Player Matchup

Chronos
Chronos
KND MickBoss
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,652 Elo+
Solo
Nemesis
Nemesis
NazHerVal
Nemesis
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 3L
1,518 Elo+
Solo
Chernobog
Chernobog
TKNmoon
Chernobog
Level 26
God Stats
23W - 24L
1,700 SR
Queue Stats
92W - 106L
1,656 Elo+
Solo
Izanami
Izanami
TrapLover48
Izanami
Level 23
God Stats
3W - 2L
1,738 SR
Queue Stats
135W - 127L
1,700 Elo+
Solo
Ymir
Ymir
prestonthehokage
Ymir
Level 16
God Stats
34W - 18L
1,732 SR
Queue Stats
39W - 18L
1,766 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,658 Elo+

VS

Team Averages
Level 15
1,492 SR
1,654 Elo+
Tsukuyomi
Tsukuyomi
DeadlierNoir
Tsukuyomi
Level 9
God Stats
6W - 9L
1,400 SR
Queue Stats
180W - 172L
1,731 Elo+
Solo
Cthulhu
Cthulhu
Parzival117
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,837 Elo+
Solo
Ullr
Ullr
REIDOSPIRATASX
Ullr
Level 6
God Stats
1W - 1L
1,293 SR
Queue Stats
8W - 9L
1,478 Elo+
Solo
Danzaburou
Danzaburou
THe X D3mon
Danzaburou
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
64W - 73L
1,640 Elo+
Solo
Tiamat
Tiamat
kracky330
Tiamat
Level 25
God Stats
2W - 1L
1,526 SR
Queue Stats
42W - 33L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KND MickBoss
Chronos
20
6 / 10 / 4
17,241
493
16,689
33,699
15,060
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
NazHerVal
Nemesis
19
1 / 14 / 18
14,081
402
7,401
29,070
11,775
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
TKNmoon
Chernobog
20
19 / 9 / 18
18,317
523
37,396
31,117
15,987
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TrapLover48
Izanami
20
10 / 10 / 4
18,581
531
38,832
28,901
15,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 11 / 23
16,934
484
14,960
38,608
63,266
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadlierNoir
Tsukuyomi
20
26 / 5 / 19
23,092
660
60,081
38,072
26,069
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Parzival117
Cthulhu
16
1 / 14 / 12
13,431
384
6,829
31,421
20,489
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 3 / 16
21,517
615
22,704
26,931
13,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
THe X D3mon
Danzaburou
20
8 / 10 / 13
19,035
544
19,732
33,634
13,870
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
kracky330
Tiamat
20
4 / 14 / 22
17,747
507
24,955
33,889
22,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
135
46
Kills
53
54
Deaths
46
67
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DeadlierNoir
Tsukuyomi
26
5
19
7.1
L
Chronos
KND MickBoss
Chronos
6
10
4
0.8
L
Nemesis
NazHerVal
Nemesis
1
14
18
0.71
W
Cthulhu
Parzival117
Cthulhu
1
14
12
0.5
W
14
3
16
7.33
W
Danzaburou
THe X D3mon
Danzaburou
8
10
13
1.45
L
Chernobog
TKNmoon
Chernobog
19
9
18
3.11
L
Izanami
TrapLover48
Izanami
10
10
4
1.2
W
Tiamat
kracky330
Tiamat
4
14
22
1.07
L
10
11
23
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,278
Damage
134,301
161,395
Taken
163,947
121,477
Mitigated
96,135
34,643
Healing
47,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DeadlierNoir
Tsukuyomi
60,081
17,154
0
16,136
38,072
26,069
2,660
7,003
30,949
0
189,001
L
Chronos
KND MickBoss
Chronos
16,689
4,371
0
5,629
33,699
15,060
6,580
5,247
28,452
134,589
0
L
Nemesis
NazHerVal
Nemesis
7,401
1,143
0
3,950
29,070
11,775
621
5,924
23,146
0
43,292
W
Cthulhu
Parzival117
Cthulhu
6,829
949
0
833
31,421
20,489
0
7,227
24,094
14,037
0
W
22,704
8,964
0
9,678
26,931
13,112
1,122
5,707
21,082
0
148,435
W
Danzaburou
THe X D3mon
Danzaburou
19,732
6,661
0
10,137
33,634
13,870
3,002
7,366
26,228
0
156,990
L
Chernobog
TKNmoon
Chernobog
37,396
24,540
0
6,086
31,117
15,987
869
8,351
22,766
0
114,521
L
Izanami
TrapLover48
Izanami
38,832
26,679
0
9,041
28,901
15,389
2,663
4,220
24,681
0
179,247
W
Tiamat
kracky330
Tiamat
24,955
1,393
0
10,591
33,889
22,595
871
6,753
27,020
100,552
0
L
14,960
2,595
1,034
8,903
38,608
63,266
270
8,867
29,741
57,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,154
Gold Earned
94,822
712
Minions Killed
754
0
Camps Cleared
0
2,781,616
Distance Traveled
2,949,050
10
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
23,092
660
189
5
0
702,863
14
L
Chronos
17,241
493
229
7
0
570,778
2
L
Nemesis
14,081
402
68
2
0
566,528
6
W
Cthulhu
13,431
384
15
0
0
496,815
4
W
Ullr
21,517
615
220
6
0
649,521
1
W
Danzaburou
19,035
544
191
5
0
519,441
10
L
Chernobog
18,317
523
117
3
0
589,863
0
L
Izanami
18,581
531
237
7
0
515,261
2
W
Tiamat
17,747
507
139
4
0
580,410
13
L
Ymir
16,934
484
61
2
0
539,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role