Player Matchup

Odin
Odin
GuyGuyLeon
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,266 Elo+
Solo
Loki
Loki
MeloAdonay
Loki
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Athena
Athena
ezebalasch
Athena
Level 30
God Stats
13W - 9L
1,710 SR
Queue Stats
170W - 192L
1,374 Elo+
Solo
Nemesis
Nemesis
sandrogenoTTV
Nemesis
Level 4
God Stats
24W - 22L
1,289 SR
Queue Stats
154W - 180L
1,197 Elo+
Solo
Kukulkan
Kukulkan
the_Speed_master
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,584 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,384 Elo+

VS

Team Averages
Level 13
1,575 SR
1,373 Elo+
Jormungandr
Jormungandr
Hujsk
Jormungandr
Level 28
God Stats
2W - 0L
1,800 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 1
Chernobog
Chernobog
IceWd
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Maily1
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,315 Elo+
Solo
Nemesis
Nemesis
Sessumaro
Nemesis
Level 5
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
vPedro7
Merlin
Level 21
God Stats
37W - 35L
1,337 SR
Queue Stats
260W - 364L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,986
399
8,117
15,491
19,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 10 / 3
10,528
421
7,367
22,080
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
ezebalasch
Athena
19
4 / 6 / 3
12,181
487
18,366
30,120
14,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
3 / 6 / 2
10,252
410
7,977
15,535
7,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 2 / 0
7,956
318
2,653
3,301
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hujsk
Jormungandr
18
3 / 3 / 8
11,786
471
9,852
15,879
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
IceWd
Chernobog
18
6 / 3 / 9
12,428
497
15,529
20,506
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Maily1
Guan Yu
17
0 / 3 / 8
10,922
437
5,408
13,314
11,026
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Sessumaro
Nemesis
20
18 / 1 / 4
14,108
564
24,050
15,583
6,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
vPedro7
Merlin
17
1 / 2 / 8
11,348
454
8,459
12,153
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
12
Kills
28
30
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Jormungandr
Hujsk
Jormungandr
3
3
8
2.33
W
Chernobog
IceWd
Chernobog
6
3
9
3.5
W
Guan Yu
Maily1
Guan Yu
0
3
8
1.33
L
3
10
3
0.45
W
Nemesis
Sessumaro
Nemesis
18
1
4
20
L
Athena
ezebalasch
Athena
4
6
3
0.92
L
Nemesis
3
6
2
0.67
L
0
2
0
0
W
Merlin
vPedro7
Merlin
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,480
Damage
63,298
86,527
Taken
77,435
52,727
Mitigated
39,753
8,994
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,117
2,521
0
475
15,491
19,998
606
2,892
12,441
0
35,768
W
Jormungandr
Hujsk
Jormungandr
9,852
4,314
0
1,666
15,879
9,874
972
4,302
11,218
49,521
0
W
Chernobog
IceWd
Chernobog
15,529
9,951
0
11,933
20,506
7,743
836
5,031
15,151
0
92,267
W
Guan Yu
Maily1
Guan Yu
5,408
1,966
1,010
1,498
13,314
11,026
744
2,586
10,295
0
40,671
L
7,367
1,390
0
2,273
22,080
8,867
313
2,243
19,569
0
56,565
W
Nemesis
Sessumaro
Nemesis
24,050
14,726
0
5,179
15,583
6,738
4,772
2,250
13,038
0
97,740
L
Athena
ezebalasch
Athena
18,366
5,978
0
5,545
30,120
14,935
1,419
8,805
20,742
84,850
0
L
Nemesis
7,977
2,746
0
461
15,535
7,943
1,636
2,450
12,832
0
39,627
L
2,653
422
0
240
3,301
984
192
606
2,632
18,979
0
W
Merlin
vPedro7
Merlin
8,459
656
530
3,376
12,153
4,372
2,617
5,592
6,189
54,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
60,592
398
Minions Killed
517
0
Camps Cleared
0
1,993,891
Distance Traveled
2,262,716
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,986
399
67
3
0
360,789
0
W
Jormungandr
11,786
471
83
3
0
439,518
4
W
Chernobog
12,428
497
126
5
0
417,931
0
W
Guan Yu
10,922
437
60
2
0
457,365
0
L
Loki
10,528
421
80
3
0
454,646
2
W
Nemesis
14,108
564
139
6
0
509,125
6
L
Athena
12,181
487
143
6
0
516,679
3
L
Nemesis
10,252
410
51
2
0
455,025
0
L
Kukulkan
7,956
318
57
2
0
206,752
4
W
Merlin
11,348
454
109
4
0
438,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role