Player Matchup

Sobek
Sobek
BigCBurger
Sobek
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,299 Elo+
Solo
Kukulkan
Kukulkan
TIKLEIN972
Kukulkan
Level 70
God Stats
14W - 10L
1,486 SR
Queue Stats
692W - 710L
1,403 Elo+
Party 1
Ra
Ra
Tunnfoot32SXM
Ra
Level 128
God Stats
10W - 16L
1,405 SR
Queue Stats
807W - 846L
1,390 Elo+
Party 1
Susano
Susano
Wolfric31
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
guerdner95
Hachiman
Level 64
God Stats
2W - 2L
1,160 SR
Queue Stats
256W - 261L
1,418 Elo+
Party 1
Team Averages
Level 79
1,410 SR
1,402 Elo+

VS

Team Averages
Level 59
1,476 SR
1,332 Elo+
Sun Wukong
Sun Wukong
DogerFel096
Sun Wukong
Level 117
God Stats
2W - 3L
1,381 SR
Queue Stats
103W - 82L
1,388 Elo+
Solo
Terra
Terra
LtTavo
Terra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,432 Elo+
Solo
Bellona
Bellona
Sab1264
Bellona
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 270L
1,425 Elo+
Solo
Ullr
Ullr
kratto335
Ullr
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 153L
1,338 Elo+
Solo
Raijin
Raijin
rafanagel
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
4 / 3 / 25
13,044
767
10,815
23,385
35,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TIKLEIN972
Kukulkan
20
15 / 2 / 17
14,771
869
38,875
13,573
8,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 6 / 20
13,117
772
16,256
19,279
9,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Wolfric31
Susano
17
4 / 8 / 19
11,568
680
12,961
15,708
7,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
guerdner95
Hachiman
20
10 / 5 / 19
13,361
786
25,718
15,163
7,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DogerFel096
Sun Wukong
18
7 / 7 / 10
11,769
692
15,245
20,412
12,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
LtTavo
Terra
19
3 / 8 / 14
11,383
670
7,507
24,233
23,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Sab1264
Bellona
20
7 / 5 / 14
12,709
748
20,182
38,851
36,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
18
6 / 10 / 10
11,874
698
14,972
21,543
10,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
rafanagel
Raijin
16
0 / 8 / 6
10,004
588
7,969
17,291
7,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
77
37
Kills
23
24
Deaths
38
100
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
3
25
5.5
L
Sun Wukong
DogerFel096
Sun Wukong
7
7
10
1.71
L
Terra
LtTavo
Terra
3
8
14
1.25
L
Bellona
Sab1264
Bellona
7
5
14
2.8
W
Kukulkan
TIKLEIN972
Kukulkan
15
2
17
11.75
W
4
6
20
2.33
W
Susano
Wolfric31
Susano
4
8
19
1.69
W
Hachiman
guerdner95
Hachiman
10
5
19
3.9
L
Ullr
6
10
10
1.1
L
Raijin
rafanagel
Raijin
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,625
Damage
65,875
87,108
Taken
122,330
67,105
Mitigated
90,839
39,012
Healing
49,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
10,815
1,017
1,738
5,841
23,385
35,149
365
5,572
17,813
18,302
0
L
Sun Wukong
DogerFel096
Sun Wukong
15,245
1,294
1,554
5,814
20,412
12,140
0
10,436
9,976
0
24,703
L
Terra
LtTavo
Terra
7,507
2,753
11,873
5,820
24,233
23,498
255
17,272
6,961
18,168
0
L
Bellona
Sab1264
Bellona
20,182
3,756
3,880
14,973
38,851
36,926
1,020
16,046
22,805
0
44,237
W
Kukulkan
TIKLEIN972
Kukulkan
38,875
6,401
2,559
3,008
13,573
8,102
1,755
2,395
11,178
72,323
0
W
16,256
1,206
10,218
7,699
19,279
9,309
820
2,679
16,600
36,569
0
W
Susano
Wolfric31
Susano
12,961
3,098
2,438
1,371
15,708
7,498
1,570
3,182
12,526
0
20,303
W
Hachiman
guerdner95
Hachiman
25,718
13,469
2,430
1,710
15,163
7,047
477
1,648
13,515
0
50,104
L
Ullr
14,972
7,374
2,501
2,569
21,543
10,357
2,853
11,056
10,487
0
27,343
L
Raijin
rafanagel
Raijin
7,969
1,193
64
902
17,291
7,918
144
11,136
6,155
20,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,861
Gold Earned
57,739
202
Minions Killed
138
0
Camps Cleared
0
1,504,567
Distance Traveled
1,275,484
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,044
767
12
1
0
341,500
1
L
Sun Wukong
11,769
692
15
1
0
240,898
1
L
Terra
11,383
670
22
1
0
272,472
3
L
Bellona
12,709
748
39
2
0
312,940
0
W
Kukulkan
14,771
869
73
4
0
292,281
1
W
Ra
13,117
772
50
3
0
317,265
2
W
Susano
11,568
680
15
1
0
303,036
1
W
Hachiman
13,361
786
52
3
0
250,485
4
L
Ullr
11,874
698
34
2
0
257,141
2
L
Raijin
10,004
588
28
2
0
192,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role