Player Matchup

Mercury
Mercury
Silver I
ChocyMelk
Mercury
Silver I
Level 85
God Stats
0W - 1L
1,721 SR
Queue Stats
174W - 193L
1,153 MMR
Solo
Set
Set
Silver II
OneofaKindji
Set
Silver II
Level 116
God Stats
0W - 1L
1,635 SR
Queue Stats
69W - 83L
1,180 MMR
Solo
Ymir
Ymir
Silver V
RedCzar
Ymir
Silver V
Level 49
God Stats
15W - 11L
1,576 SR
Queue Stats
79W - 108L
1,149 MMR
Solo
Danzaburou
Danzaburou
Silver I
Waterboy321
Danzaburou
Silver I
Level 143
God Stats
12W - 11L
1,500 SR
Queue Stats
768W - 754L
1,185 MMR
Solo
Scylla
Scylla
Silver IV
sabinbryan
Scylla
Silver IV
Level 56
God Stats
2W - 4L
1,449 SR
Queue Stats
76W - 78L
1,151 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,576 SR
1,164 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,591 SR
1,164 MMR
Raijin
Raijin
Bronze III
HoodGlyphs
Raijin
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,182 MMR
Solo
Cernunnos
Cernunnos
Silver V
IRxignI
Cernunnos
Silver V
Level 108
God Stats
3W - 4L
1,773 SR
Queue Stats
51W - 60L
1,182 MMR
Solo
Tyr
Tyr
Silver IV
Oneshipnew
Tyr
Silver IV
Level 128
God Stats
41W - 44L
1,455 SR
Queue Stats
243W - 246L
1,139 MMR
Solo
Nemesis
Nemesis
Silver I
Phoenix932
Nemesis
Silver I
Level 143
God Stats
12W - 6L
1,709 SR
Queue Stats
443W - 440L
1,161 MMR
Solo
Fenrir
Fenrir
Silver II
WuberOPP
Fenrir
Silver II
Level 92
God Stats
6W - 6L
1,519 SR
Queue Stats
497W - 473L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChocyMelk
Mercury
20
10 / 14 / 14
20,266
548
39,701
40,687
22,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 8 / 10
20,055
542
25,237
40,740
50,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
RedCzar
Ymir
20
4 / 11 / 6
17,181
464
14,397
35,259
59,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Waterboy321
Danzaburou
20
9 / 12 / 7
21,256
574
36,344
42,830
21,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
sabinbryan
Scylla
20
6 / 13 / 14
19,013
514
18,634
27,606
11,008
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TsukuyomiApolloPersephoneCerberusCthulhu

VS

Bans
AnhurNu WaAresCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HoodGlyphs
Raijin
20
6 / 9 / 15
20,419
552
21,254
26,548
16,820
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
IRxignI
Cernunnos
20
14 / 8 / 12
21,500
581
40,069
35,062
25,766
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 2 / 25
20,618
557
27,461
39,402
61,568
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Phoenix932
Nemesis
20
16 / 10 / 19
21,145
571
37,023
37,367
30,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
WuberOPP
Fenrir
20
12 / 6 / 16
21,299
576
22,498
42,917
67,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
145
33
Kills
58
58
Deaths
35
51
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChocyMelk
Mercury
10
14
14
1.21
W
Raijin
HoodGlyphs
Raijin
6
9
15
1.5
W
Cernunnos
IRxignI
Cernunnos
14
8
12
2.5
L
4
8
10
1.13
W
10
2
25
11.25
W
Nemesis
Phoenix932
Nemesis
16
10
19
2.55
L
Ymir
RedCzar
Ymir
4
11
6
0.64
L
Danzaburou
Waterboy321
Danzaburou
9
12
7
1.04
W
Fenrir
WuberOPP
Fenrir
12
6
16
3.33
L
Scylla
sabinbryan
Scylla
6
13
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,313
Damage
148,305
187,122
Taken
181,296
164,828
Mitigated
201,413
43,780
Healing
53,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChocyMelk
Mercury
39,701
28,850
0
8,375
40,687
22,810
3,985
5,332
35,355
0
186,797
W
Raijin
HoodGlyphs
Raijin
21,254
754
0
3,702
26,548
16,820
1,142
6,935
19,342
159,535
0
W
Cernunnos
IRxignI
Cernunnos
40,069
21,992
0
13,629
35,062
25,766
5,386
6,852
28,135
0
210,681
L
25,237
13,750
0
11,998
40,740
50,688
0
4,611
36,129
2,356
146,432
W
27,461
2,014
0
16,932
39,402
61,568
600
5,996
32,819
0
105,147
W
Nemesis
Phoenix932
Nemesis
37,023
25,386
0
7,977
37,367
30,171
2,220
8,050
29,070
0
169,231
L
Ymir
RedCzar
Ymir
14,397
3,216
0
1,802
35,259
59,031
401
5,790
29,469
69,763
0
L
Danzaburou
Waterboy321
Danzaburou
36,344
26,408
0
17,434
42,830
21,291
5,404
3,890
38,940
0
136,214
W
Fenrir
WuberOPP
Fenrir
22,498
6,351
372
11,086
42,917
67,088
910
8,565
34,048
0
122,099
L
Scylla
sabinbryan
Scylla
18,634
2,484
0
4,171
27,606
11,008
1,631
3,470
24,136
93,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,771
Gold Earned
104,981
816
Minions Killed
889
0
Camps Cleared
0
3,055,244
Distance Traveled
3,321,575
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
20,266
548
166
4
0
673,383
6
W
Raijin
20,419
552
242
7
0
580,813
7
W
Cernunnos
21,500
581
206
6
0
584,764
7
L
Set
20,055
542
224
6
0
665,319
2
W
Tyr
20,618
557
149
4
0
807,975
3
W
Nemesis
21,145
571
161
4
0
648,159
2
L
Ymir
17,181
464
77
2
0
611,037
5
L
Danzaburou
21,256
574
190
5
0
515,919
0
W
Fenrir
21,299
576
131
4
0
699,864
5
L
Scylla
19,013
514
159
4
0
589,586
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role