Player Matchup

Danzaburou
Danzaburou
BattleWulf
Danzaburou
Level 138
God Stats
13W - 15L
1,389 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Sobek
Sobek
Claybourne
Sobek
Level 20
God Stats
8W - 5L
1,500 SR
Queue Stats
44W - 46L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Holyskull
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 50L
1,609 Elo+
Party 2
Apollo
Apollo
apeorg
Apollo
Level 29
God Stats
6W - 7L
1,688 SR
Queue Stats
157W - 163L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
iFoxboro
Nu Wa
Level 17
God Stats
2W - 1L
1,746 SR
Queue Stats
50W - 42L
1,564 Elo+
Party 2
Team Averages
Level 46
1,565 SR
1,541 Elo+

VS

Team Averages
Level 19
1,483 SR
1,487 Elo+
Chernobog
Chernobog
Ace172nd
Chernobog
Level 17
God Stats
23W - 23L
1,552 SR
Queue Stats
73W - 82L
1,517 Elo+
Solo
Susano
Susano
BloodOblivion
Susano
Level 24
God Stats
6W - 7L
1,471 SR
Queue Stats
97W - 91L
1,477 Elo+
Party 1
Ares
Ares
BrushyBog
Ares
Level 12
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 6L
1,401 Elo+
Solo
Freya
Freya
DewiGwydion
Freya
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 90L
1,540 Elo+
Party 1
Bellona
Bellona
Veraziel
Bellona
Level 15
God Stats
15W - 10L
1,606 SR
Queue Stats
44W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BattleWulf
Danzaburou
10
5 / 0 / 3
6,309
574
7,245
5,099
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
10
3 / 0 / 4
6,207
564
2,684
6,546
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Holyskull
Cthulhu
10
1 / 1 / 3
5,730
521
5,238
7,420
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
apeorg
Apollo
11
4 / 2 / 2
6,559
596
4,424
6,811
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
iFoxboro
Nu Wa
10
4 / 3 / 2
6,391
581
6,662
5,427
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ace172nd
Chernobog
9
0 / 4 / 0
4,943
449
4,793
7,552
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 4 / 3
5,937
540
4,055
7,599
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 4 / 0
5,252
477
1,547
6,795
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 2
6,152
559
5,173
9,531
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Veraziel
Bellona
10
1 / 2 / 1
5,969
543
4,786
7,035
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
6
6
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ace172nd
Chernobog
0
4
0
0
W
Danzaburou
BattleWulf
Danzaburou
5
0
3
6.5
L
2
4
3
0.88
L
Ares
0
4
0
0
W
Sobek
3
0
4
5
L
3
3
2
1.33
W
Cthulhu
Holyskull
Cthulhu
1
1
3
2.5
L
Bellona
Veraziel
Bellona
1
2
1
0.75
W
Apollo
apeorg
Apollo
4
2
2
2.5
W
Nu Wa
iFoxboro
Nu Wa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
20,354
31,303
Taken
38,512
14,813
Mitigated
15,461
11,321
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ace172nd
Chernobog
4,793
2,716
0
2,737
7,552
2,292
0
1,680
5,872
0
30,233
W
Danzaburou
BattleWulf
Danzaburou
7,245
3,324
183
3,098
5,099
1,749
673
0
5,099
0
36,489
L
4,055
1,087
0
1,784
7,599
2,357
0
2,254
5,320
0
29,751
L
Ares
1,547
56
0
794
6,795
3,031
0
1,722
5,073
6,913
0
W
Sobek
2,684
206
0
3,170
6,546
3,636
132
1,547
4,999
9,198
0
L
5,173
1,927
0
4,934
9,531
3,207
0
4,758
4,698
27,303
0
W
Cthulhu
Holyskull
Cthulhu
5,238
726
49
1,904
7,420
5,674
0
1,466
5,954
21,782
0
L
Bellona
Veraziel
Bellona
4,786
1,523
0
2,108
7,035
4,574
250
3,740
2,965
0
27,389
W
Apollo
apeorg
Apollo
4,424
2,464
0
2,179
6,811
2,248
0
1,156
5,655
0
30,651
W
Nu Wa
iFoxboro
Nu Wa
6,662
1,697
0
738
5,427
1,506
99
2,551
2,876
26,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
28,253
240
Minions Killed
251
0
Camps Cleared
0
953,191
Distance Traveled
935,334
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,943
449
64
6
0
158,987
0
W
Danzaburou
6,309
574
69
6
0
181,299
2
L
Susano
5,937
540
57
5
0
222,299
3
L
Ares
5,252
477
20
2
0
182,951
0
W
Sobek
6,207
564
17
2
0
228,852
4
L
Freya
6,152
559
49
4
0
175,879
1
W
Cthulhu
5,730
521
47
4
0
191,553
2
L
Bellona
5,969
543
61
6
0
195,218
1
W
Apollo
6,559
596
61
6
0
182,188
3
W
Nu Wa
6,391
581
46
4
0
169,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role