Player Matchup

Nox
Nox
Bronze III
BiroteBoy
Nox
Bronze III
Level 88
God Stats
1W - 0L
1,423 SR
Queue Stats
4W - 5L
1,471 MMR
Party 1
Osiris
Osiris
Bronze III
Manitto23
Osiris
Bronze III
Level 105
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 4L
1,400 MMR
Party 1
Set
Set
Gold III
Minek157
Set
Gold III
Level 105
God Stats
3W - 2L
1,733 SR
Queue Stats
268W - 261L
1,445 MMR
Solo
Apollo
Apollo
Gold V
SquirrelyDan
Apollo
Gold V
Level 141
God Stats
11W - 6L
1,650 SR
Queue Stats
44W - 44L
1,419 MMR
Party 2
Khepri
Khepri
Gold V
ggggmoney25
Khepri
Gold V
Level 149
God Stats
18W - 11L
1,656 SR
Queue Stats
55W - 58L
1,464 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,629 SR
1,440 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,527 SR
1,451 MMR
Sobek
Sobek
Bronze III
CyBrKaMeLeoN
Sobek
Bronze III
Level 33
God Stats
9W - 21L
1,212 SR
Queue Stats
18W - 46L
1,446 MMR
Solo
Ullr
Ullr
Gold IV
DeathPanther69
Ullr
Gold IV
Level 157
God Stats
9W - 8L
1,676 SR
Queue Stats
94W - 102L
1,441 MMR
Solo
Bellona
Bellona
Bronze III
Destroyer796
Bellona
Bronze III
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,438 MMR
Solo
Hun Batz
Hun Batz
Bronze III
afha84
Hun Batz
Bronze III
Level 65
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 3L
1,433 MMR
Solo
Poseidon
Poseidon
Gold III
zlkilldeadHs
Poseidon
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,906
495
2,841
4,649
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Manitto23
Osiris
17
3 / 0 / 4
9,580
532
9,292
9,441
9,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 1 / 3
10,294
572
12,743
14,811
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
18
3 / 0 / 0
10,244
569
6,612
10,655
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
13
2 / 0 / 7
8,483
471
3,645
3,918
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PersephoneCu ChulainnNu WaYemojaTsukuyomi

VS

Bans
KuzenboKing ArthurNemesisScyllaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,532
363
956
9,680
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 3 / 0
8,399
467
6,451
9,437
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Destroyer796
Bellona
13
0 / 6 / 0
7,965
443
8,347
16,520
14,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
afha84
Hun Batz
14
1 / 1 / 0
8,366
465
3,350
11,083
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
zlkilldeadHs
Poseidon
13
0 / 4 / 0
7,422
412
4,325
6,067
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
17
Kills
1
1
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
3
0
0
L
0
3
0
0
L
Bellona
Destroyer796
Bellona
0
6
0
0
W
Osiris
Manitto23
Osiris
3
0
4
5
W
7
1
3
8.5
W
Apollo
3
0
0
3
L
Hun Batz
afha84
Hun Batz
1
1
0
1
W
Khepri
2
0
7
5.5
L
Poseidon
zlkilldeadHs
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
23,429
43,474
Taken
52,787
26,070
Mitigated
28,670
20,594
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,841
39
0
617
4,649
2,107
345
2,338
2,311
48,658
0
L
956
49
0
3,180
9,680
5,786
0
1,522
8,090
7,105
0
L
6,451
2,510
0
1,198
9,437
3,129
0
1,327
8,110
0
69,779
L
Bellona
Destroyer796
Bellona
8,347
4,336
0
5,063
16,520
14,159
0
222
16,298
0
49,140
W
Osiris
Manitto23
Osiris
9,292
4,283
0
3,611
9,441
9,157
303
63
9,378
0
57,916
W
12,743
5,758
0
6,666
14,811
7,908
0
1,813
12,998
0
85,719
W
Apollo
6,612
4,524
0
7,928
10,655
4,099
0
334
10,321
0
94,169
L
Hun Batz
afha84
Hun Batz
3,350
430
0
5,635
11,083
3,826
0
641
10,378
0
55,096
W
Khepri
3,645
103
0
1,772
3,918
2,799
0
733
3,185
17,038
0
L
Poseidon
zlkilldeadHs
Poseidon
4,325
481
0
899
6,067
1,770
0
2,454
3,425
56,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
38,684
577
Minions Killed
467
0
Camps Cleared
0
1,759,636
Distance Traveled
1,574,084
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,906
495
122
7
0
388,061
4
L
Sobek
6,532
363
9
1
0
332,886
10
L
Ullr
8,399
467
144
8
0
310,997
4
L
Bellona
7,965
443
97
5
0
275,037
5
W
Osiris
9,580
532
127
7
0
354,792
4
W
Set
10,294
572
136
8
0
381,678
4
W
Apollo
10,244
569
180
10
0
301,615
1
L
Hun Batz
8,366
465
115
6
0
380,162
3
W
Khepri
8,483
471
12
1
0
333,490
6
L
Poseidon
7,422
412
102
6
0
275,002
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role