Player Matchup

Thanatos
Thanatos
AztecSkull
Thanatos
Level 24
God Stats
1W - 5L
1,249 SR
Queue Stats
10W - 11L
1,409 Elo+
Party 3
Ra
Ra
BugatiAssassin
Ra
Level 4
God Stats
0W - 3L
1,279 SR
Queue Stats
1W - 7L
1,195 Elo+
Party 3
Neith
Neith
ImABotJS
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,379 Elo+
Party 2
Ares
Ares
TheOnlyAlmightyy
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Bellona
Bellona
romiiromulo18
Bellona
Level 28
God Stats
21W - 17L
1,765 SR
Queue Stats
64W - 79L
1,417 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,318 Elo+

VS

Team Averages
Level 17
1,475 SR
1,476 Elo+
Sylvanus
Sylvanus
BojiggleS2552
Sylvanus
Level 17
God Stats
2W - 2L
1,368 SR
Queue Stats
15W - 20L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
BurningFlame369
Sun Wukong
Level 17
God Stats
4W - 5L
1,379 SR
Queue Stats
4W - 8L
1,409 Elo+
Party 1
Neith
Neith
FATEv1
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,266 Elo+
Solo
Apollo
Apollo
JuniorLeopard46
Apollo
Level 16
God Stats
5W - 6L
1,440 SR
Queue Stats
5W - 6L
1,779 Elo+
Party 1
Ymir
Ymir
Sparrowaqua18
Ymir
Level 27
God Stats
33W - 19L
1,689 SR
Queue Stats
134W - 122L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AztecSkull
Thanatos
15
4 / 9 / 3
10,580
962
15,125
18,108
6,738
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
0 / 7 / 3
9,242
840
9,404
14,419
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
ImABotJS
Neith
15
1 / 2 / 4
9,716
883
13,934
11,671
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 2
9,161
833
3,523
18,540
13,485
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
16
1 / 6 / 3
9,805
891
6,346
14,249
8,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

81

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BojiggleS2552
Sylvanus
18
7 / 1 / 16
12,785
1,162
9,803
8,898
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
BurningFlame369
Sun Wukong
17
9 / 1 / 13
11,712
1,065
15,350
12,478
7,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
FATEv1
Neith
18
3 / 1 / 19
10,732
976
13,552
7,098
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 14
11,986
1,090
18,367
9,817
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 3 / 20
11,521
1,047
13,206
16,987
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
7
Kills
30
30
Deaths
7
15
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AztecSkull
Thanatos
4
9
3
0.61
W
Sylvanus
BojiggleS2552
Sylvanus
7
1
16
15
L
0
7
3
0.21
W
Sun Wukong
BurningFlame369
Sun Wukong
9
1
13
15.5
W
Neith
FATEv1
Neith
3
1
19
12.5
L
Neith
ImABotJS
Neith
1
2
4
1.5
W
8
1
14
15
W
3
3
20
4.33
L
1
6
2
0.33
L
Bellona
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
70,278
76,987
Taken
55,278
38,651
Mitigated
39,416
7,632
Healing
17,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AztecSkull
Thanatos
15,125
5,438
0
5,504
18,108
6,738
0
6,712
11,396
0
35,643
W
Sylvanus
BojiggleS2552
Sylvanus
9,803
4,063
2,171
3,060
8,898
8,438
0
2,559
5,932
19,411
0
L
9,404
1,421
660
1,161
14,419
5,673
0
2,963
11,456
26,442
0
W
Sun Wukong
BurningFlame369
Sun Wukong
15,350
4,288
0
4,407
12,478
7,981
0
2,863
9,615
0
32,581
W
Neith
FATEv1
Neith
13,552
8,336
0
1,740
7,098
3,158
0
932
6,166
0
23,324
L
Neith
ImABotJS
Neith
13,934
8,651
0
226
11,671
3,967
0
4,576
7,095
0
26,349
W
18,367
12,943
0
5,554
9,817
4,344
0
3,064
6,753
0
50,037
W
13,206
2,239
0
1,066
16,987
15,495
0
3,509
13,478
21,791
0
L
3,523
578
0
0
18,540
13,485
0
4,959
13,581
12,246
0
L
Bellona
6,346
1,366
0
81
14,249
8,788
0
3,799
10,450
0
18,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
58,736
164
Minions Killed
196
5
Camps Cleared
6
920,116
Distance Traveled
942,452
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,580
962
46
4
0
194,972
0
W
Sylvanus
12,785
1,162
15
1
0
159,011
0
L
Ra
9,242
840
43
4
1
198,962
2
W
Sun Wukong
11,712
1,065
40
4
5
209,037
0
W
Neith
10,732
976
26
2
0
194,267
0
L
Neith
9,716
883
27
2
1
166,364
0
W
Apollo
11,986
1,090
91
8
0
190,120
1
W
Ymir
11,521
1,047
24
2
1
190,017
0
L
Ares
9,161
833
17
2
0
152,796
3
L
Bellona
9,805
891
31
3
3
207,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role