Player Matchup

Ao Kuang
Ao Kuang
KenshinTaMuerte
Ao Kuang
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,377 Elo+
Party 3
Tiamat
Tiamat
NineToedTac0
Tiamat
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Yuyuyan614
Arachne
Level 29
God Stats
42W - 54L
1,390 SR
Queue Stats
873W - 931L
1,370 Elo+
Solo
Nu Wa
Nu Wa
nadirkln
Nu Wa
Level 15
God Stats
17W - 17L
1,500 SR
Queue Stats
41W - 43L
1,426 Elo+
Party 3
Bellona
Bellona
public-spider684
Bellona
Level 12
God Stats
0W - 5L
1,132 SR
Queue Stats
17W - 31L
1,349 Elo+
Solo
Team Averages
Level 15
1,404 SR
1,404 Elo+

VS

Team Averages
Level 24
1,548 SR
1,409 Elo+
Thor
Thor
MASSg3nicIDE13
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,285 Elo+
Party 2
Artemis
Artemis
MightierElf
Artemis
Level 11
God Stats
28W - 21L
1,591 SR
Queue Stats
81W - 70L
1,501 Elo+
Party 1
Cerberus
Cerberus
MisledBassoon50
Cerberus
Level 13
God Stats
7W - 2L
1,448 SR
Queue Stats
31W - 53L
1,307 Elo+
Party 2
Cthulhu
Cthulhu
Steven2468
Cthulhu
Level 66
God Stats
96W - 58L
1,624 SR
Queue Stats
152W - 123L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Vrokage
Kukulkan
Level 24
God Stats
20W - 11L
1,577 SR
Queue Stats
116W - 87L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
0 / 11 / 5
8,604
860
6,033
21,939
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
15
3 / 5 / 5
9,069
907
10,125
17,092
8,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

Arachne
Yuyuyan614
Arachne
14
2 / 10 / 3
8,583
858
3,833
13,439
5,459
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
nadirkln
Nu Wa
14
0 / 7 / 6
8,621
862
13,436
13,037
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 3
9,170
917
8,071
22,330
13,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

27

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 11
8,754
875
3,307
10,355
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MightierElf
Artemis
19
14 / 0 / 24
12,407
1,241
27,156
11,400
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
17
1 / 1 / 26
10,897
1,090
5,806
11,036
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Steven2468
Cthulhu
18
6 / 0 / 24
11,175
1,118
16,612
10,930
9,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Vrokage
Kukulkan
19
20 / 0 / 14
13,341
1,334
26,323
6,232
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
140
8
Kills
41
41
Deaths
9
22
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
11
5
0.23
W
0
8
11
0.69
W
Artemis
MightierElf
Artemis
14
0
24
26
W
Cerberus
1
1
26
14
L
Tiamat
3
5
5
1.1
W
Cthulhu
Steven2468
Cthulhu
6
0
24
18
W
Kukulkan
Vrokage
Kukulkan
20
0
14
27
L
Arachne
Yuyuyan614
Arachne
2
10
3
0.35
L
Nu Wa
nadirkln
Nu Wa
0
7
6
0.43
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
79,204
87,837
Taken
49,953
40,100
Mitigated
27,844
7,475
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,033
1,437
0
3,350
21,939
8,204
0
11,620
10,094
20,747
0
W
3,307
1,371
0
469
10,355
2,913
0
4,072
3,881
0
9,924
W
Artemis
MightierElf
Artemis
27,156
15,736
0
5,611
11,400
3,484
0
7,985
3,037
0
49,389
W
Cerberus
5,806
945
0
2,944
11,036
9,500
0
6,242
4,560
23,716
0
L
Tiamat
10,125
1,549
243
3,089
17,092
8,109
0
11,525
5,432
23,023
0
W
Cthulhu
Steven2468
Cthulhu
16,612
1,446
723
3,900
10,930
9,532
0
5,641
4,644
26,660
0
W
Kukulkan
Vrokage
Kukulkan
26,323
4,460
0
1,458
6,232
2,415
0
4,207
1,743
57,010
0
L
Arachne
Yuyuyan614
Arachne
3,833
3,202
0
417
13,439
5,459
0
8,135
4,979
0
9,256
L
Nu Wa
nadirkln
Nu Wa
13,436
3,401
0
0
13,037
5,178
0
7,419
5,618
23,627
0
L
8,071
3,106
0
376
22,330
13,150
0
9,307
12,823
0
25,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
56,574
119
Minions Killed
235
3
Camps Cleared
8
808,339
Distance Traveled
891,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,604
860
18
2
0
169,627
0
W
Thor
8,754
875
12
1
2
117,663
1
W
Artemis
12,407
1,241
58
6
1
171,855
0
W
Cerberus
10,897
1,090
61
6
1
210,653
1
L
Tiamat
9,069
907
31
3
1
157,788
0
W
Cthulhu
11,175
1,118
26
3
3
209,911
0
W
Kukulkan
13,341
1,334
78
8
1
181,351
0
L
Arachne
8,583
858
7
1
0
140,462
0
L
Nu Wa
8,621
862
33
3
0
167,106
0
L
Bellona
9,170
917
30
3
2
173,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role