Player Matchup

Ares
Ares
Aggro123
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,748 Elo+
Party 3
Neith
Neith
Baitmann
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,689 Elo+
Party 3
Olorun
Olorun
ColdFusionHD
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,748 Elo+
Party 3
Amaterasu
Amaterasu
Leiden42
Amaterasu
Level 17
God Stats
1W - 2L
1,422 SR
Queue Stats
14W - 10L
1,748 Elo+
Party 3
Thanatos
Thanatos
Tybinge
Thanatos
Level 58
God Stats
6W - 2L
1,575 SR
Queue Stats
16W - 13L
1,748 Elo+
Party 3
Team Averages
Level 25
1,499 SR
1,736 Elo+

VS

Team Averages
Level 19
1,609 SR
1,634 Elo+
Neith
Neith
Darkspieler
Neith
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,678 Elo+
Party 2
Loki
Loki
SALAVENTE
Loki
Level 25
God Stats
7W - 8L
1,745 SR
Queue Stats
8W - 15L
1,617 Elo+
Solo
Hercules
Hercules
Teraformeur
Hercules
Level 19
God Stats
14W - 4L
1,973 SR
Queue Stats
377W - 366L
1,667 Elo+
Party 2
Cabrakan
Cabrakan
becool4104
Cabrakan
Level 21
God Stats
1W - 2L
1,267 SR
Queue Stats
110W - 81L
1,678 Elo+
Party 1
Scylla
Scylla
wannha
Scylla
Level 18
God Stats
89W - 82L
1,560 SR
Queue Stats
242W - 258L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 8 / 5
7,038
370
7,499
19,644
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Baitmann
Neith
14
3 / 7 / 1
8,835
465
6,003
12,887
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
14
1 / 6 / 7
8,020
422
8,880
13,545
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Leiden42
Amaterasu
13
3 / 6 / 3
8,346
439
6,158
10,841
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Tybinge
Thanatos
14
7 / 8 / 2
9,130
481
7,905
17,630
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
9,967
525
8,699
10,904
4,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
0 / 4 / 5
8,206
432
1,451
8,383
2,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Teraformeur
Hercules
18
22 / 1 / 9
12,266
646
30,703
17,439
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
becool4104
Cabrakan
18
7 / 0 / 5
10,883
573
10,509
11,134
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
wannha
Scylla
15
0 / 4 / 6
9,111
480
5,076
9,473
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
14
Kills
35
35
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
5
0.31
L
Neith
Baitmann
Neith
3
7
1
0.5
L
Olorun
1
6
7
0.75
W
6
5
8
2
L
Amaterasu
Leiden42
Amaterasu
3
6
3
0.75
W
Loki
0
4
5
0.63
W
Hercules
Teraformeur
Hercules
22
1
9
26.5
L
Thanatos
Tybinge
Thanatos
7
8
2
1
W
Cabrakan
becool4104
Cabrakan
7
0
5
9.5
W
Scylla
wannha
Scylla
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
56,438
74,547
Taken
57,333
36,901
Mitigated
29,982
21,022
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,499
1,035
0
1,839
19,644
15,196
0
3,833
15,515
19,151
0
L
Neith
Baitmann
Neith
6,003
2,963
0
2,367
12,887
3,668
504
1,068
11,699
0
40,233
L
Olorun
8,880
4,805
178
4,755
13,545
4,492
0
6,259
7,044
40,313
0
W
8,699
4,279
0
2,408
10,904
4,088
1,661
2,174
8,680
0
46,970
L
Amaterasu
Leiden42
Amaterasu
6,158
2,027
0
305
10,841
7,644
548
1,618
8,981
0
23,712
W
Loki
1,451
789
0
1,851
8,383
2,888
1,024
1,762
6,522
0
29,139
W
Hercules
Teraformeur
Hercules
30,703
12,160
0
5,963
17,439
12,640
1,891
7,202
10,038
0
72,679
L
Thanatos
Tybinge
Thanatos
7,905
2,415
0
11,578
17,630
5,901
0
2,361
15,078
0
56,336
W
Cabrakan
becool4104
Cabrakan
10,509
1,208
0
5,382
11,134
7,359
207
3,212
7,874
76,057
0
W
Scylla
wannha
Scylla
5,076
399
0
2,697
9,473
3,007
1,270
2,029
7,444
53,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
50,433
293
Minions Killed
471
0
Camps Cleared
0
1,635,245
Distance Traveled
1,700,439
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,038
370
17
1
0
320,865
2
L
Neith
8,835
465
68
4
0
291,648
3
L
Olorun
8,020
422
59
3
0
326,513
1
W
Neith
9,967
525
85
4
0
295,359
0
L
Amaterasu
8,346
439
48
3
0
382,803
0
W
Loki
8,206
432
57
3
0
294,507
0
W
Hercules
12,266
646
92
5
0
387,991
4
L
Thanatos
9,130
481
101
5
0
313,416
1
W
Cabrakan
10,883
573
127
7
0
372,598
0
W
Scylla
9,111
480
110
6
0
349,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role