Player Matchup

Tiamat
Tiamat
Arceusi
Tiamat
Level 148
God Stats
47W - 26L
1,738 SR
Queue Stats
131W - 104L
1,655 Elo+
Party 1
King Arthur
King Arthur
TheExoticJoe
King Arthur
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,651 Elo+
Party 1
Xbalanque
Xbalanque
oIR0N H1D3o
Xbalanque
Level 138
God Stats
2W - 1L
1,379 SR
Queue Stats
68W - 53L
1,658 Elo+
Party 1
Team Averages
Level 134
1,539 SR
1,655 Elo+

VS

Team Averages
Level 135
1,536 SR
1,565 Elo+
Set
Set
Soooo What Now
Set
Level 143
God Stats
5W - 7L
1,608 SR
Queue Stats
105W - 84L
1,566 Elo+
Party 2
Hercules
Hercules
TheDreadFrost
Hercules
Level 138
God Stats
5W - 2L
1,500 SR
Queue Stats
243W - 238L
1,521 Elo+
Solo
Ra
Ra
TheSirUlrik
Ra
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 151L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arceusi
Tiamat
17
1 / 2 / 7
11,949
629
21,461
12,925
20,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
TheExoticJoe
King Arthur
14
2 / 4 / 4
11,400
600
6,232
13,659
12,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
oIR0N H1D3o
Xbalanque
16
5 / 1 / 2
12,515
659
17,302
13,614
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
11,647
613
12,410
16,066
9,655
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
TheDreadFrost
Hercules
15
1 / 3 / 5
11,147
587
6,353
21,474
18,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 3
11,743
618
12,577
14,867
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
8
Kills
7
7
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arceusi
Tiamat
1
2
7
2.25
L
3
3
4
1.67
L
Hercules
TheDreadFrost
Hercules
1
3
5
1.17
W
King Arthur
TheExoticJoe
King Arthur
2
4
4
1
L
3
2
3
2.25
W
Xbalanque
oIR0N H1D3o
Xbalanque
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
31,340
40,198
Taken
52,407
38,391
Mitigated
34,097
11,189
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arceusi
Tiamat
21,461
2,652
0
5,390
12,925
20,449
227
3,360
9,565
87,856
0
L
12,410
3,046
0
1,592
16,066
9,655
184
5,883
10,183
0
62,454
L
Hercules
TheDreadFrost
Hercules
6,353
1,018
999
5,587
21,474
18,641
1,121
10,069
11,405
0
20,837
W
King Arthur
TheExoticJoe
King Arthur
6,232
468
489
1,220
13,659
12,616
306
6,571
7,088
0
26,308
L
12,577
1,786
4,299
7,829
14,867
5,801
296
5,583
9,284
82,931
0
W
Xbalanque
oIR0N H1D3o
Xbalanque
17,302
6,226
0
4,090
13,614
5,326
2,961
2,712
10,902
0
85,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,864
Gold Earned
34,537
267
Minions Killed
306
0
Camps Cleared
0
1,058,040
Distance Traveled
1,039,706
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,949
629
116
6
0
358,669
3
L
Set
11,647
613
97
5
0
360,574
2
L
Hercules
11,147
587
42
2
0
354,761
3
W
King Arthur
11,400
600
33
2
0
336,698
5
L
Ra
11,743
618
167
9
0
324,371
5
W
Xbalanque
12,515
659
118
6
0
362,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role