Player Matchup

Achilles
Achilles
BolbyB
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,476 Elo+
Party 3
Erlang Shen
Erlang Shen
Extendo-Blicky
Erlang Shen
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,504 Elo+
Party 3
Izanami
Izanami
SpectralSpade7
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,250 Elo+
Party 2
Serqet
Serqet
baccpains
Serqet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 30L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
pupwolf132
Nu Wa
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 54L
1,285 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,417 Elo+

VS

Team Averages
Level 73
1,656 SR
1,682 Elo+
Zeus
Zeus
HammerTime486
Zeus
Level 67
God Stats
2W - 0L
1,721 SR
Queue Stats
22W - 12L
1,645 Elo+
Party 1
He Bo
He Bo
LongShlong4200
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,677 Elo+
Party 1
Tyr
Tyr
MinnesotaB S
Tyr
Level 140
God Stats
11W - 1L
1,771 SR
Queue Stats
238W - 134L
1,823 Elo+
Party 1
Ymir
Ymir
Sloodog55
Ymir
Level 121
God Stats
4W - 1L
1,776 SR
Queue Stats
185W - 143L
1,760 Elo+
Party 1
Neith
Neith
mwajumwanaidi
Neith
Level 34
God Stats
4W - 2L
1,514 SR
Queue Stats
30W - 48L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BolbyB
Achilles
14
1 / 4 / 1
8,563
856
5,331
15,952
15,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Extendo-Blicky
Erlang Shen
14
0 / 10 / 2
8,292
829
5,197
20,233
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 6 / 1
8,733
873
2,355
12,690
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
baccpains
Serqet
14
0 / 5 / 3
8,389
839
4,055
12,465
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
15
3 / 8 / 0
9,269
927
13,902
14,584
5,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

120

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 18
11,382
1,138
26,373
3,520
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 12
9,424
942
7,047
7,043
2,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
15 / 0 / 16
12,966
1,297
18,013
11,912
9,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
17
5 / 0 / 17
10,674
1,067
12,064
9,343
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 5
8,927
893
2,912
3,459
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
101
4
Kills
33
33
Deaths
4
7
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Achilles
BolbyB
Achilles
1
4
1
0.38
L
Erlang Shen
Extendo-Blicky
Erlang Shen
0
10
2
0.1
W
11
0
18
20
W
1
3
12
2.33
W
15
0
16
23
W
Ymir
5
0
17
13.5
L
0
6
1
0.08
L
Serqet
baccpains
Serqet
0
5
3
0.3
W
1
1
5
3.5
L
Nu Wa
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
66,409
75,924
Taken
35,277
38,540
Mitigated
22,358
5,920
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BolbyB
Achilles
5,331
2,178
0
582
15,952
15,793
0
9,930
6,022
0
13,097
L
Erlang Shen
Extendo-Blicky
Erlang Shen
5,197
2,978
426
2,370
20,233
8,045
0
11,338
8,895
0
22,955
W
26,373
3,544
0
660
3,520
1,091
0
1,369
2,151
47,214
0
W
7,047
364
0
1,341
7,043
2,183
0
2,707
4,336
18,534
0
W
18,013
3,067
0
2,496
11,912
9,536
0
4,039
7,106
0
27,742
W
Ymir
12,064
2,698
405
603
9,343
8,656
0
3,512
5,831
28,071
0
L
2,355
1,550
0
2,208
12,690
4,595
0
8,808
3,882
0
35,161
L
Serqet
baccpains
Serqet
4,055
1,128
0
250
12,465
4,726
0
8,988
3,477
0
6,070
W
2,912
1,980
0
852
3,459
892
0
2,275
1,184
0
22,793
L
Nu Wa
13,902
3,839
0
84
14,584
5,381
0
6,420
8,164
31,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
53,373
150
Minions Killed
173
3
Camps Cleared
5
790,623
Distance Traveled
828,069
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,563
856
10
1
1
191,226
0
L
Erlang Shen
8,292
829
27
3
1
152,044
2
W
Zeus
11,382
1,138
53
5
1
175,795
0
W
He Bo
9,424
942
26
3
2
157,888
0
W
Tyr
12,966
1,297
16
2
2
218,119
0
W
Ymir
10,674
1,067
44
4
0
190,621
0
L
Izanami
8,733
873
73
7
0
110,439
2
L
Serqet
8,389
839
4
0
1
177,037
0
W
Neith
8,927
893
34
3
0
85,646
1
L
Nu Wa
9,269
927
36
4
0
159,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role