Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Lek_Trik
Achilles
Level 95
God Stats
20W - 21L
1,520 SR
Queue Stats
549W - 537L
1,482 Elo+
Party 1
Neith
Neith
Mr_RabbitX
Neith
Level 20
God Stats
28W - 22L
1,611 SR
Queue Stats
116W - 92L
1,468 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NappyNuisance
Kumbhakarna
Level 101
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
iBoNDoUT
Kukulkan
Level 7
God Stats
2W - 5L
1,404 SR
Queue Stats
14W - 22L
1,518 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,432 Elo+

VS

Team Averages
Level 55
1,416 SR
1,406 Elo+
Loki
Loki
HELP ME OR QUIT
Loki
Level 139
God Stats
5W - 12L
1,360 SR
Queue Stats
231W - 214L
1,539 Elo+
Party 2
Bakasura
Bakasura
Kenskellington
Bakasura
Level 39
God Stats
0W - 2L
1,514 SR
Queue Stats
58W - 83L
1,285 Elo+
Solo
Janus
Janus
NYTDespairYT
Janus
Level 32
God Stats
11W - 16L
1,441 SR
Queue Stats
165W - 167L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
SOT Nyt Fury
Danzaburou
Level 25
God Stats
27W - 27L
1,500 SR
Queue Stats
169W - 183L
1,415 Elo+
Party 2
Ganesha
Ganesha
xXStirFryXx8334
Ganesha
Level 42
God Stats
30W - 24L
1,265 SR
Queue Stats
40W - 41L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 2 / 2
10,799
600
5,001
10,240
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Lek_Trik
Achilles
17
6 / 2 / 2
10,433
580
13,860
13,095
6,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
6 / 1 / 6
10,475
582
12,248
11,090
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
NappyNuisance
Kumbhakarna
12
1 / 1 / 7
8,537
474
3,401
12,869
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
iBoNDoUT
Kukulkan
14
4 / 0 / 2
9,088
505
4,230
3,306
1,067
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,649
481
7,318
13,977
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
13
0 / 6 / 1
7,621
423
2,227
14,721
6,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
2 / 1 / 3
9,922
551
5,630
8,175
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SOT Nyt Fury
Danzaburou
11
2 / 4 / 1
7,961
442
5,214
9,760
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 3
7,138
397
3,837
11,192
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
6
6
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
2
2.5
L
2
4
1
0.63
L
Bakasura
0
6
1
0.08
W
Achilles
Lek_Trik
Achilles
6
2
2
3.5
W
Neith
6
1
6
9
L
2
1
3
3.5
W
Kumbhakarna
NappyNuisance
Kumbhakarna
1
1
7
4.5
L
Danzaburou
SOT Nyt Fury
Danzaburou
2
4
1
0.63
W
Kukulkan
iBoNDoUT
Kukulkan
4
0
2
5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
24,226
50,600
Taken
57,825
25,867
Mitigated
26,432
17,820
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,001
886
0
4,716
10,240
3,848
460
1,131
8,918
0
77,615
L
7,318
1,802
0
3,345
13,977
6,668
1,473
519
13,418
0
51,302
L
Bakasura
2,227
1,928
0
5,621
14,721
6,345
88
1,831
12,808
0
35,145
W
Achilles
Lek_Trik
Achilles
13,860
4,713
0
4,532
13,095
6,938
2,420
1,298
11,009
0
60,019
W
Neith
12,248
6,945
0
3,723
11,090
5,762
44
3,084
7,999
0
87,721
L
5,630
159
0
375
8,175
2,890
0
947
7,186
78,812
0
W
Kumbhakarna
NappyNuisance
Kumbhakarna
3,401
79
0
3,353
12,869
8,252
124
2,837
9,785
23,023
0
L
Danzaburou
SOT Nyt Fury
Danzaburou
5,214
2,009
183
2,522
9,760
4,609
636
2,088
7,564
0
26,521
W
Kukulkan
iBoNDoUT
Kukulkan
4,230
329
0
1,496
3,306
1,067
2,096
710
2,479
38,980
0
L
3,837
254
624
1,298
11,192
5,920
234
1,932
9,218
36,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,332
Gold Earned
41,291
508
Minions Killed
438
0
Camps Cleared
0
1,750,497
Distance Traveled
1,691,458
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,799
600
152
8
0
385,170
0
L
Loki
8,649
481
92
5
0
328,775
2
L
Bakasura
7,621
423
89
5
0
382,066
0
W
Achilles
10,433
580
96
5
0
348,037
3
W
Neith
10,475
582
139
8
0
330,944
0
L
Janus
9,922
551
159
9
0
395,232
0
W
Kumbhakarna
8,537
474
26
1
0
362,948
8
L
Danzaburou
7,961
442
83
5
0
282,361
1
W
Kukulkan
9,088
505
95
5
0
323,398
0
L
Ganesha
7,138
397
15
1
0
303,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role