Player Matchup

Sylvanus
Sylvanus
A2GreDy
Sylvanus
Level 102
God Stats
13W - 15L
1,519 SR
Queue Stats
168W - 151L
1,617 Elo+
Party 1
Tiamat
Tiamat
Helbroy
Tiamat
Level 67
God Stats
1W - 2L
1,489 SR
Queue Stats
73W - 74L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
Niktamair101
Guan Yu
Level 38
God Stats
16W - 14L
1,619 SR
Queue Stats
239W - 192L
1,608 Elo+
Party 1
Medusa
Medusa
SAIKE24
Medusa
Level 88
God Stats
2W - 3L
1,722 SR
Queue Stats
104W - 88L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
hyrfgyr123
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,570 SR
1,547 Elo+

VS

Team Averages
Level 57
1,619 SR
1,634 Elo+
Jormungandr
Jormungandr
CodyHolmes
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,637 Elo+
Party 3
Erlang Shen
Erlang Shen
GrimxReaper669
Erlang Shen
Level 37
God Stats
9W - 12L
1,726 SR
Queue Stats
165W - 141L
1,581 Elo+
Solo
Neith
Neith
MeeAgain
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 131L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
NoAimSlater
Danzaburou
Level 121
God Stats
2W - 2L
1,870 SR
Queue Stats
109W - 76L
1,679 Elo+
Party 2
Hercules
Hercules
estemans
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 49L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A2GreDy
Sylvanus
16
5 / 4 / 13
11,669
507
12,911
22,884
30,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Helbroy
Tiamat
20
8 / 3 / 12
12,876
560
25,770
14,366
11,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Niktamair101
Guan Yu
17
1 / 6 / 13
10,883
473
12,459
21,779
11,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
SAIKE24
Medusa
17
6 / 6 / 13
11,780
512
23,498
21,564
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
hyrfgyr123
Amaterasu
20
9 / 1 / 2
13,241
576
16,192
22,317
17,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CodyHolmes
Jormungandr
19
2 / 3 / 0
11,131
484
10,035
18,439
19,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
GrimxReaper669
Erlang Shen
17
7 / 7 / 5
11,307
492
17,642
22,014
16,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MeeAgain
Neith
18
3 / 5 / 11
11,437
497
16,922
18,404
7,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
NoAimSlater
Danzaburou
17
6 / 5 / 6
11,408
496
18,211
22,619
9,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
estemans
Hercules
15
2 / 9 / 8
9,304
405
11,461
33,353
21,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
29
Kills
20
20
Deaths
29
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A2GreDy
Sylvanus
5
4
13
2.88
L
Jormungandr
CodyHolmes
Jormungandr
2
3
0
0.67
L
Erlang Shen
GrimxReaper669
Erlang Shen
7
7
5
1.36
W
Tiamat
Helbroy
Tiamat
8
3
12
4.67
L
Neith
MeeAgain
Neith
3
5
11
1.7
W
Guan Yu
Niktamair101
Guan Yu
1
6
13
1.25
L
Danzaburou
NoAimSlater
Danzaburou
6
5
6
1.8
W
Medusa
SAIKE24
Medusa
6
6
13
2.08
L
Hercules
estemans
Hercules
2
9
8
0.67
W
Amaterasu
hyrfgyr123
Amaterasu
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,830
Damage
74,271
102,910
Taken
114,829
80,034
Mitigated
74,964
43,528
Healing
36,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A2GreDy
Sylvanus
12,911
2,486
3,439
8,297
22,884
30,623
991
634
22,025
34,724
0
L
Jormungandr
CodyHolmes
Jormungandr
10,035
2,587
0
3,202
18,439
19,905
192
3,673
14,391
76,109
0
L
Erlang Shen
GrimxReaper669
Erlang Shen
17,642
9,281
0
3,490
22,014
16,380
34
6,058
15,808
821
88,361
W
Tiamat
Helbroy
Tiamat
25,770
2,615
0
4,104
14,366
11,810
1,991
780
13,516
101,664
0
L
Neith
MeeAgain
Neith
16,922
7,192
0
8,550
18,404
7,088
1,589
7,397
10,982
0
86,604
W
Guan Yu
Niktamair101
Guan Yu
12,459
1,276
1,714
8,087
21,779
11,292
938
1,365
20,314
0
74,013
L
Danzaburou
NoAimSlater
Danzaburou
18,211
9,404
0
9,103
22,619
9,980
1,443
6,747
15,797
0
82,666
W
Medusa
SAIKE24
Medusa
23,498
11,366
0
8,519
21,564
8,434
2,249
870
20,394
0
85,511
L
Hercules
estemans
Hercules
11,461
3,483
0
12,599
33,353
21,611
316
14,806
18,497
0
26,713
W
Amaterasu
hyrfgyr123
Amaterasu
16,192
8,639
0
9,368
22,317
17,875
1,611
6,433
15,138
0
79,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,449
Gold Earned
54,587
560
Minions Killed
591
0
Camps Cleared
0
2,162,612
Distance Traveled
1,929,990
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,669
507
40
2
0
387,099
1
L
Jormungandr
11,131
484
157
7
0
403,213
2
L
Erlang Shen
11,307
492
120
5
0
361,909
1
W
Tiamat
12,876
560
150
7
0
421,469
4
L
Neith
11,437
497
159
7
0
375,612
0
W
Guan Yu
10,883
473
117
5
0
461,904
4
L
Danzaburou
11,408
496
113
5
0
393,108
6
W
Medusa
11,780
512
108
5
0
402,162
0
L
Hercules
9,304
405
42
2
0
396,148
0
W
Amaterasu
13,241
576
145
6
0
489,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role