Player Matchup

Tiamat
Tiamat
JORLDAR
Tiamat
Level 57
God Stats
2W - 3L
1,245 SR
Queue Stats
73W - 101L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
S3rafino
Aphrodite
Level 14
God Stats
4W - 7L
1,450 SR
Queue Stats
9W - 11L
1,188 Elo+
Solo
Chaac
Chaac
chispi2001
Chaac
Level 28
God Stats
13W - 11L
1,717 SR
Queue Stats
85W - 140L
1,526 Elo+
Party 2
Team Averages
Level 33
1,471 SR
1,370 Elo+

VS

Team Averages
Level 59
1,327 SR
1,208 Elo+
Ah Puch
Ah Puch
Mufflefiler
Ah Puch
Level 66
God Stats
8W - 8L
1,285 SR
Queue Stats
39W - 105L
1,124 Elo+
Party 1
Pele
Pele
SCHMIIT
Pele
Level 87
God Stats
0W - 9L
1,307 SR
Queue Stats
89W - 197L
1,254 Elo+
Party 1
Ymir
Ymir
Schnäggeschläker
Ymir
Level 25
God Stats
8W - 10L
1,390 SR
Queue Stats
23W - 42L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JORLDAR
Tiamat
20
6 / 11 / 7
19,469
590
27,323
29,620
23,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
S3rafino
Aphrodite
20
1 / 6 / 13
18,207
552
18,497
39,243
25,369
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
9 / 3 / 7
20,422
619
28,066
53,526
69,771
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mufflefiler
Ah Puch
20
9 / 5 / 5
19,590
594
56,746
23,798
17,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
SCHMIIT
Pele
20
8 / 9 / 8
19,694
597
26,436
34,015
23,653
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 3 / 13
18,867
572
15,049
35,317
55,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
16
Kills
20
20
Deaths
17
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
JORLDAR
Tiamat
6
11
7
0.86
L
Ah Puch
Mufflefiler
Ah Puch
9
5
5
2.3
W
Aphrodite
S3rafino
Aphrodite
1
6
13
1.25
L
Pele
SCHMIIT
Pele
8
9
8
1.33
L
3
3
13
3.17
W
Chaac
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,886
Damage
98,231
122,389
Taken
93,130
119,128
Mitigated
97,082
75,948
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
JORLDAR
Tiamat
27,323
2,875
0
3,261
29,620
23,988
991
15,930
13,610
105,339
0
L
Ah Puch
Mufflefiler
Ah Puch
56,746
2,215
630
1,995
23,798
17,799
1,335
11,166
11,824
147,473
0
W
Aphrodite
S3rafino
Aphrodite
18,497
885
32,253
28,075
39,243
25,369
1,118
28,143
11,100
90,350
0
L
Pele
SCHMIIT
Pele
26,436
5,154
0
6,466
34,015
23,653
657
17,718
15,503
0
129,862
L
15,049
1,624
0
400
35,317
55,630
693
15,243
18,701
61,169
0
W
Chaac
28,066
5,766
0
12,359
53,526
69,771
412
28,139
25,387
0
123,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,098
Gold Earned
58,151
373
Minions Killed
333
0
Camps Cleared
0
1,704,171
Distance Traveled
1,688,507
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
19,469
590
100
3
0
523,666
2
L
Ah Puch
19,590
594
121
4
0
508,421
4
W
Aphrodite
18,207
552
124
4
0
546,415
0
L
Pele
19,694
597
151
5
0
587,820
7
L
Ymir
18,867
572
61
2
0
592,266
0
W
Chaac
20,422
619
149
5
0
634,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role