
3,454
8,965
0
39,778
L
Heimdallr
SwagtimusPrimeX
Heimdallr
8,367
3,088
0
3,448
14,846
4,891
270
3,554
11,160
0
36,561
W
8,013
669
418
423
7,092
7,975
750
0
7,092
47,707
0
L
5,498
294
1,655
1,829
11,701
5,279
556
2,691
8,888
22,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
50,513
271
Minions Killed
500
0
Camps Cleared
0
1,586,196
Distance Traveled
1,791,676
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,656
592
115
6
0
344,583
1
W
Da Ji
10,226
568
129
7
0
400,488
0
L
Nemesis
6,079
338
31
2
0
366,606
1
W
Mercury
9,052
503
74
4
0
372,063
3
L
Neith
7,115
395
57
3
0
270,311
0
W
Neith
10,348
575
91
5
0
343,256
3
L
Tsukuyomi
7,473
415
82
5
0
368,979
3
L
Heimdallr
7,486
416
56
3
0
268,963
0
W
Cthulhu
10,231
568
91
5
0
331,286
2
L
Ra
6,533
363
45
3
0
311,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role