Player Matchup

Anubis
Anubis
BIG4FIZZY
Anubis
Level 13
God Stats
8W - 4L
1,686 SR
Queue Stats
14W - 13L
1,439 Elo+
Solo
Chernobog
Chernobog
Erkablander
Chernobog
Level 25
God Stats
19W - 10L
1,290 SR
Queue Stats
100W - 104L
1,298 Elo+
Party 1
Jormungandr
Jormungandr
MoorBeton
Jormungandr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 29L
1,328 Elo+
Party 1
Fenrir
Fenrir
Trevikk
Fenrir
Level 26
God Stats
23W - 18L
1,543 SR
Queue Stats
111W - 139L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
awadaha
Sun Wukong
Level 17
God Stats
15W - 14L
1,484 SR
Queue Stats
61W - 56L
1,480 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,407 Elo+

VS

Team Averages
Level 18
1,600 SR
1,446 Elo+
Thanatos
Thanatos
AzooTeUz
Thanatos
Level 7
God Stats
27W - 28L
1,487 SR
Queue Stats
284W - 306L
1,269 Elo+
Solo
Jing Wei
Jing Wei
Devilsbaee
Jing Wei
Level 24
God Stats
2W - 3L
1,466 SR
Queue Stats
254W - 398L
1,266 Elo+
Solo
Tiamat
Tiamat
Nielsje09
Tiamat
Level 29
God Stats
14W - 11L
1,785 SR
Queue Stats
167W - 161L
1,760 Elo+
Solo
Bellona
Bellona
Zikou
Bellona
Level 18
God Stats
12W - 10L
1,759 SR
Queue Stats
105W - 83L
1,580 Elo+
Solo
Cabrakan
Cabrakan
b00stedbonobbo
Cabrakan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 24L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIG4FIZZY
Anubis
20
11 / 6 / 10
15,573
577
25,308
23,919
14,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Erkablander
Chernobog
20
9 / 4 / 6
14,820
549
16,130
19,374
10,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
MoorBeton
Jormungandr
20
6 / 3 / 13
16,091
596
12,382
22,594
33,008
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Trevikk
Fenrir
20
10 / 4 / 11
15,551
576
13,494
19,317
9,229
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
awadaha
Sun Wukong
20
4 / 9 / 6
14,148
524
13,034
26,420
17,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzooTeUz
Thanatos
20
11 / 10 / 3
14,478
536
15,480
24,110
9,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Devilsbaee
Jing Wei
19
4 / 13 / 4
12,629
468
13,820
28,546
10,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Nielsje09
Tiamat
18
2 / 10 / 4
11,932
442
7,626
13,920
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Zikou
Bellona
20
8 / 5 / 7
14,508
537
22,456
26,856
26,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
7
0 / 3 / 1
7,969
295
1,818
7,587
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
40
Kills
25
26
Deaths
41
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AzooTeUz
Thanatos
11
10
3
1.25
W
Anubis
BIG4FIZZY
Anubis
11
6
10
2.67
L
Jing Wei
Devilsbaee
Jing Wei
4
13
4
0.46
W
Chernobog
Erkablander
Chernobog
9
4
6
3
W
Jormungandr
MoorBeton
Jormungandr
6
3
13
4.17
L
Tiamat
Nielsje09
Tiamat
2
10
4
0.4
W
Fenrir
Trevikk
Fenrir
10
4
11
3.88
L
Bellona
Zikou
Bellona
8
5
7
2.3
W
Sun Wukong
awadaha
Sun Wukong
4
9
6
0.78
L
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,348
Damage
61,200
111,624
Taken
101,019
84,409
Mitigated
56,691
37,846
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AzooTeUz
Thanatos
15,480
5,478
0
15,372
24,110
9,293
446
9,425
14,635
0
104,182
W
Anubis
BIG4FIZZY
Anubis
25,308
2,774
0
13,097
23,919
14,746
1,678
6,219
17,300
95,955
0
L
Jing Wei
Devilsbaee
Jing Wei
13,820
10,372
0
5,884
28,546
10,240
417
8,612
19,884
0
70,594
W
Chernobog
Erkablander
Chernobog
16,130
11,450
0
5,724
19,374
10,049
5,606
584
18,790
0
138,834
W
Jormungandr
MoorBeton
Jormungandr
12,382
2,234
0
3,869
22,594
33,008
1,315
2,688
19,856
55,172
0
L
Tiamat
Nielsje09
Tiamat
7,626
1,017
0
1,030
13,920
7,161
3,284
9,281
4,604
50,475
0
W
Fenrir
Trevikk
Fenrir
13,494
2,087
0
7,812
19,317
9,229
371
3,612
15,615
0
77,797
L
Bellona
Zikou
Bellona
22,456
6,322
0
5,740
26,856
26,540
910
7,805
18,655
1,060
100,079
W
Sun Wukong
awadaha
Sun Wukong
13,034
4,514
0
7,344
26,420
17,377
513
1,010
25,026
0
78,829
L
Cabrakan
1,818
187
0
430
7,587
3,457
0
2,567
4,996
6,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,183
Gold Earned
61,516
581
Minions Killed
556
0
Camps Cleared
0
2,302,642
Distance Traveled
1,807,881
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,478
536
155
6
0
457,113
0
W
Anubis
15,573
577
141
5
0
386,747
0
L
Jing Wei
12,629
468
113
4
0
421,592
2
W
Chernobog
14,820
549
163
6
0
409,925
4
W
Jormungandr
16,091
596
68
3
0
511,768
6
L
Tiamat
11,932
442
100
4
0
363,061
1
W
Fenrir
15,551
576
90
3
0
515,422
1
L
Bellona
14,508
537
179
7
0
479,773
4
W
Sun Wukong
14,148
524
119
4
0
478,780
0
L
Cabrakan
7,969
295
9
0
0
86,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role