Player Matchup

Da Ji
Da Ji
Baby Pluto4407
Da Ji
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 134L
1,445 Elo+
Party 2
Tiamat
Tiamat
SharperLemming
Tiamat
Level 108
God Stats
200W - 141L
1,770 SR
Queue Stats
564W - 554L
1,580 Elo+
Party 3
Cernunnos
Cernunnos
bobert2001
Cernunnos
Level 28
God Stats
14W - 14L
1,805 SR
Queue Stats
129W - 106L
1,649 Elo+
Party 2
Ares
Ares
enigma391
Ares
Level 48
God Stats
21W - 13L
1,651 SR
Queue Stats
151W - 179L
1,554 Elo+
Party 3
Pele
Pele
l Sneakyy l
Pele
Level 64
God Stats
40W - 30L
1,568 SR
Queue Stats
190W - 147L
1,512 Elo+
Party 2
Team Averages
Level 58
1,659 SR
1,548 Elo+

VS

Team Averages
Level 42
1,645 SR
1,492 Elo+
Heimdallr
Heimdallr
Iso Siders
Heimdallr
Level 28
God Stats
4W - 2L
1,781 SR
Queue Stats
108W - 128L
1,445 Elo+
Party 1
Achilles
Achilles
Jaxter0214
Achilles
Level 63
God Stats
24W - 20L
1,518 SR
Queue Stats
134W - 107L
1,573 Elo+
Party 1
Ares
Ares
MuscularGull231
Ares
Level 28
God Stats
14W - 19L
1,555 SR
Queue Stats
90W - 92L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
SharpRoyy4
Kukulkan
Level 24
God Stats
4W - 1L
1,895 SR
Queue Stats
15W - 12L
1,527 Elo+
Party 4
King Arthur
King Arthur
TidierPython4
King Arthur
Level 65
God Stats
2W - 8L
1,475 SR
Queue Stats
111W - 112L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
12,581
547
8,448
18,571
12,816
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 0 / 7
13,810
600
22,517
14,092
8,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
bobert2001
Cernunnos
15
5 / 5 / 4
10,427
453
14,251
21,632
8,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
16
1 / 4 / 14
11,081
482
11,045
22,281
21,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 0 / 2
14,251
620
19,523
16,113
11,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Iso Siders
Heimdallr
14
4 / 9 / 3
9,464
411
14,895
17,536
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Jaxter0214
Achilles
17
2 / 6 / 2
10,200
443
11,695
20,145
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 2 / 5
9,268
403
8,635
20,495
18,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SharpRoyy4
Kukulkan
17
2 / 6 / 3
11,173
486
15,542
13,844
5,830
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TidierPython4
King Arthur
15
1 / 9 / 0
9,317
405
8,800
24,611
10,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
32
Kills
12
12
Deaths
32
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
Heimdallr
Iso Siders
Heimdallr
4
9
3
0.61
L
Achilles
Jaxter0214
Achilles
2
6
2
0.5
L
3
2
5
2.75
L
Kukulkan
SharpRoyy4
Kukulkan
2
6
3
0.58
W
9
0
7
12.5
L
King Arthur
TidierPython4
King Arthur
1
9
0
0.11
W
Cernunnos
bobert2001
Cernunnos
5
5
4
1.4
W
Ares
1
4
14
2
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,784
Damage
59,567
92,689
Taken
96,631
62,876
Mitigated
61,516
45,975
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,448
1,927
0
8,597
18,571
12,816
2,438
3,747
14,674
0
83,832
L
Heimdallr
Iso Siders
Heimdallr
14,895
7,257
0
2,320
17,536
8,180
623
7,708
9,778
0
48,135
L
Achilles
Jaxter0214
Achilles
11,695
4,077
0
5,915
20,145
19,001
0
3,773
15,897
0
64,329
L
8,635
715
615
4,883
20,495
18,059
393
6,903
13,592
29,262
0
L
Kukulkan
SharpRoyy4
Kukulkan
15,542
1,831
179
1,143
13,844
5,830
0
8,324
5,495
72,533
0
W
22,517
4,427
0
10,617
14,092
8,115
8,075
5,869
8,198
102,949
0
L
King Arthur
TidierPython4
King Arthur
8,800
1,202
528
8,100
24,611
10,446
0
6,854
17,658
0
76,397
W
Cernunnos
bobert2001
Cernunnos
14,251
7,011
0
10,011
21,632
8,300
2,015
5,050
16,532
0
64,411
W
Ares
11,045
371
674
5,464
22,281
21,667
325
6,350
15,856
34,388
0
W
19,523
6,190
0
10,612
16,113
11,978
1,092
3,161
12,477
0
106,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,150
Gold Earned
49,422
596
Minions Killed
527
0
Camps Cleared
0
2,177,232
Distance Traveled
1,857,888
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,581
547
128
6
0
412,393
0
L
Heimdallr
9,464
411
85
4
0
340,888
5
L
Achilles
10,200
443
115
5
0
376,762
3
L
Ares
9,268
403
33
1
0
428,915
0
L
Kukulkan
11,173
486
164
7
0
313,427
3
W
Tiamat
13,810
600
181
8
0
422,357
5
L
King Arthur
9,317
405
130
6
0
397,896
6
W
Cernunnos
10,427
453
72
3
0
434,285
1
W
Ares
11,081
482
35
2
0
450,005
0
W
Pele
14,251
620
180
8
0
458,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role