Player Matchup

Artio
Artio
Celine_Port35
Artio
Level 25
God Stats
5W - 4L
1,553 SR
Queue Stats
277W - 302L
1,373 Elo+
Party 2
Yemoja
Yemoja
MilkGang-Flacco
Yemoja
Level 28
God Stats
0W - 2L
1,289 SR
Queue Stats
13W - 12L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Shiba-kasumai
Ratatoskr
Level 16
God Stats
1W - 6L
1,222 SR
Queue Stats
11W - 17L
1,398 Elo+
Solo
Danzaburou
Danzaburou
UmbralDawn
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 49L
1,309 Elo+
Solo
Hel
Hel
lonely-mizuki
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 151L
1,425 Elo+
Party 2
Team Averages
Level 25
1,413 SR
1,389 Elo+

VS

Team Averages
Level 42
1,640 SR
1,549 Elo+
Tiamat
Tiamat
Heyhaygamer
Tiamat
Level 28
God Stats
2W - 1L
1,792 SR
Queue Stats
23W - 15L
1,450 Elo+
Solo
Bellona
Bellona
MUSCLEqpHAMSTER
Bellona
Level 28
God Stats
14W - 15L
1,558 SR
Queue Stats
161W - 176L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
Mr_Virtuozo
Ratatoskr
Level 27
God Stats
9W - 6L
1,464 SR
Queue Stats
96W - 84L
1,544 Elo+
Solo
Hachiman
Hachiman
hyperdeth_666
Hachiman
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 69L
1,521 Elo+
Party 1
Ymir
Ymir
vbeherrell
Ymir
Level 7
God Stats
6W - 7L
1,885 SR
Queue Stats
14W - 20L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,204
438
4,086
16,476
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 1
7,763
370
6,729
14,309
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Shiba-kasumai
Ratatoskr
15
1 / 11 / 4
9,292
442
5,691
18,007
8,820
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
UmbralDawn
Danzaburou
17
7 / 4 / 1
11,699
557
14,044
17,320
7,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 0
7,538
359
4,125
16,551
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
8 / 4 / 5
10,907
519
12,837
14,391
19,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 4 / 5
11,446
545
15,373
11,756
11,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Mr_Virtuozo
Ratatoskr
18
7 / 1 / 7
11,612
553
13,441
8,375
8,486
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
hyperdeth_666
Hachiman
17
6 / 2 / 6
10,346
493
15,630
16,474
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 2 / 5
9,068
432
5,370
10,146
5,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
11
Kills
33
33
Deaths
13
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Tiamat
8
4
5
2.63
W
9
4
5
2.88
L
0
5
1
0.1
W
Ratatoskr
Mr_Virtuozo
Ratatoskr
7
1
7
10.5
L
Ratatoskr
Shiba-kasumai
Ratatoskr
1
11
4
0.27
L
Danzaburou
UmbralDawn
Danzaburou
7
4
1
1.88
W
Hachiman
hyperdeth_666
Hachiman
6
2
6
4.5
L
0
8
0
0
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
62,651
82,663
Taken
61,142
41,726
Mitigated
51,573
21,811
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
821
455
3,155
16,476
12,851
252
7,088
8,713
24,707
0
W
Tiamat
12,837
1,458
204
3,992
14,391
19,650
1,333
3,040
11,351
46,375
0
W
15,373
4,335
0
690
11,756
11,150
350
769
10,987
8
66,934
L
6,729
1,051
2,778
1,578
14,309
6,596
646
3,256
11,034
21,051
0
W
Ratatoskr
Mr_Virtuozo
Ratatoskr
13,441
2,645
0
2,090
8,375
8,486
1,240
1,079
7,296
0
76,099
L
Ratatoskr
Shiba-kasumai
Ratatoskr
5,691
1,758
0
1,955
18,007
8,820
0
2,537
15,203
0
68,049
L
Danzaburou
UmbralDawn
Danzaburou
14,044
6,618
0
6,474
17,320
7,193
1,454
3,237
13,860
0
54,070
W
Hachiman
hyperdeth_666
Hachiman
15,630
8,050
0
10,135
16,474
6,660
2,468
6,637
9,837
0
74,267
L
4,125
241
1,574
3,842
16,551
6,266
531
905
15,646
35,268
0
W
5,370
1,297
0
1,689
10,146
5,627
261
3,415
6,731
25,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
53,379
325
Minions Killed
478
0
Camps Cleared
0
1,674,996
Distance Traveled
1,919,075
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,204
438
31
1
0
354,902
0
W
Tiamat
10,907
519
79
4
0
334,442
1
W
Bellona
11,446
545
123
6
0
427,286
7
L
Yemoja
7,763
370
22
1
0
343,483
0
W
Ratatoskr
11,612
553
125
6
0
451,822
0
L
Ratatoskr
9,292
442
102
5
0
316,898
0
L
Danzaburou
11,699
557
108
5
0
358,822
3
W
Hachiman
10,346
493
111
5
0
326,572
1
L
Hel
7,538
359
62
3
0
300,891
0
W
Ymir
9,068
432
40
2
0
378,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role