Player Matchup

Tiamat
Tiamat
Aleway44
Tiamat
Level 29
God Stats
7W - 7L
1,726 SR
Queue Stats
197W - 230L
1,560 Elo+
Solo
He Bo
He Bo
Shazyxx
He Bo
Level 48
God Stats
4W - 0L
1,754 SR
Queue Stats
101W - 111L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
Tottne
Cthulhu
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 84L
1,867 Elo+
Solo
Jing Wei
Jing Wei
ZenMaw
Jing Wei
Level 27
God Stats
13W - 8L
1,813 SR
Queue Stats
77W - 92L
1,582 Elo+
Party 2
Set
Set
skyblock10
Set
Level 16
God Stats
3W - 3L
1,464 SR
Queue Stats
40W - 63L
1,532 Elo+
Party 2
Team Averages
Level 30
1,651 SR
1,623 Elo+

VS

Team Averages
Level 7
1,443 SR
1,326 Elo+
Cerberus
Cerberus
D-Jeff91_1
Cerberus
Level 8
God Stats
3W - 7L
1,498 SR
Queue Stats
14W - 22L
1,378 Elo+
Party 1
Ra
Ra
Djibou94140
Ra
Level 3
God Stats
1W - 6L
1,333 SR
Queue Stats
5W - 7L
1,274 Elo+
Party 1
Anubis
Anubis
Dr_Blecte-MkZ
Anubis
Level 7
God Stats
4W - 10L
1,205 SR
Queue Stats
7W - 14L
1,315 Elo+
Party 1
Thor
Thor
Juifdu03
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
bibu-hugoV3
Cthulhu
Level 15
God Stats
5W - 1L
1,679 SR
Queue Stats
52W - 41L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aleway44
Tiamat
19
7 / 1 / 21
13,244
1,019
25,302
12,595
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Shazyxx
He Bo
19
8 / 1 / 18
12,886
991
22,000
9,699
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tottne
Cthulhu
20
9 / 0 / 21
12,803
985
23,811
18,528
20,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
ZenMaw
Jing Wei
19
7 / 2 / 20
12,763
982
17,621
13,284
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 16
12,092
930
5,336
7,187
2,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D-Jeff91_1
Cerberus
17
1 / 6 / 2
11,193
861
11,016
21,527
18,511
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 6 / 2
11,074
852
6,905
14,359
5,830
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 9 / 1
10,468
805
12,346
19,726
12,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
17
0 / 12 / 4
10,687
822
5,388
22,609
9,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
bibu-hugoV3
Cthulhu
17
3 / 3 / 2
11,876
914
19,743
24,203
33,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
36
Kills
5
5
Deaths
36
96
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aleway44
Tiamat
7
1
21
17.5
L
Cerberus
D-Jeff91_1
Cerberus
1
6
2
0.33
L
1
6
2
0.33
L
0
9
1
0.06
L
Thor
0
12
4
0.17
W
He Bo
Shazyxx
He Bo
8
1
18
17
W
Cthulhu
Tottne
Cthulhu
9
0
21
19.5
W
Jing Wei
ZenMaw
Jing Wei
7
2
20
8.5
L
Cthulhu
bibu-hugoV3
Cthulhu
3
3
2
1.33
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,070
Damage
55,398
61,293
Taken
102,424
39,715
Mitigated
79,811
12,090
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aleway44
Tiamat
25,302
3,578
0
4,198
12,595
8,393
0
9,502
2,594
56,570
0
L
Cerberus
D-Jeff91_1
Cerberus
11,016
403
0
1,919
21,527
18,511
0
13,038
8,151
37,569
0
L
6,905
1,709
1,066
361
14,359
5,830
0
10,958
3,277
21,913
0
L
12,346
2,299
0
2,569
19,726
12,062
0
12,776
6,816
32,173
0
L
Thor
5,388
886
0
0
22,609
9,861
0
18,150
4,157
0
15,129
W
He Bo
Shazyxx
He Bo
22,000
1,618
599
2,745
9,699
3,357
0
7,205
2,196
42,060
0
W
Cthulhu
Tottne
Cthulhu
23,811
1,453
138
0
18,528
20,992
0
15,671
2,459
41,874
0
W
Jing Wei
ZenMaw
Jing Wei
17,621
14,695
0
4,172
13,284
4,255
0
10,432
2,749
0
31,607
L
Cthulhu
bibu-hugoV3
Cthulhu
19,743
1,283
811
1,518
24,203
33,547
0
14,913
8,910
42,268
0
W
5,336
2,743
0
238
7,187
2,718
0
5,777
1,285
0
8,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,788
Gold Earned
55,298
235
Minions Killed
232
6
Camps Cleared
4
1,176,844
Distance Traveled
1,080,594
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,244
1,019
82
6
5
240,281
1
L
Cerberus
11,193
861
58
4
0
248,503
0
L
Ra
11,074
852
43
3
1
192,667
0
L
Anubis
10,468
805
53
4
3
173,421
1
L
Thor
10,687
822
23
2
0
202,776
1
W
He Bo
12,886
991
56
4
0
243,828
0
W
Cthulhu
12,803
985
47
4
0
238,649
0
W
Jing Wei
12,763
982
42
3
0
228,315
0
L
Cthulhu
11,876
914
55
4
0
263,227
2
W
Set
12,092
930
8
1
1
225,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role