Player Matchup

Cthulhu
Cthulhu
AirSavage
Cthulhu
Level 56
God Stats
25W - 4L
1,878 SR
Queue Stats
44W - 11L
1,945 Elo+
Party 1
Olorun
Olorun
Aztracity
Olorun
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 10L
1,952 Elo+
Party 1
Nike
Nike
ExyExy
Nike
Level 29
God Stats
10W - 1L
1,690 SR
Queue Stats
47W - 11L
1,956 Elo+
Party 1
Da Ji
Da Ji
YungVek
Da Ji
Level 77
God Stats
1W - 0L
1,522 SR
Queue Stats
47W - 11L
1,926 Elo+
Party 1
Team Averages
Level 80
1,648 SR
1,945 Elo+

VS

Team Averages
Level 29
1,420 SR
1,315 Elo+
Set
Set
Estrane
Set
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
Ikidarsha
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
Tiamat
Tiamat
LunaAmaya
Tiamat
Level 43
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
Eset
Eset
VoxSkitarii
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirSavage
Cthulhu
12
0 / 0 / 11
7,760
970
4,230
5,820
4,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Aztracity
Olorun
14
3 / 0 / 9
8,340
1,043
5,996
5,877
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
ExyExy
Nike
13
6 / 0 / 5
8,531
1,066
4,717
7,970
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
YungVek
Da Ji
13
7 / 2 / 6
8,646
1,081
5,530
7,454
2,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 6 / 2
6,177
772
3,618
9,212
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ikidarsha
Cthulhu
11
0 / 4 / 1
6,113
764
3,862
7,428
4,703
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
LunaAmaya
Tiamat
12
2 / 2 / 0
7,169
896
3,944
4,948
3,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,818
727
951
4,136
1,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
16
Kills
2
2
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AirSavage
Cthulhu
0
0
11
5.5
W
Olorun
Aztracity
Olorun
3
0
9
7.5
L
Set
0
6
2
0.17
W
Nike
ExyExy
Nike
6
0
5
8.5
L
Cthulhu
Ikidarsha
Cthulhu
0
4
1
0.13
L
Tiamat
LunaAmaya
Tiamat
2
2
0
1
L
0
4
0
0
W
Da Ji
YungVek
Da Ji
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
12,375
27,121
Taken
25,724
14,876
Mitigated
13,478
10,018
Healing
3,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AirSavage
Cthulhu
4,230
140
972
890
5,820
4,834
1,662
2,082
3,738
19,643
0
W
Olorun
Aztracity
Olorun
5,996
2,666
1,122
4,037
5,877
2,561
2,729
2,810
3,067
30,551
0
L
Set
3,618
1,517
0
642
9,212
3,653
0
3,225
5,987
0
13,170
W
Nike
ExyExy
Nike
4,717
631
0
2,384
7,970
4,513
1,603
1,695
6,275
0
19,482
L
Cthulhu
Ikidarsha
Cthulhu
3,862
269
0
350
7,428
4,703
0
3,211
4,217
12,410
0
L
Tiamat
LunaAmaya
Tiamat
3,944
433
171
1,196
4,948
3,784
0
2,292
2,656
20,122
0
L
951
81
573
297
4,136
1,338
0
1,724
2,412
9,676
0
W
Da Ji
YungVek
Da Ji
5,530
824
0
613
7,454
2,968
1,920
2,511
4,943
0
20,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
25,277
158
Minions Killed
100
8
Camps Cleared
3
733,550
Distance Traveled
520,165
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,760
970
29
4
0
188,590
1
W
Olorun
8,340
1,043
63
8
2
175,389
1
L
Set
6,177
772
24
3
0
148,535
0
W
Nike
8,531
1,066
29
4
3
187,600
1
L
Cthulhu
6,113
764
23
3
0
140,343
0
L
Tiamat
7,169
896
36
5
2
169,997
2
L
Eset
5,818
727
17
2
1
61,290
0
W
Da Ji
8,646
1,081
37
5
3
181,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role