Player Matchup

Ymir
Ymir
Silver I
Dumps4Life
Ymir
Silver I
Level 38
God Stats
2W - 2L
1,881 SR
Queue Stats
27W - 18L
1,633 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Fumiii
Sun Wukong
Gold III
Level 159
God Stats
9W - 5L
1,714 SR
Queue Stats
275W - 265L
1,361 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Jpippin420
Tsukuyomi
Platinum IV
Level 127
God Stats
31W - 24L
1,743 SR
Queue Stats
122W - 116L
1,849 MMR
Party 1
Chang'e
Chang'e
Gold I
Katie
Chang'e
Gold I
Level 159
God Stats
4W - 8L
1,233 SR
Queue Stats
183W - 186L
1,644 MMR
Solo
Rama
Rama
Gold V
OpenlyDetailed
Rama
Gold V
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
274W - 256L
1,632 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,614 SR
1,624 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,457 SR
1,610 MMR
Xing Tian
Xing Tian
Bronze III
ArgenisBouzas
Xing Tian
Bronze III
Level 155
God Stats
10W - 10L
1,500 SR
Queue Stats
349W - 352L
1,610 MMR
Solo
Heimdallr
Heimdallr
Gold III
ImBuiltDifferent
Heimdallr
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 145L
1,588 MMR
Solo
Aphrodite
Aphrodite
Gold I
ImStyle
Aphrodite
Gold I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 141L
1,713 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Oakkwood
Ao Kuang
Gold I
Level 148
God Stats
1W - 2L
1,283 SR
Queue Stats
352W - 351L
1,638 MMR
Party 2
Bellona
Bellona
Gold II
Sheltered
Bellona
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 18
12,970
564
11,228
21,756
22,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Fumiii
Sun Wukong
20
4 / 5 / 3
13,444
585
18,777
29,474
21,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Jpippin420
Tsukuyomi
20
11 / 3 / 11
13,826
601
17,779
18,456
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Katie
Chang'e
19
5 / 1 / 19
12,868
559
16,241
13,054
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 2 / 8
14,961
650
18,551
20,882
8,716
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
JanusApolloScyllaNemesisDanzaburou

VS

Bans
SetCupidNu WaAnhurThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArgenisBouzas
Xing Tian
13
0 / 8 / 1
9,208
400
3,770
22,089
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
19
1 / 9 / 2
11,681
508
8,236
19,486
10,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ImStyle
Aphrodite
17
1 / 9 / 4
11,256
489
14,197
22,440
15,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Oakkwood
Ao Kuang
20
6 / 5 / 2
12,739
554
10,990
20,124
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Sheltered
Bellona
20
4 / 5 / 2
12,925
562
20,971
25,953
19,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
36
Kills
12
13
Deaths
36
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ArgenisBouzas
Xing Tian
0
8
1
0.06
W
4
2
18
6.5
W
Sun Wukong
Fumiii
Sun Wukong
4
5
3
1.1
L
Heimdallr
1
9
2
0.22
L
Aphrodite
ImStyle
Aphrodite
1
9
4
0.33
W
Tsukuyomi
Jpippin420
Tsukuyomi
11
3
11
5.5
W
Chang'e
Katie
Chang'e
5
1
19
14.5
L
Ao Kuang
Oakkwood
Ao Kuang
6
5
2
1.4
W
12
2
8
8
L
Bellona
Sheltered
Bellona
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,576
Damage
58,164
103,622
Taken
110,092
66,666
Mitigated
68,968
55,730
Healing
37,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ArgenisBouzas
Xing Tian
3,770
221
0
1,600
22,089
14,902
273
7,713
14,135
29,390
0
W
11,228
2,437
0
5,624
21,756
22,545
137
9,592
12,164
38,475
0
W
Sun Wukong
Fumiii
Sun Wukong
18,777
3,220
0
12,719
29,474
21,580
210
9,301
19,982
0
95,400
L
Heimdallr
8,236
4,216
0
7,571
19,486
10,015
2,535
988
18,498
0
96,213
L
Aphrodite
ImStyle
Aphrodite
14,197
575
1,368
8,999
22,440
15,424
0
8,948
13,221
78,864
0
W
Tsukuyomi
Jpippin420
Tsukuyomi
17,779
4,673
0
7,384
18,456
7,961
300
6,365
12,091
0
101,920
W
Chang'e
Katie
Chang'e
16,241
1,266
8,483
8,316
13,054
5,864
290
5,425
7,629
94,211
0
L
Ao Kuang
Oakkwood
Ao Kuang
10,990
2,445
0
8,596
20,124
8,872
0
3,810
16,077
99,904
0
W
18,551
15,675
0
13,204
20,882
8,716
7,046
1,754
19,128
0
106,177
L
Bellona
Sheltered
Bellona
20,971
9,498
0
9,500
25,953
19,755
0
6,010
19,668
0
98,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,069
Gold Earned
57,809
657
Minions Killed
673
0
Camps Cleared
0
2,401,607
Distance Traveled
2,042,309
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,208
400
45
2
0
412,909
4
W
Ymir
12,970
564
27
1
0
494,638
6
W
Sun Wukong
13,444
585
159
7
0
455,764
4
L
Heimdallr
11,681
508
139
6
0
398,798
6
L
Aphrodite
11,256
489
163
7
0
369,791
2
W
Tsukuyomi
13,826
601
140
6
0
516,084
3
W
Chang'e
12,868
559
159
7
0
475,564
7
L
Ao Kuang
12,739
554
136
6
0
458,695
2
W
Rama
14,961
650
172
7
0
459,557
5
L
Bellona
12,925
562
190
8
0
402,116
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role