Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ashunara
Ne Zha
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ChaazeY
Erlang Shen
Level 123
God Stats
2W - 2L
1,844 SR
Queue Stats
364W - 343L
1,536 Elo+
Party 3
Ares
Ares
DelhiScrub14
Ares
Level 67
God Stats
14W - 13L
1,505 SR
Queue Stats
111W - 97L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
chewfer01
Danzaburou
Level 101
God Stats
10W - 1L
1,642 SR
Queue Stats
162W - 132L
1,483 Elo+
Party 3
Team Averages
Level 102
1,598 SR
1,488 Elo+

VS

Team Averages
Level 121
1,535 SR
1,419 Elo+
Sobek
Sobek
DrippyViking
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
MrLeprechaun14
Sun Wukong
Level 111
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 2
Freya
Freya
Yoshisaur
Freya
Level 107
God Stats
2W - 3L
1,707 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 2
Izanami
Izanami
hardcore989
Izanami
Level 157
God Stats
2W - 1L
1,691 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
kiarxe
Thanatos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 141L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
12 / 1 / 20
13,036
1,086
19,442
8,722
9,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Ashunara
Ne Zha
17
5 / 1 / 12
10,497
875
8,724
6,584
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
ChaazeY
Erlang Shen
18
12 / 3 / 18
12,740
1,062
20,977
15,955
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 26
11,869
989
12,757
11,052
10,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
chewfer01
Danzaburou
17
8 / 4 / 12
11,658
972
11,830
10,222
4,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 8
7,694
641
5,636
20,238
16,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
MrLeprechaun14
Sun Wukong
16
2 / 7 / 8
10,153
846
6,468
18,928
14,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Yoshisaur
Freya
15
4 / 10 / 3
9,763
814
9,677
15,365
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
hardcore989
Izanami
16
3 / 7 / 4
9,802
817
8,445
13,054
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
kiarxe
Thanatos
14
4 / 11 / 5
9,874
823
6,832
16,402
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
41
43
Kills
13
13
Deaths
43
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
1
20
22
W
Ne Zha
Ashunara
Ne Zha
5
1
12
11
W
Erlang Shen
ChaazeY
Erlang Shen
12
3
18
7
W
6
4
26
4.75
L
0
8
8
0.5
L
Sun Wukong
MrLeprechaun14
Sun Wukong
2
7
8
0.86
L
Freya
Yoshisaur
Freya
4
10
3
0.55
W
Danzaburou
chewfer01
Danzaburou
8
4
12
3.5
L
Izanami
hardcore989
Izanami
3
7
4
0.71
L
Thanatos
kiarxe
Thanatos
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,730
Damage
37,058
52,535
Taken
83,987
39,377
Mitigated
47,207
15,268
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,442
2,131
0
4,379
8,722
9,237
895
2,868
5,854
44,786
0
W
Ne Zha
Ashunara
Ne Zha
8,724
1,262
0
1,248
6,584
2,901
1,085
2,218
4,366
0
31,072
W
Erlang Shen
ChaazeY
Erlang Shen
20,977
12,099
0
7,534
15,955
12,207
2,961
2,500
13,455
612
46,791
W
12,757
367
0
230
11,052
10,876
531
4,013
7,039
22,266
0
L
5,636
275
0
2,791
20,238
16,563
3
9,831
10,183
17,754
0
L
Sun Wukong
MrLeprechaun14
Sun Wukong
6,468
1,296
596
2,971
18,928
14,342
0
6,632
12,024
0
24,526
L
Freya
Yoshisaur
Freya
9,677
2,999
0
2,028
15,365
4,805
0
5,486
9,615
21,505
0
W
Danzaburou
chewfer01
Danzaburou
11,830
5,134
0
1,877
10,222
4,156
1,891
4,093
6,129
0
31,983
L
Izanami
hardcore989
Izanami
8,445
4,529
0
2,090
13,054
5,986
0
4,328
8,498
0
45,458
L
Thanatos
kiarxe
Thanatos
6,832
2,250
0
2,785
16,402
5,511
0
5,402
10,870
0
15,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,800
Gold Earned
47,286
272
Minions Killed
248
11
Camps Cleared
6
1,173,987
Distance Traveled
937,335
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,036
1,086
84
7
4
247,497
3
W
Ne Zha
10,497
875
47
4
0
258,217
0
W
Erlang Shen
12,740
1,062
69
6
4
230,634
1
W
Ares
11,869
989
22
2
1
235,304
0
L
Sobek
7,694
641
36
3
0
200,719
4
L
Sun Wukong
10,153
846
42
4
0
210,288
0
L
Freya
9,763
814
38
3
0
163,548
0
W
Danzaburou
11,658
972
50
4
2
202,335
1
L
Izanami
9,802
817
106
9
5
189,301
3
L
Thanatos
9,874
823
26
2
1
173,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role