Player Matchup

Cu Chulainn
Cu Chulainn
Blackboyj08
Cu Chulainn
Level 25
God Stats
10W - 6L
1,623 SR
Queue Stats
69W - 72L
1,651 Elo+
Solo
Scylla
Scylla
mercYuriii
Scylla
Level 15
God Stats
75W - 59L
1,787 SR
Queue Stats
185W - 180L
1,649 Elo+
Solo
Ymir
Ymir
princesasteph23
Ymir
Level 18
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 0L
1,645 Elo+
Solo
Tyr
Tyr
taciturn-over5
Tyr
Level 28
God Stats
5W - 4L
1,660 SR
Queue Stats
176W - 144L
1,591 Elo+
Solo
Neith
Neith
xWerthestraysx
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,767 Elo+
Solo
Team Averages
Level 19
1,652 SR
1,661 Elo+

VS

Team Averages
Level 22
1,616 SR
1,581 Elo+
Tiamat
Tiamat
RefinedGoblin7
Tiamat
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Bellona
Bellona
Reid42122
Bellona
Level 11
God Stats
5W - 4L
1,674 SR
Queue Stats
16W - 10L
1,619 Elo+
Solo
Arachne
Arachne
angy_dl00
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,413 Elo+
Party 2
Olorun
Olorun
hotcheetofiya
Olorun
Level 29
God Stats
5W - 3L
1,800 SR
Queue Stats
126W - 76L
1,771 Elo+
Party 1
Mulan
Mulan
samaria_ari
Mulan
Level 29
God Stats
29W - 28L
1,606 SR
Queue Stats
70W - 48L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blackboyj08
Cu Chulainn
13
3 / 0 / 5
7,546
686
7,537
7,759
4,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
mercYuriii
Scylla
13
6 / 0 / 2
7,355
669
6,162
2,339
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 4
6,142
558
2,916
5,121
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
3,789
344
0
0
0
11
4 / 2 / 1
6,720
611
5,326
4,689
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,677
425
854
4,331
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Reid42122
Bellona
9
0 / 3 / 1
5,149
468
4,618
7,831
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
angy_dl00
Arachne
9
1 / 3 / 0
5,515
501
966
8,007
3,269
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 0
6,885
626
4,020
9,119
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,664
424
1,022
5,061
1,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blackboyj08
Cu Chulainn
3
0
5
5.5
L
0
4
1
0.13
L
Bellona
Reid42122
Bellona
0
3
1
0.17
L
Arachne
angy_dl00
Arachne
1
3
0
0.33
L
3
2
0
1.5
W
Scylla
mercYuriii
Scylla
6
0
2
7
W
2
2
4
2
L
0
3
0
0
W
0
0
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
11,480
19,908
Taken
34,349
9,802
Mitigated
15,071
5,854
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blackboyj08
Cu Chulainn
7,537
1,293
0
2,967
7,759
4,534
0
906
6,853
0
55,489
L
854
0
0
423
4,331
1,748
0
2,954
1,114
13,427
0
L
Bellona
Reid42122
Bellona
4,618
1,443
0
399
7,831
5,886
0
1,247
6,559
0
23,842
L
Arachne
angy_dl00
Arachne
966
735
0
3,518
8,007
3,269
0
1,634
6,209
0
25,637
L
4,020
2,425
51
4,159
9,119
2,936
0
1,111
8,008
54,255
0
W
Scylla
mercYuriii
Scylla
6,162
89
0
782
2,339
724
467
451
1,888
34,929
0
W
2,916
677
0
975
5,121
2,422
499
1,065
4,056
21,064
0
L
1,022
312
216
452
5,061
1,232
0
1,644
3,381
0
9,148
W
0
0
0
0
0
0
0
0
0
0
0
W
5,326
2,903
0
1,130
4,689
2,122
990
2,452
2,237
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
26,890
319
Minions Killed
252
0
Camps Cleared
0
885,273
Distance Traveled
1,093,383
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,546
686
123
11
0
249,382
0
L
Tiamat
4,677
425
19
2
0
195,812
0
L
Bellona
5,149
468
60
5
0
211,993
3
L
Arachne
5,515
501
61
6
0
228,852
2
L
Olorun
6,885
626
94
9
0
212,811
0
W
Scylla
7,355
669
85
8
0
200,911
6
W
Ymir
6,142
558
33
3
0
228,334
3
L
Mulan
4,664
424
18
2
0
243,915
0
W
Tyr
3,789
344
0
0
0
0
0
W
Neith
6,720
611
78
7
0
206,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role