Player Matchup

Fenrir
Fenrir
BONGTAVIOUS
Fenrir
Level 87
God Stats
218W - 142L
1,492 SR
Queue Stats
1,605W - 1,183L
1,473 Elo+
Party 1
Skadi
Skadi
GUM ON FLOOR
Skadi
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Shortbus Jim
Jormungandr
Level 65
God Stats
10W - 5L
1,500 SR
Queue Stats
14W - 16L
1,345 Elo+
Party 1
Team Averages
Level 73
1,497 SR
1,439 Elo+

VS

Team Averages
Level 84
1,432 SR
1,537 Elo+
Discordia
Discordia
BlazeThaDank
Discordia
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 122L
1,547 Elo+
Solo
Ne Zha
Ne Zha
brettescada
Ne Zha
Level 81
God Stats
0W - 2L
1,212 SR
Queue Stats
3W - 3L
1,514 Elo+
Solo
Izanami
Izanami
offdechaine
Izanami
Level 102
God Stats
20W - 30L
1,584 SR
Queue Stats
266W - 352L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 4 / 3
15,604
743
16,831
21,970
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 6 / 11
14,137
673
13,262
15,414
5,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Shortbus Jim
Jormungandr
17
4 / 3 / 5
14,198
676
12,684
19,821
21,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlazeThaDank
Discordia
17
2 / 8 / 9
13,215
629
15,771
18,340
9,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
14
3 / 3 / 7
12,528
597
6,664
12,579
8,508
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
offdechaine
Izanami
19
8 / 5 / 3
15,207
724
21,339
21,791
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
16
Kills
13
13
Deaths
16
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
4
3
2.88
L
Discordia
BlazeThaDank
Discordia
2
8
9
0.81
W
2
6
11
1.25
W
Jormungandr
Shortbus Jim
Jormungandr
4
3
5
2.17
L
Ne Zha
3
3
7
2.17
L
Izanami
offdechaine
Izanami
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
43,774
57,205
Taken
52,710
47,016
Mitigated
27,860
6,885
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,831
1,832
705
4,030
21,970
20,158
0
4,300
17,670
0
51,989
L
Discordia
BlazeThaDank
Discordia
15,771
638
585
2,925
18,340
9,805
508
4,067
14,273
59,614
0
W
13,262
6,052
0
786
15,414
5,730
2,040
6,367
9,047
0
68,686
W
Jormungandr
Shortbus Jim
Jormungandr
12,684
3,478
0
1,364
19,821
21,128
856
5,131
14,690
51,633
0
L
Ne Zha
6,664
1,790
427
1,710
12,579
8,508
0
2,357
10,222
0
25,203
L
Izanami
offdechaine
Izanami
21,339
17,649
0
5,807
21,791
9,547
1,757
6,318
15,473
0
104,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
40,950
224
Minions Killed
243
0
Camps Cleared
0
1,012,298
Distance Traveled
930,234
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,604
743
71
3
0
370,130
1
L
Discordia
13,215
629
81
4
0
318,066
3
W
Skadi
14,137
673
96
5
0
307,220
1
W
Jormungandr
14,198
676
57
3
0
334,948
1
L
Ne Zha
12,528
597
23
1
0
283,078
0
L
Izanami
15,207
724
139
7
0
329,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role