Player Matchup

Da Ji
Da Ji
Silver III
DavyyyDG
Da Ji
Silver III
Level 123
God Stats
21W - 20L
1,493 SR
Queue Stats
102W - 122L
917 MMR
Solo
King Arthur
King Arthur
Silver IV
Ludcis
King Arthur
Silver IV
Level 65
God Stats
18W - 18L
1,426 SR
Queue Stats
419W - 442L
816 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver IV
NoGodButMe
Kumbhakarna
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver II
NoGodessButMe
Izanami
Silver II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold V
TorrieWilson
Ra
Gold V
Level 142
God Stats
4W - 7L
1,317 SR
Queue Stats
188W - 187L
1,141 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,447 SR
1,175 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,486 SR
1,184 MMR
Ares
Ares
Silver II
CziCzu
Ares
Silver II
Level 108
God Stats
6W - 10L
1,254 SR
Queue Stats
190W - 193L
943 MMR
Solo
Aphrodite
Aphrodite
Silver V
Pardа
Aphrodite
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Bronze I
PoneyBelly
Apollo
Bronze I
Level 77
God Stats
7W - 5L
1,549 SR
Queue Stats
70W - 95L
961 MMR
Solo
Hachiman
Hachiman
Bronze IV
Welziwull
Hachiman
Bronze IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
ghoster94
Ao Kuang
Silver II
Level 95
God Stats
13W - 7L
1,626 SR
Queue Stats
78W - 96L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DavyyyDG
Da Ji
15
6 / 2 / 3
9,469
526
7,688
10,984
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Ludcis
King Arthur
16
2 / 5 / 2
9,379
521
6,183
16,509
11,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
NoGodButMe
Kumbhakarna
9
0 / 3 / 2
6,880
382
2,273
14,139
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
14
1 / 4 / 0
8,455
470
4,224
10,048
3,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 0 / 3
10,664
592
9,836
7,658
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetScyllaTsukuyomiPersephoneDanzaburou

VS

Bans
Nu WaNemesisSobekCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CziCzu
Ares
14
4 / 1 / 4
10,003
556
14,423
14,911
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Pardа
Aphrodite
15
2 / 4 / 4
9,527
529
5,006
11,042
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
PoneyBelly
Apollo
17
2 / 1 / 4
10,796
600
6,677
12,054
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
Welziwull
Hachiman
15
1 / 2 / 4
10,225
568
7,777
9,878
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
ghoster94
Ao Kuang
18
5 / 2 / 1
10,842
602
7,606
13,800
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
14
14
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
CziCzu
Ares
4
1
4
6
L
Da Ji
DavyyyDG
Da Ji
6
2
3
3.75
L
King Arthur
Ludcis
King Arthur
2
5
2
0.6
L
Kumbhakarna
NoGodButMe
Kumbhakarna
0
3
2
0.33
L
Izanami
1
4
0
0.25
W
Aphrodite
Pardа
Aphrodite
2
4
4
1
W
Apollo
PoneyBelly
Apollo
2
1
4
4
L
1
0
3
2.5
W
Hachiman
Welziwull
Hachiman
1
2
4
1.5
W
Ao Kuang
ghoster94
Ao Kuang
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
41,489
59,338
Taken
61,685
28,621
Mitigated
28,054
21,761
Healing
34,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CziCzu
Ares
14,423
571
0
4,549
14,911
9,949
120
3,253
11,633
46,861
0
L
Da Ji
DavyyyDG
Da Ji
7,688
1,688
0
5,360
10,984
4,152
0
3,578
7,406
0
59,016
L
King Arthur
Ludcis
King Arthur
6,183
623
0
3,754
16,509
11,973
0
6,321
10,188
0
57,392
L
Kumbhakarna
NoGodButMe
Kumbhakarna
2,273
232
0
3,817
14,139
5,790
0
8,680
5,459
14,068
0
L
Izanami
4,224
2,675
0
3,221
10,048
3,411
1,284
4,228
5,820
0
61,294
W
Aphrodite
Pardа
Aphrodite
5,006
354
3,855
6,200
11,042
5,455
81
3,793
7,174
58,226
0
W
Apollo
PoneyBelly
Apollo
6,677
4,217
0
8,115
12,054
4,061
2,985
1,180
10,849
0
78,367
L
9,836
445
1,451
4,158
7,658
3,295
0
4,228
3,430
100,087
0
W
Hachiman
Welziwull
Hachiman
7,777
3,835
0
4,455
9,878
3,394
2,527
2,307
7,371
0
55,923
W
Ao Kuang
ghoster94
Ao Kuang
7,606
956
0
7,179
13,800
5,195
765
1,576
12,199
85,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
51,393
580
Minions Killed
536
0
Camps Cleared
0
1,743,801
Distance Traveled
1,681,336
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,003
556
42
2
0
369,416
8
L
Da Ji
9,469
526
94
5
0
380,470
6
L
King Arthur
9,379
521
129
7
0
336,692
7
L
Kumbhakarna
6,880
382
14
1
0
347,594
8
L
Izanami
8,455
470
140
8
0
303,419
4
W
Aphrodite
9,527
529
106
6
0
338,233
3
W
Apollo
10,796
600
143
8
0
332,374
7
L
Ra
10,664
592
203
11
0
375,626
5
W
Hachiman
10,225
568
105
6
0
258,597
0
W
Ao Kuang
10,842
602
140
8
0
382,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role