Player Matchup

Bellona
Bellona
C_0m3dy
Bellona
Level 19
God Stats
2W - 1L
1,731 SR
Queue Stats
47W - 47L
1,337 Elo+
Solo
Freya
Freya
FaBBo23_
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Bakasura
Bakasura
ricky_max02
Bakasura
Level 18
God Stats
0W - 4L
1,133 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Merlin
Merlin
saftpresse935
Merlin
Level 21
God Stats
15W - 13L
1,586 SR
Queue Stats
75W - 89L
1,221 Elo+
Solo
Arachne
Arachne
xXEL_NABBOXx
Arachne
Level 23
God Stats
0W - 4L
1,133 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Team Averages
Level 21
1,417 SR
1,217 Elo+

VS

Team Averages
Level 16
1,300 SR
1,258 Elo+
Cerberus
Cerberus
MVP_OBITO-
Cerberus
Level 16
God Stats
3W - 3L
1,228 SR
Queue Stats
92W - 125L
1,278 Elo+
Party 1
Cupid
Cupid
MVP_RIKUDO-
Cupid
Level 22
God Stats
6W - 6L
1,389 SR
Queue Stats
181W - 223L
1,276 Elo+
Party 1
Thanatos
Thanatos
Young4KeyZz
Thanatos
Level 12
God Stats
7W - 11L
1,071 SR
Queue Stats
120W - 137L
1,165 Elo+
Party 1
Tiamat
Tiamat
adsergio1
Tiamat
Level 8
God Stats
3W - 2L
1,536 SR
Queue Stats
22W - 15L
1,196 Elo+
Solo
Medusa
Medusa
blade_elegant274
Medusa
Level 24
God Stats
8W - 16L
1,274 SR
Queue Stats
122W - 118L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C_0m3dy
Bellona
18
7 / 8 / 3
12,620
485
16,431
25,992
20,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
FaBBo23_
Freya
15
2 / 7 / 9
10,364
399
14,185
26,278
10,096
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
ricky_max02
Bakasura
15
3 / 13 / 7
10,711
412
10,297
27,064
11,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 12 / 0
8,804
339
9,300
17,563
6,124
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
xXEL_NABBOXx
Arachne
16
7 / 9 / 5
11,684
449
16,868
26,736
15,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MVP_OBITO-
Cerberus
17
5 / 3 / 15
11,208
431
6,471
20,101
19,171
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
8 / 6 / 15
12,002
462
14,799
16,853
6,783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Young4KeyZz
Thanatos
19
6 / 5 / 16
12,563
483
10,471
20,465
8,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
adsergio1
Tiamat
20
14 / 1 / 16
13,432
517
34,636
14,765
10,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 5 / 8
13,135
505
28,344
22,655
9,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
20
Kills
49
49
Deaths
20
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
C_0m3dy
Bellona
7
8
3
1.06
L
Freya
FaBBo23_
Freya
2
7
9
0.93
W
Cerberus
MVP_OBITO-
Cerberus
5
3
15
4.17
W
8
6
15
2.58
W
Thanatos
Young4KeyZz
Thanatos
6
5
16
2.8
W
Tiamat
adsergio1
Tiamat
14
1
16
22
W
16
5
8
4
L
Bakasura
ricky_max02
Bakasura
3
13
7
0.5
L
1
12
0
0.08
L
Arachne
xXEL_NABBOXx
Arachne
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,081
Damage
94,721
123,633
Taken
94,839
63,901
Mitigated
54,180
21,637
Healing
39,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C_0m3dy
Bellona
16,431
6,093
0
5,432
25,992
20,672
334
7,202
18,790
0
60,355
L
Freya
FaBBo23_
Freya
14,185
4,377
450
7,573
26,278
10,096
0
9,924
16,354
50,832
0
W
Cerberus
MVP_OBITO-
Cerberus
6,471
406
0
3,927
20,101
19,171
256
5,637
14,155
17,026
0
W
14,799
8,332
877
6,112
16,853
6,783
3,013
6,387
10,466
0
50,014
W
Thanatos
Young4KeyZz
Thanatos
10,471
4,540
0
15,991
20,465
8,311
306
2,732
17,434
0
69,031
W
Tiamat
adsergio1
Tiamat
34,636
1,384
521
4,476
14,765
10,272
1,936
2,658
11,631
119,961
0
W
28,344
12,113
291
6,918
22,655
9,643
2,841
6,071
16,444
0
78,886
L
Bakasura
ricky_max02
Bakasura
10,297
7,370
0
5,053
27,064
11,604
1,388
9,769
17,295
0
56,729
L
9,300
1,306
0
682
17,563
6,124
0
4,849
12,714
38,963
0
L
Arachne
xXEL_NABBOXx
Arachne
16,868
11,526
0
2,447
26,736
15,405
0
9,363
17,373
0
49,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
62,340
392
Minions Killed
482
0
Camps Cleared
0
2,095,957
Distance Traveled
2,116,757
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,620
485
90
3
0
451,460
0
L
Freya
10,364
399
65
3
0
380,602
2
W
Cerberus
11,208
431
36
1
0
443,219
2
W
Cupid
12,002
462
66
3
0
392,008
2
W
Thanatos
12,563
483
100
4
0
393,907
0
W
Tiamat
13,432
517
163
6
0
423,494
0
W
Medusa
13,135
505
117
5
0
464,129
1
L
Bakasura
10,711
412
115
4
0
447,250
0
L
Merlin
8,804
339
54
2
0
383,660
1
L
Arachne
11,684
449
68
3
0
432,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role