Player Matchup

Ares
Ares
IceWyte
Ares
Level 4
God Stats
39W - 49L
1,500 SR
Queue Stats
646W - 659L
1,336 Elo+
Solo
Anhur
Anhur
TjSpartan1619
Anhur
Level 29
God Stats
11W - 14L
1,436 SR
Queue Stats
131W - 162L
1,482 Elo+
Solo
Neith
Neith
YUNG BIGRED
Neith
Level 26
God Stats
14W - 12L
1,600 SR
Queue Stats
18W - 14L
1,385 Elo+
Solo
Nemesis
Nemesis
chriscool2457
Nemesis
Level 21
God Stats
17W - 29L
1,470 SR
Queue Stats
54W - 59L
1,465 Elo+
Solo
Merlin
Merlin
good-recipe1
Merlin
Level 5
God Stats
9W - 15L
1,500 SR
Queue Stats
50W - 37L
1,486 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,431 Elo+

VS

Team Averages
Level 12
1,591 SR
1,433 Elo+
Artemis
Artemis
BlazingSpartan9
Artemis
Level 17
God Stats
0W - 1L
1,705 SR
Queue Stats
7W - 9L
1,605 Elo+
Party 1
Arachne
Arachne
JRdevastador
Arachne
Level 27
God Stats
1W - 1L
1,741 SR
Queue Stats
102W - 145L
1,420 Elo+
Solo
Neith
Neith
TheMarkey
Neith
Level 3
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TussalJupiter18
Cernunnos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Olorun
Olorun
gaudy_opening5
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IceWyte
Ares
12
1 / 3 / 0
7,586
542
1,914
11,561
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 0 / 2
7,696
550
1,548
5,587
2,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
13 / 0 / 8
9,402
672
11,318
6,416
2,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
14
7 / 3 / 6
9,341
667
6,148
8,548
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
12 / 2 / 9
9,253
661
13,523
7,947
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 2
6,260
447
6,996
11,346
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
JRdevastador
Arachne
11
6 / 5 / 1
7,075
505
4,164
10,393
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
TheMarkey
Neith
6
0 / 7 / 1
4,863
347
1,517
7,762
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
TussalJupiter18
Cernunnos
6
0 / 9 / 0
4,973
355
928
9,339
2,476
6
0 / 7 / 2
5,023
359
1,026
10,260
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
34
Kills
7
8
Deaths
39
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Ares
IceWyte
Ares
1
3
0
0.33
L
Arachne
JRdevastador
Arachne
6
5
1
1.3
L
Neith
TheMarkey
Neith
0
7
1
0.07
W
1
0
2
2
L
Cernunnos
TussalJupiter18
Cernunnos
0
9
0
0
W
13
0
8
17
W
Nemesis
7
3
6
3.33
L
0
7
2
0.14
W
Merlin
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
14,631
40,059
Taken
49,100
20,212
Mitigated
13,867
12,853
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
3,813
0
0
11,346
3,452
319
4,378
6,800
0
33,189
W
Ares
IceWyte
Ares
1,914
124
0
2,469
11,561
6,817
208
0
11,561
19,249
0
L
Arachne
JRdevastador
Arachne
4,164
3,211
0
1,454
10,393
3,479
0
2,696
7,621
0
17,246
L
Neith
TheMarkey
Neith
1,517
708
0
1,449
7,762
1,753
58
1,460
6,232
0
11,786
W
1,548
1,259
0
1,488
5,587
2,398
2,112
0
5,587
0
46,095
L
Cernunnos
TussalJupiter18
Cernunnos
928
496
0
105
9,339
2,476
305
1,946
7,339
0
12,002
W
11,318
6,622
402
1,704
6,416
2,366
3,082
132
6,284
0
36,669
W
Nemesis
6,148
3,733
0
2,724
8,548
6,001
3,469
69
8,479
0
46,055
L
1,026
605
46
1,693
10,260
2,707
484
4,318
5,671
8,900
0
W
Merlin
13,523
1,357
246
3,820
7,947
2,630
1,684
825
7,122
50,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,278
Gold Earned
28,194
355
Minions Killed
132
0
Camps Cleared
0
1,280,267
Distance Traveled
865,881
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,260
447
50
4
0
206,320
0
W
Ares
7,586
542
31
2
0
279,651
1
L
Arachne
7,075
505
37
3
0
214,942
1
L
Neith
4,863
347
16
1
0
111,719
2
W
Anhur
7,696
550
86
6
0
233,569
3
L
Cernunnos
4,973
355
21
2
0
162,583
0
W
Neith
9,402
672
65
5
0
223,772
0
W
Nemesis
9,341
667
83
6
0
298,779
2
L
Olorun
5,023
359
8
1
0
170,317
0
W
Merlin
9,253
661
90
6
0
244,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role