Player Matchup

Horus
Horus
DTMco
Horus
Level 12
God Stats
2W - 6L
1,454 SR
Queue Stats
169W - 237L
1,343 Elo+
Party 1
Skadi
Skadi
Midwaykiwi
Skadi
Level 26
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 4L
1,318 Elo+
Solo
Cernunnos
Cernunnos
Victor_ARD
Cernunnos
Level 20
God Stats
9W - 11L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Heimdallr
Heimdallr
beefy_2014
Heimdallr
Level 6
God Stats
17W - 19L
1,500 SR
Queue Stats
123W - 178L
1,035 Elo+
Party 1
King Arthur
King Arthur
naglboy48
King Arthur
Level 24
God Stats
2W - 7L
1,368 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo
Team Averages
Level 18
1,405 SR
1,321 Elo+

VS

Team Averages
Level 26
1,486 SR
1,336 Elo+
Nemesis
Nemesis
EoftheT
Nemesis
Level 28
God Stats
9W - 6L
1,406 SR
Queue Stats
90W - 83L
1,357 Elo+
Solo
Danzaburou
Danzaburou
KasperQ80
Danzaburou
Level 15
God Stats
7W - 13L
1,400 SR
Queue Stats
18W - 30L
1,282 Elo+
Solo
Neith
Neith
Marwan_AL3bd
Neith
Level 29
God Stats
7W - 7L
1,488 SR
Queue Stats
208W - 165L
1,545 Elo+
Solo
Cernunnos
Cernunnos
MonkeyTitiOoh13
Cernunnos
Level 29
God Stats
11W - 9L
1,608 SR
Queue Stats
16W - 17L
1,227 Elo+
Party 2
Achilles
Achilles
goldpharaoh965
Achilles
Level 28
God Stats
4W - 4L
1,525 SR
Queue Stats
27W - 28L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DTMco
Horus
19
4 / 8 / 7
12,793
413
6,103
27,742
33,603
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
19
2 / 11 / 3
13,042
421
19,858
31,653
33,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Victor_ARD
Cernunnos
19
3 / 8 / 5
12,474
402
21,138
27,879
12,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
beefy_2014
Heimdallr
20
6 / 6 / 3
14,810
478
11,675
18,355
9,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
naglboy48
King Arthur
16
3 / 12 / 5
12,421
401
17,625
33,581
46,210
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EoftheT
Nemesis
20
20 / 8 / 7
16,732
540
29,317
27,631
18,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
KasperQ80
Danzaburou
20
6 / 1 / 11
15,936
514
21,926
13,418
9,033
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 3 / 8
15,157
489
26,418
22,067
11,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
MonkeyTitiOoh13
Cernunnos
20
9 / 5 / 16
14,503
468
28,426
25,517
10,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
16
2 / 1 / 14
11,488
371
5,865
18,359
23,556
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
18
Kills
45
45
Deaths
18
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Horus
DTMco
Horus
4
8
7
0.94
W
Nemesis
EoftheT
Nemesis
20
8
7
2.94
W
Danzaburou
KasperQ80
Danzaburou
6
1
11
11.5
W
8
3
8
4
L
Skadi
2
11
3
0.32
W
Cernunnos
MonkeyTitiOoh13
Cernunnos
9
5
16
3.4
L
Cernunnos
Victor_ARD
Cernunnos
3
8
5
0.69
L
Heimdallr
beefy_2014
Heimdallr
6
6
3
1.25
W
Achilles
2
1
14
9
L
King Arthur
naglboy48
King Arthur
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,399
Damage
111,952
139,210
Taken
106,992
135,034
Mitigated
73,001
39,452
Healing
29,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DTMco
Horus
6,103
3,228
2,883
6,658
27,742
33,603
600
0
27,742
0
22,055
W
Nemesis
EoftheT
Nemesis
29,317
18,217
0
7,282
27,631
18,523
2,523
173
27,458
0
111,805
W
Danzaburou
KasperQ80
Danzaburou
21,926
11,219
0
2,062
13,418
9,033
4,050
118
13,300
0
106,854
W
26,418
17,012
0
9,281
22,067
11,018
576
68
21,999
0
117,005
L
Skadi
19,858
12,274
674
9,607
31,653
33,016
2,143
0
31,653
416
92,785
W
Cernunnos
MonkeyTitiOoh13
Cernunnos
28,426
17,550
0
7,836
25,517
10,871
3,330
378
25,139
0
85,263
L
Cernunnos
Victor_ARD
Cernunnos
21,138
7,559
0
9,482
27,879
12,838
1,888
0
27,879
0
73,653
L
Heimdallr
beefy_2014
Heimdallr
11,675
4,475
0
2,662
18,355
9,367
901
0
18,355
0
82,518
W
Achilles
5,865
1,878
0
3,131
18,359
23,556
306
71
18,030
0
21,533
L
King Arthur
naglboy48
King Arthur
17,625
2,092
0
7,486
33,581
46,210
461
0
33,581
618
55,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,540
Gold Earned
73,816
517
Minions Killed
620
0
Camps Cleared
0
2,280,424
Distance Traveled
2,689,915
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,793
413
43
1
0
541,021
0
W
Nemesis
16,732
540
145
5
0
554,249
2
W
Danzaburou
15,936
514
174
6
0
618,079
0
W
Neith
15,157
489
174
6
0
502,191
0
L
Skadi
13,042
421
156
5
0
386,716
0
W
Cernunnos
14,503
468
104
3
0
513,206
0
L
Cernunnos
12,474
402
99
3
0
446,325
2
L
Heimdallr
14,810
478
157
5
0
425,364
0
W
Achilles
11,488
371
23
1
0
502,190
0
L
King Arthur
12,421
401
62
2
0
480,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role