Player Matchup

Merlin
Merlin
BatmanG2567
Merlin
Level 29
God Stats
1W - 0L
1,565 SR
Queue Stats
14W - 16L
1,363 Elo+
Solo
Neith
Neith
BroDe_iiMPACT
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkAmoon7x
Danzaburou
Level 26
God Stats
14W - 29L
1,428 SR
Queue Stats
240W - 361L
1,301 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
botez01
Ah Muzen Cab
Level 12
God Stats
9W - 9L
1,397 SR
Queue Stats
66W - 70L
1,226 Elo+
Solo
Bakasura
Bakasura
halobob1234
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,378 Elo+

VS

Team Averages
Level 25
1,355 SR
1,298 Elo+
Camazotz
Camazotz
ButteryBreadToes
Camazotz
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
437W - 482L
1,275 Elo+
Solo
Ymir
Ymir
HammSliced
Ymir
Level 28
God Stats
60W - 67L
1,424 SR
Queue Stats
125W - 151L
1,423 Elo+
Solo
Apollo
Apollo
Matose01
Apollo
Level 28
God Stats
10W - 12L
1,204 SR
Queue Stats
76W - 75L
1,345 Elo+
Solo
King Arthur
King Arthur
StanicBook
King Arthur
Level 22
God Stats
9W - 13L
1,380 SR
Queue Stats
61W - 57L
1,390 Elo+
Solo
Chernobog
Chernobog
taycat420
Chernobog
Level 16
God Stats
5W - 12L
1,267 SR
Queue Stats
6W - 18L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 2 / 8
12,282
512
14,990
12,933
5,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
15 / 1 / 12
12,370
515
18,798
15,021
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DarkAmoon7x
Danzaburou
16
2 / 5 / 13
11,044
460
8,555
17,115
6,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
botez01
Ah Muzen Cab
19
12 / 8 / 2
13,070
545
24,469
18,306
10,467
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
halobob1234
Bakasura
6
0 / 7 / 0
7,442
310
1,034
5,727
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 2
10,831
451
8,012
19,609
12,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 5 / 3
10,176
424
5,273
23,192
27,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Matose01
Apollo
17
5 / 6 / 4
11,922
497
10,267
17,331
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
StanicBook
King Arthur
15
4 / 6 / 4
10,201
425
8,355
18,699
15,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
taycat420
Chernobog
15
4 / 10 / 4
11,104
463
12,168
19,263
8,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
36
Kills
19
23
Deaths
37
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
8
5.5
W
15
1
12
21
L
6
10
2
0.7
W
Danzaburou
DarkAmoon7x
Danzaburou
2
5
13
1.7
L
0
5
3
0.3
L
Apollo
Matose01
Apollo
5
6
4
1.17
L
King Arthur
StanicBook
King Arthur
4
6
4
1
W
Ah Muzen Cab
botez01
Ah Muzen Cab
12
8
2
1.63
W
Bakasura
halobob1234
Bakasura
0
7
0
0
L
Chernobog
taycat420
Chernobog
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,846
Damage
44,075
69,102
Taken
98,094
29,918
Mitigated
71,864
22,896
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,990
1,200
398
4,705
12,933
5,459
1,726
260
12,673
91,259
0
W
18,798
8,028
0
6,009
15,021
6,026
3,388
902
14,119
0
56,592
L
8,012
1,864
0
3,652
19,609
12,369
160
4,906
14,693
0
16,493
W
Danzaburou
DarkAmoon7x
Danzaburou
8,555
5,041
0
6,287
17,115
6,571
1,961
2,756
14,359
0
45,537
L
5,273
532
0
1,188
23,192
27,686
1,389
2,862
20,330
52,503
0
L
Apollo
Matose01
Apollo
10,267
3,644
1,060
6,605
17,331
7,084
4,521
3,829
13,502
0
66,947
L
King Arthur
StanicBook
King Arthur
8,355
718
0
4,613
18,699
15,880
0
717
17,982
0
44,014
W
Ah Muzen Cab
botez01
Ah Muzen Cab
24,469
15,236
0
5,002
18,306
10,467
2,181
1,355
16,951
0
84,867
W
Bakasura
halobob1234
Bakasura
1,034
984
0
495
5,727
1,395
242
0
5,727
0
5,478
L
Chernobog
taycat420
Chernobog
12,168
7,576
0
410
19,263
8,845
1,865
2,676
16,547
0
52,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,208
Gold Earned
54,234
372
Minions Killed
378
0
Camps Cleared
0
1,718,591
Distance Traveled
1,881,691
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,282
512
114
5
0
403,059
2
W
Neith
12,370
515
70
3
0
449,241
6
L
Camazotz
10,831
451
21
1
0
445,301
0
W
Danzaburou
11,044
460
64
3
0
383,689
0
L
Ymir
10,176
424
74
3
0
369,097
0
L
Apollo
11,922
497
97
4
0
388,899
2
L
King Arthur
10,201
425
88
4
0
326,875
0
W
Ah Muzen Cab
13,070
545
110
5
0
327,534
0
W
Bakasura
7,442
310
14
1
0
155,068
0
L
Chernobog
11,104
463
98
4
0
351,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role