Player Matchup

Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DooM xX Moloch
Tiamat
Level 133
God Stats
49W - 22L
1,622 SR
Queue Stats
68W - 36L
1,554 Elo+
Solo
Artemis
Artemis
Fooly Kuraa
Artemis
Level 133
God Stats
15W - 10L
1,764 SR
Queue Stats
589W - 571L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Xubzii
Cthulhu
Level 128
God Stats
2W - 5L
1,303 SR
Queue Stats
69W - 63L
1,600 Elo+
Party 1
Osiris
Osiris
vPubzii
Osiris
Level 127
God Stats
2W - 1L
1,281 SR
Queue Stats
59W - 46L
1,610 Elo+
Party 1
Team Averages
Level 133
1,494 SR
1,547 Elo+

VS

Team Averages
Level 119
1,474 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Okkotsu
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sorichiro
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,572 Elo+
Solo
Chiron
Chiron
barrett davis
Chiron
Level 157
God Stats
0W - 3L
1,368 SR
Queue Stats
48W - 49L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
hallda19
Kuzenbo
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 189L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 2 / 12
9,158
916
6,046
8,768
3,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
8 / 1 / 13
10,177
1,018
9,688
5,027
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Fooly Kuraa
Artemis
15
6 / 1 / 11
9,553
955
8,262
8,456
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Xubzii
Cthulhu
15
3 / 1 / 13
9,531
953
8,295
12,612
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
vPubzii
Osiris
16
8 / 3 / 14
10,367
1,037
11,164
9,702
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 4 / 1
9,109
911
8,544
8,482
3,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
Okkotsu
Hun Batz
14
2 / 1 / 3
8,062
806
3,898
6,971
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
12
2 / 9 / 1
7,962
796
5,137
11,592
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 10 / 4
7,143
714
5,400
13,340
5,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
hallda19
Kuzenbo
10
0 / 5 / 2
6,225
623
4,030
9,525
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
29
Kills
8
8
Deaths
29
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
2
12
5
L
Zeus
 
Zeus
4
4
1
1.13
W
8
1
13
14.5
W
Artemis
Fooly Kuraa
Artemis
6
1
11
11.5
L
Hun Batz
Okkotsu
Hun Batz
2
1
3
3.5
L
Loki
2
9
1
0.28
W
Cthulhu
Xubzii
Cthulhu
3
1
13
9.5
L
0
10
4
0.2
L
Kuzenbo
hallda19
Kuzenbo
0
5
2
0.2
W
Osiris
vPubzii
Osiris
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,455
Damage
27,009
44,565
Taken
49,910
30,590
Mitigated
22,689
10,973
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,046
3,018
0
508
8,768
3,796
1,196
2,236
6,532
0
36,148
L
Zeus
 
Zeus
8,544
691
0
250
8,482
3,052
0
2,689
5,697
35,077
0
W
9,688
934
406
1,520
5,027
5,156
539
1,102
3,925
20,331
0
W
Artemis
Fooly Kuraa
Artemis
8,262
4,097
0
3,528
8,456
3,191
3,721
3,298
4,578
0
30,308
L
Hun Batz
Okkotsu
Hun Batz
3,898
725
0
733
6,971
2,368
0
3,351
3,490
0
22,596
L
Loki
5,137
755
0
805
11,592
3,888
0
4,246
7,116
0
14,968
W
Cthulhu
Xubzii
Cthulhu
8,295
196
0
1,361
12,612
11,141
47
3,809
7,639
34,720
0
L
5,400
2,980
325
848
13,340
5,204
0
2,626
10,564
0
18,608
L
Kuzenbo
hallda19
Kuzenbo
4,030
1,670
0
783
9,525
8,177
0
4,468
4,824
7,214
0
W
Osiris
vPubzii
Osiris
11,164
4,165
0
3,650
9,702
7,306
1,612
2,943
6,759
0
28,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
38,501
275
Minions Killed
193
14
Camps Cleared
3
943,334
Distance Traveled
720,023
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,158
916
60
6
3
190,433
2
L
Zeus
9,109
911
75
8
0
151,438
1
W
Tiamat
10,177
1,018
36
4
2
192,759
1
W
Artemis
9,553
955
66
7
4
177,142
1
L
Hun Batz
8,062
806
50
5
3
170,903
1
L
Loki
7,962
796
24
2
0
157,503
0
W
Cthulhu
9,531
953
65
7
3
198,811
1
L
Chiron
7,143
714
40
4
0
113,338
0
L
Kuzenbo
6,225
623
4
0
0
126,841
0
W
Osiris
10,367
1,037
48
5
2
184,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role