Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DanielLOli
Ah Muzen Cab
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,709 Elo+
Party 2
Ymir
Ymir
IGUlO
Ymir
Level 10
God Stats
4W - 3L
1,811 SR
Queue Stats
22W - 13L
1,726 Elo+
Solo
Bakasura
Bakasura
Migbrhue
Bakasura
Level 160
God Stats
12W - 8L
1,197 SR
Queue Stats
658W - 536L
1,510 Elo+
Party 2
Bacchus
Bacchus
TheSmurfSeed
Bacchus
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
101W - 72L
1,657 Elo+
Solo
Freya
Freya
ragnaroknsc
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,694 Elo+
Solo
Team Averages
Level 46
1,545 SR
1,659 Elo+

VS

Team Averages
Level 14
1,518 SR
1,627 Elo+
Artemis
Artemis
AtiraZaca
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Poseidon
Poseidon
Bigodenovo
Poseidon
Level 15
God Stats
3W - 3L
1,477 SR
Queue Stats
27W - 26L
1,585 Elo+
Party 1
Fenrir
Fenrir
Derekto
Fenrir
Level 27
God Stats
3W - 3L
1,645 SR
Queue Stats
259W - 152L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
Viriatvs
Sun Wukong
Level 14
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Thor
Thor
grilo666doido
Thor
Level 8
God Stats
2W - 3L
1,512 SR
Queue Stats
8W - 12L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DanielLOli
Ah Muzen Cab
15
5 / 6 / 9
9,771
575
11,229
10,696
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
IGUlO
Ymir
13
5 / 6 / 6
8,873
522
7,118
11,250
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Migbrhue
Bakasura
17
10 / 4 / 3
10,511
618
12,152
15,658
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TheSmurfSeed
Bacchus
15
4 / 0 / 4
9,725
572
4,735
8,333
9,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 2
8,736
514
3,782
9,736
3,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AtiraZaca
Artemis
12
1 / 6 / 6
7,607
447
6,845
10,177
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Bigodenovo
Poseidon
13
4 / 7 / 3
8,391
494
9,528
7,779
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Derekto
Fenrir
11
6 / 2 / 9
7,992
470
10,534
12,570
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Viriatvs
Sun Wukong
12
0 / 5 / 2
6,851
403
1,871
8,638
7,003
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
7 / 6 / 6
8,140
479
7,088
13,846
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
26
Kills
18
18
Deaths
26
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
AtiraZaca
Artemis
1
6
6
0.67
L
Poseidon
Bigodenovo
Poseidon
4
7
3
0.79
W
Ah Muzen Cab
DanielLOli
Ah Muzen Cab
5
6
9
1.58
L
Fenrir
Derekto
Fenrir
6
2
9
5.25
W
Ymir
IGUlO
Ymir
5
6
6
1.33
W
Bakasura
Migbrhue
Bakasura
10
4
3
2.88
W
Bacchus
TheSmurfSeed
Bacchus
4
0
4
6
L
Sun Wukong
Viriatvs
Sun Wukong
0
5
2
0.2
L
7
6
6
1.67
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,016
Damage
35,866
55,673
Taken
53,010
33,703
Mitigated
24,303
12,537
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AtiraZaca
Artemis
6,845
3,542
0
2,086
10,177
3,473
42
3,591
6,236
0
32,025
L
Poseidon
Bigodenovo
Poseidon
9,528
1,471
0
250
7,779
2,548
0
3,382
4,202
45,333
0
W
Ah Muzen Cab
DanielLOli
Ah Muzen Cab
11,229
4,890
0
2,287
10,696
3,628
3,392
669
9,852
0
52,442
L
Fenrir
Derekto
Fenrir
10,534
3,483
0
3,103
12,570
6,418
0
1,643
9,837
0
21,104
W
Ymir
IGUlO
Ymir
7,118
2,254
222
1,546
11,250
9,684
408
2,845
8,309
22,937
0
W
Bakasura
Migbrhue
Bakasura
12,152
9,763
0
4,181
15,658
6,989
1,782
1,851
13,421
0
67,766
W
Bacchus
TheSmurfSeed
Bacchus
4,735
767
0
1,340
8,333
9,668
0
2,051
6,196
50,435
0
L
Sun Wukong
Viriatvs
Sun Wukong
1,871
572
0
64
8,638
7,003
1,884
2,315
6,323
0
29,724
L
7,088
2,643
0
1,500
13,846
4,861
0
4,651
8,798
0
28,918
W
3,782
1,300
0
2,961
9,736
3,734
978
2,112
7,599
49,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
38,981
441
Minions Killed
285
0
Camps Cleared
0
1,510,910
Distance Traveled
1,328,363
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,607
447
81
5
0
236,720
4
L
Poseidon
8,391
494
77
5
0
256,324
1
W
Ah Muzen Cab
9,771
575
92
5
0
268,415
0
L
Fenrir
7,992
470
16
1
0
303,700
9
W
Ymir
8,873
522
37
2
0
304,656
2
W
Bakasura
10,511
618
115
7
0
366,279
3
W
Bacchus
9,725
572
103
6
0
297,831
2
L
Sun Wukong
6,851
403
55
3
0
224,148
0
L
Thor
8,140
479
56
3
0
307,471
1
W
Freya
8,736
514
94
6
0
273,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role