Player Matchup

Bellona
Bellona
BoofGremlin
Bellona
Level 102
God Stats
1W - 0L
1,774 SR
Queue Stats
15W - 16L
1,455 Elo+
Party 1
Thor
Thor
Eion6116
Thor
Level 129
God Stats
2W - 1L
1,234 SR
Queue Stats
21W - 21L
1,519 Elo+
Party 1
Izanami
Izanami
Mephistoreos
Izanami
Level 21
God Stats
4W - 3L
1,618 SR
Queue Stats
10W - 16L
1,394 Elo+
Party 1
Ymir
Ymir
OneIceCube
Ymir
Level 6
God Stats
5W - 1L
1,905 SR
Queue Stats
5W - 1L
1,837 Elo+
Party 1
Eset
Eset
WhoGotTheSploof
Eset
Level 47
God Stats
7W - 9L
1,652 SR
Queue Stats
10W - 14L
1,440 Elo+
Party 1
Team Averages
Level 61
1,637 SR
1,529 Elo+

VS

Team Averages
Level 73
1,500 SR
1,511 Elo+
Arachne
Arachne
DerSkoll
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
EcLypZe__
Sun Wukong
Level 147
God Stats
11W - 13L
1,589 SR
Queue Stats
181W - 165L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
NastyPrezident
Nu Wa
Level 67
God Stats
7W - 11L
1,466 SR
Queue Stats
143W - 129L
1,554 Elo+
Solo
Ganesha
Ganesha
Succxss
Ganesha
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
1,471 Elo+
Party 3
Danzaburou
Danzaburou
TykerHoosey
Danzaburou
Level 42
God Stats
9W - 4L
1,443 SR
Queue Stats
12W - 11L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoofGremlin
Bellona
16
2 / 4 / 5
10,222
511
10,175
17,479
12,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
10 / 0 / 6
11,568
578
20,158
12,551
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Mephistoreos
Izanami
14
2 / 6 / 3
9,068
453
6,163
11,495
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 5 / 5
9,014
451
2,620
11,778
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
11 / 2 / 9
12,773
639
14,108
9,536
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerSkoll
Arachne
16
5 / 5 / 3
10,232
512
6,521
17,475
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
EcLypZe__
Sun Wukong
15
3 / 4 / 5
9,548
477
10,725
17,753
11,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 2
9,076
454
6,437
12,833
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Succxss
Ganesha
13
0 / 5 / 11
8,470
424
6,408
15,490
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TykerHoosey
Danzaburou
14
8 / 2 / 3
9,863
493
10,380
14,140
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
25
Kills
17
17
Deaths
25
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
BoofGremlin
Bellona
2
4
5
1.13
L
Arachne
DerSkoll
Arachne
5
5
3
1.3
L
Sun Wukong
EcLypZe__
Sun Wukong
3
4
5
1.38
W
Thor
10
0
6
13
W
Izanami
Mephistoreos
Izanami
2
6
3
0.58
L
1
9
2
0.22
W
0
5
5
0.5
L
Ganesha
Succxss
Ganesha
0
5
11
1.1
L
Danzaburou
TykerHoosey
Danzaburou
8
2
3
4.75
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
40,471
62,839
Taken
77,691
34,306
Mitigated
39,642
19,878
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BoofGremlin
Bellona
10,175
3,855
0
5,673
17,479
12,561
1,843
2,126
15,231
0
61,664
L
Arachne
DerSkoll
Arachne
6,521
3,943
0
6,815
17,475
7,357
0
2,662
14,731
0
43,111
L
Sun Wukong
EcLypZe__
Sun Wukong
10,725
1,600
0
2,769
17,753
11,738
313
3,743
13,896
0
56,873
W
Thor
20,158
4,718
0
6,084
12,551
6,679
639
2,589
9,756
0
84,431
W
Izanami
Mephistoreos
Izanami
6,163
4,507
0
2,686
11,495
3,494
1,359
1,798
9,687
0
55,524
L
6,437
899
0
2,593
12,833
4,049
462
4,630
7,895
55,128
0
W
2,620
560
0
1,121
11,778
7,939
198
3,436
8,326
24,023
0
L
Ganesha
Succxss
Ganesha
6,408
533
0
2,952
15,490
11,576
395
2,826
12,566
28,021
0
L
Danzaburou
TykerHoosey
Danzaburou
10,380
4,522
0
5,049
14,140
4,922
1,279
2,157
11,875
0
52,814
W
14,108
1,060
1,528
2,786
9,536
3,633
1,670
2,355
6,994
75,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
47,189
515
Minions Killed
408
0
Camps Cleared
0
1,853,467
Distance Traveled
1,702,075
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,222
511
114
6
0
372,613
3
L
Arachne
10,232
512
77
4
0
347,199
4
L
Sun Wukong
9,548
477
111
6
0
354,104
5
W
Thor
11,568
578
119
6
0
414,209
2
W
Izanami
9,068
453
99
5
0
326,206
0
L
Nu Wa
9,076
454
104
5
0
315,642
5
W
Ymir
9,014
451
41
2
0
382,250
1
L
Ganesha
8,470
424
7
0
0
344,710
3
L
Danzaburou
9,863
493
109
5
0
340,420
1
W
Eset
12,773
639
142
7
0
358,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role