Player Matchup

Cupid
Cupid
FIERBALL34
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,383 Elo+
Solo
Ymir
Ymir
J00RGEV23
Ymir
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
JVibee
Sun Wukong
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 2
Set
Set
Tezzilol
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
coconutchami
Chaac
Level 29
God Stats
1W - 5L
1,405 SR
Queue Stats
246W - 224L
1,522 Elo+
Solo
Team Averages
Level 13
1,526 SR
1,498 Elo+

VS

Team Averages
Level 24
1,457 SR
1,472 Elo+
Ymir
Ymir
DuckButt420
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Solo
Apollo
Apollo
MyscsyM
Apollo
Level 16
God Stats
1W - 1L
1,290 SR
Queue Stats
38W - 50L
1,378 Elo+
Solo
Erlang Shen
Erlang Shen
NiuBi69
Erlang Shen
Level 26
God Stats
26W - 19L
1,563 SR
Queue Stats
183W - 194L
1,394 Elo+
Party 1
Set
Set
SonyLikesMen
Set
Level 27
God Stats
25W - 27L
1,430 SR
Queue Stats
339W - 341L
1,384 Elo+
Party 1
Tiamat
Tiamat
TerminatorJr1
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
3
0 / 4 / 1
3,227
461
467
3,105
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
2 / 0 / 0
4,363
623
1,151
4,180
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
JVibee
Sun Wukong
4
0 / 4 / 0
3,343
478
1,786
4,358
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 5 / 0
3,186
455
587
4,045
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 0
4,312
616
3,348
5,084
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
4,294
613
1,546
3,427
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
MyscsyM
Apollo
6
4 / 1 / 0
4,440
634
3,449
4,622
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
NiuBi69
Erlang Shen
8
5 / 1 / 1
5,094
728
3,528
3,814
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 0 / 4
5,003
715
3,535
3,543
1,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,164
738
1,110
3,213
1,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
14
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Cupid
0
4
1
0.13
L
Ymir
2
0
0
2
L
Sun Wukong
JVibee
Sun Wukong
0
4
0
0
W
Apollo
MyscsyM
Apollo
4
1
0
4
W
Erlang Shen
NiuBi69
Erlang Shen
5
1
1
5.5
W
3
0
4
5
W
1
1
1
1.5
L
0
5
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,339
Damage
13,168
20,772
Taken
18,619
7,544
Mitigated
8,329
3,034
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,546
528
0
688
3,427
1,523
125
456
2,971
7,837
0
L
Cupid
467
329
0
225
3,105
649
0
632
2,473
0
2,419
L
Ymir
1,151
31
0
862
4,180
1,655
0
968
3,212
11,490
0
L
Sun Wukong
JVibee
Sun Wukong
1,786
781
0
390
4,358
1,922
95
0
4,183
0
8,137
W
Apollo
MyscsyM
Apollo
3,449
2,105
0
1,772
4,622
1,209
720
695
3,902
0
17,196
W
Erlang Shen
NiuBi69
Erlang Shen
3,528
2,053
0
1,018
3,814
2,259
424
0
3,726
0
18,856
W
3,535
801
0
1,387
3,543
1,689
0
0
3,418
0
16,086
W
1,110
122
0
1,446
3,213
1,649
639
0
3,009
26,621
0
L
587
518
0
68
4,045
817
95
0
3,995
0
3,675
L
3,348
809
0
1,489
5,084
2,501
0
1,056
3,978
0
13,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,431
Gold Earned
23,995
65
Minions Killed
167
0
Camps Cleared
0
676,140
Distance Traveled
666,521
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,294
613
10
1
0
143,449
3
L
Cupid
3,227
461
2
0
0
89,685
2
L
Ymir
4,363
623
26
4
0
132,853
0
L
Sun Wukong
3,343
478
9
1
0
147,132
1
W
Apollo
4,440
634
30
4
0
117,895
3
W
Erlang Shen
5,094
728
37
5
0
150,435
0
W
Set
5,003
715
31
4
0
128,237
0
W
Tiamat
5,164
738
59
8
0
126,505
2
L
Set
3,186
455
7
1
0
137,871
1
L
Chaac
4,312
616
21
3
0
168,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role