Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DuraExtvia
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 56L
1,546 Elo+
Solo
Poseidon
Poseidon
GorzeusOficial
Poseidon
Level 28
God Stats
7W - 15L
1,293 SR
Queue Stats
7W - 15L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
Lexgor
Cthulhu
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Sol
Sol
SpaceBoyJim8515
Sol
Level 28
God Stats
4W - 7L
1,329 SR
Queue Stats
64W - 83L
1,343 Elo+
Solo
Team Averages
Level 27
1,424 SR
1,412 Elo+

VS

Team Averages
Level 15
1,467 SR
1,383 Elo+
Set
Set
Klutch_gxmer
Set
Level 23
God Stats
19W - 23L
1,351 SR
Queue Stats
346W - 457L
1,374 Elo+
Solo
Cthulhu
Cthulhu
RapidColt33634
Cthulhu
Level 18
God Stats
14W - 18L
1,722 SR
Queue Stats
100W - 120L
1,424 Elo+
Party 2
Artemis
Artemis
Strigon1753
Artemis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,370 Elo+
Solo
Bakasura
Bakasura
calvo0901
Bakasura
Level 9
God Stats
29W - 37L
1,262 SR
Queue Stats
170W - 217L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
yikesstopfeeding
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 9 / 0
7,585
474
4,166
16,337
7,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
DuraExtvia
Nemesis
11
5 / 4 / 2
7,735
483
6,184
10,751
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
13
8 / 5 / 1
8,585
537
8,242
9,551
3,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Lexgor
Cthulhu
10
1 / 12 / 4
6,953
435
3,784
18,878
12,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 1
6,869
429
4,968
8,327
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 10
10,205
638
7,208
9,862
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 8
9,237
577
4,660
12,452
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Strigon1753
Artemis
15
8 / 2 / 1
9,510
594
12,438
11,757
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
calvo0901
Bakasura
12
0 / 8 / 2
7,519
470
3,440
12,858
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
21 / 2 / 2
12,358
772
24,434
8,193
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
18
Kills
35
35
Deaths
19
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
9
0
0.22
L
Nemesis
DuraExtvia
Nemesis
5
4
2
1.5
L
Poseidon
8
5
1
1.7
W
5
1
10
10
L
Cthulhu
Lexgor
Cthulhu
1
12
4
0.25
W
1
6
8
0.83
L
2
5
1
0.5
W
Artemis
Strigon1753
Artemis
8
2
1
4.25
W
Bakasura
calvo0901
Bakasura
0
8
2
0.13
W
21
2
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
52,180
63,844
Taken
55,122
30,776
Mitigated
25,811
12,117
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,166
642
147
5,012
16,337
7,778
384
9,931
6,406
29,552
0
L
Nemesis
DuraExtvia
Nemesis
6,184
2,222
0
1,494
10,751
3,755
0
3,927
6,774
0
29,624
L
Poseidon
8,242
1,975
354
1,636
9,551
3,168
897
3,795
5,597
39,266
0
W
7,208
3,697
0
4,899
9,862
4,184
0
3,625
6,237
0
54,394
L
Cthulhu
Lexgor
Cthulhu
3,784
877
241
366
18,878
12,530
23
9,660
8,885
14,836
0
W
4,660
138
36
924
12,452
9,334
617
3,497
8,955
36,744
0
L
4,968
1,473
0
2,867
8,327
3,545
0
1,781
6,546
28,083
4,426
W
Artemis
Strigon1753
Artemis
12,438
7,369
0
7,083
11,757
4,410
2,740
4,967
6,790
0
46,923
W
Bakasura
calvo0901
Bakasura
3,440
2,534
0
2,904
12,858
4,423
2,436
5,121
7,737
0
19,669
W
24,434
3,823
0
1,497
8,193
3,460
5,333
3,772
4,421
89,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
48,829
260
Minions Killed
433
0
Camps Cleared
0
1,182,498
Distance Traveled
1,478,027
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,585
474
61
4
0
249,603
0
L
Nemesis
7,735
483
46
3
0
293,885
3
L
Poseidon
8,585
537
70
4
0
226,815
0
W
Set
10,205
638
95
6
0
342,823
3
L
Cthulhu
6,953
435
30
2
0
218,095
0
W
Cthulhu
9,237
577
56
4
0
296,602
0
L
Sol
6,869
429
53
3
0
194,100
2
W
Artemis
9,510
594
81
5
0
287,411
1
W
Bakasura
7,519
470
42
3
0
244,436
0
W
Kukulkan
12,358
772
159
10
0
306,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role