Player Matchup

Ymir
Ymir
Auxouu
Ymir
Level 6
God Stats
0W - 3L
1,164 SR
Queue Stats
0W - 11L
934 Elo+
Party 1
Da Ji
Da Ji
ErisKit
Da Ji
Level 8
God Stats
9W - 12L
1,334 SR
Queue Stats
13W - 26L
1,158 Elo+
Solo
Discordia
Discordia
ImKagami
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Juniologo
Hou Yi
Level 23
God Stats
3W - 12L
1,308 SR
Queue Stats
10W - 23L
1,279 Elo+
Solo
Bellona
Bellona
McNico12
Bellona
Level 6
God Stats
0W - 5L
1,062 SR
Queue Stats
0W - 11L
958 Elo+
Party 1
Team Averages
Level 9
1,274 SR
1,166 Elo+

VS

Team Averages
Level 21
1,411 SR
1,262 Elo+
Tyr
Tyr
Connie2k
Tyr
Level 10
God Stats
21W - 25L
1,305 SR
Queue Stats
88W - 73L
1,285 Elo+
Solo
Danzaburou
Danzaburou
Itsyayboi
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,243 Elo+
Solo
Sun Wukong
Sun Wukong
Ivadd
Sun Wukong
Level 25
God Stats
22W - 19L
1,390 SR
Queue Stats
96W - 126L
1,319 Elo+
Party 2
Amaterasu
Amaterasu
PhilippeDeNevers
Amaterasu
Level 25
God Stats
16W - 15L
1,580 SR
Queue Stats
127W - 176L
1,325 Elo+
Party 2
Scylla
Scylla
xNewdull
Scylla
Level 18
God Stats
7W - 12L
1,280 SR
Queue Stats
150W - 211L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Auxouu
Ymir
17
1 / 12 / 0
10,638
409
3,016
24,337
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
ErisKit
Da Ji
16
3 / 12 / 4
10,845
417
13,555
21,813
14,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ImKagami
Discordia
20
9 / 5 / 4
14,010
539
33,486
15,519
6,773
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Juniologo
Hou Yi
18
4 / 5 / 4
11,309
435
15,596
23,471
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
McNico12
Bellona
13
1 / 16 / 4
8,940
344
7,765
28,935
24,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 1 / 8
14,212
547
19,167
19,165
11,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Danzaburou
Itsyayboi
Danzaburou
20
8 / 4 / 16
14,896
573
25,974
23,842
13,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Ivadd
Sun Wukong
20
11 / 2 / 9
15,281
588
16,129
21,737
18,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
19
8 / 1 / 16
14,263
549
9,631
23,877
27,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
xNewdull
Scylla
18
3 / 10 / 10
11,919
458
9,526
17,805
7,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
18
Kills
49
50
Deaths
18
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
Auxouu
Ymir
1
12
0
0.08
W
19
1
8
23
L
Da Ji
ErisKit
Da Ji
3
12
4
0.42
L
Discordia
ImKagami
Discordia
9
5
4
2.2
W
Danzaburou
Itsyayboi
Danzaburou
8
4
16
4
W
Sun Wukong
Ivadd
Sun Wukong
11
2
9
7.75
L
Hou Yi
Juniologo
Hou Yi
4
5
4
1.2
L
Bellona
McNico12
Bellona
1
16
4
0.19
W
Amaterasu
8
1
16
16
W
Scylla
xNewdull
Scylla
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,418
Damage
80,427
114,075
Taken
106,426
72,441
Mitigated
77,551
20,021
Healing
33,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Auxouu
Ymir
3,016
698
0
2,814
24,337
16,617
155
707
23,630
44,491
0
W
19,167
4,964
1,164
7,391
19,165
11,387
646
6,707
12,458
0
70,026
L
Da Ji
ErisKit
Da Ji
13,555
4,297
0
2,831
21,813
14,752
0
1,776
19,951
0
47,458
L
Discordia
ImKagami
Discordia
33,486
1,479
0
3,376
15,519
6,773
0
2,895
12,296
127,348
0
W
Danzaburou
Itsyayboi
Danzaburou
25,974
15,415
0
8,686
23,842
13,140
5,571
7,130
16,712
0
109,546
W
Sun Wukong
Ivadd
Sun Wukong
16,129
3,716
0
7,663
21,737
18,587
4,871
6,044
15,693
0
93,035
L
Hou Yi
Juniologo
Hou Yi
15,596
7,718
0
9,770
23,471
9,380
844
2,365
20,978
0
80,533
L
Bellona
McNico12
Bellona
7,765
1,337
0
1,230
28,935
24,919
174
2,167
26,674
0
32,915
W
Amaterasu
9,631
3,134
0
5,051
23,877
27,171
2,137
7,108
16,769
1,671
31,696
W
Scylla
xNewdull
Scylla
9,526
1,086
0
3,208
17,805
7,266
1,415
9,513
8,292
68,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
70,571
489
Minions Killed
583
0
Camps Cleared
0
2,020,478
Distance Traveled
2,404,211
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,638
409
72
3
0
332,453
0
W
Tyr
14,212
547
97
4
0
508,365
2
L
Da Ji
10,845
417
60
2
0
443,981
0
L
Discordia
14,010
539
176
7
0
453,313
12
W
Danzaburou
14,896
573
141
5
0
463,914
2
W
Sun Wukong
15,281
588
180
7
0
457,143
0
L
Hou Yi
11,309
435
134
5
0
426,593
0
L
Bellona
8,940
344
47
2
0
364,138
0
W
Amaterasu
14,263
549
54
2
0
571,150
0
W
Scylla
11,919
458
111
4
0
403,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role