Player Matchup

Danzaburou
Danzaburou
Barroyo
Danzaburou
Level 60
God Stats
7W - 7L
1,650 SR
Queue Stats
17W - 30L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
Invisions
Zhong Kui
Level 128
God Stats
0W - 1L
1,751 SR
Queue Stats
159W - 138L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
LetaLix
Hou Yi
Level 143
God Stats
20W - 22L
1,722 SR
Queue Stats
403W - 392L
1,518 Elo+
Party 1
Nox
Nox
PotatoNiinja
Nox
Level 129
God Stats
2W - 6L
1,367 SR
Queue Stats
411W - 409L
1,540 Elo+
Party 1
Tyr
Tyr
xA1eXx
Tyr
Level 139
God Stats
8W - 16L
1,435 SR
Queue Stats
176W - 194L
1,530 Elo+
Solo
Team Averages
Level 120
1,585 SR
1,503 Elo+

VS

Team Averages
Level 108
1,579 SR
1,536 Elo+
Tiamat
Tiamat
BySerGio5
Tiamat
Level 130
God Stats
49W - 34L
1,514 SR
Queue Stats
355W - 322L
1,576 Elo+
Party 2
Anhur
Anhur
Malinaa
Anhur
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,564 Elo+
Solo
Terra
Terra
SilverDarkk
Terra
Level 103
God Stats
4W - 1L
1,762 SR
Queue Stats
86W - 75L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Tsopanis
Danzaburou
Level 160
God Stats
30W - 27L
1,498 SR
Queue Stats
410W - 389L
1,553 Elo+
Solo
Arachne
Arachne
thenahimxx
Arachne
Level 68
God Stats
50W - 39L
1,620 SR
Queue Stats
155W - 135L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barroyo
Danzaburou
13
3 / 2 / 2
7,922
495
5,539
9,721
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Invisions
Zhong Kui
16
5 / 3 / 3
9,404
588
12,184
15,154
9,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
LetaLix
Hou Yi
12
0 / 8 / 2
7,254
453
8,372
15,630
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
7,238
452
6,630
8,352
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
xA1eXx
Tyr
14
5 / 3 / 1
8,488
531
10,693
12,464
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BySerGio5
Tiamat
16
10 / 2 / 6
10,044
628
17,019
10,919
12,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Malinaa
Anhur
15
5 / 3 / 5
8,924
558
7,367
12,186
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 11
7,616
476
4,371
12,985
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Tsopanis
Danzaburou
14
0 / 5 / 4
8,619
539
5,875
10,143
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
thenahimxx
Arachne
15
4 / 1 / 10
9,081
568
5,110
12,949
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
15
Kills
20
20
Deaths
15
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Barroyo
Danzaburou
3
2
2
2
W
Tiamat
BySerGio5
Tiamat
10
2
6
6.5
L
Zhong Kui
Invisions
Zhong Kui
5
3
3
2.17
L
Hou Yi
LetaLix
Hou Yi
0
8
2
0.13
W
Anhur
Malinaa
Anhur
5
3
5
2.5
L
2
4
3
0.88
W
1
4
11
1.63
W
Danzaburou
Tsopanis
Danzaburou
0
5
4
0.4
W
Arachne
thenahimxx
Arachne
4
1
10
9
L
Tyr
xA1eXx
Tyr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,418
Damage
39,742
61,321
Taken
59,182
26,914
Mitigated
36,834
23,079
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Barroyo
Danzaburou
5,539
2,081
0
4,891
9,721
2,993
132
3,439
6,190
0
47,905
W
Tiamat
BySerGio5
Tiamat
17,019
1,538
0
3,998
10,919
12,927
0
2,208
8,711
57,733
0
L
Zhong Kui
Invisions
Zhong Kui
12,184
370
0
8,113
15,154
9,970
0
1,577
13,487
61,121
0
L
Hou Yi
LetaLix
Hou Yi
8,372
2,552
0
3,664
15,630
5,194
22
7,215
7,897
0
51,589
W
Anhur
Malinaa
Anhur
7,367
3,105
0
2,756
12,186
4,230
306
5,272
6,914
0
55,454
L
6,630
400
0
1,050
8,352
2,595
34
3,266
5,018
31,473
0
W
4,371
997
1,339
2,161
12,985
7,524
0
3,646
9,339
14,785
0
W
Danzaburou
Tsopanis
Danzaburou
5,875
3,335
0
3,174
10,143
3,794
1,032
5,409
4,734
0
54,999
W
Arachne
thenahimxx
Arachne
5,110
2,498
0
6,162
12,949
8,359
0
2,279
10,670
0
58,062
L
Tyr
xA1eXx
Tyr
10,693
874
0
5,361
12,464
6,162
154
4,885
7,339
0
52,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
44,284
447
Minions Killed
432
0
Camps Cleared
0
1,439,846
Distance Traveled
1,562,503
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,922
495
84
5
0
266,398
4
W
Tiamat
10,044
628
101
6
0
317,266
5
L
Zhong Kui
9,404
588
135
8
0
289,208
3
L
Hou Yi
7,254
453
90
6
0
260,915
3
W
Anhur
8,924
558
103
6
0
302,669
4
L
Nox
7,238
452
61
4
0
292,014
4
W
Terra
7,616
476
21
1
0
336,406
5
W
Danzaburou
8,619
539
104
7
0
265,929
3
W
Arachne
9,081
568
103
6
0
340,233
4
L
Tyr
8,488
531
77
5
0
331,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role