Player Matchup

Tiamat
Tiamat
Ayasys
Tiamat
Level 58
God Stats
6W - 20L
1,192 SR
Queue Stats
705W - 721L
1,544 Elo+
Solo
Achilles
Achilles
MrBubbles2729
Achilles
Level 89
God Stats
5W - 9L
1,410 SR
Queue Stats
7W - 18L
1,429 Elo+
Party 1
Set
Set
Stavorm
Set
Level 128
God Stats
1W - 4L
1,181 SR
Queue Stats
20W - 38L
1,384 Elo+
Party 1
Team Averages
Level 92
1,261 SR
1,452 Elo+

VS

Team Averages
Level 79
1,575 SR
1,469 Elo+
Nike
Nike
JimmyFyrestone
Nike
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MommyTingle
Nu Wa
Level 100
God Stats
3W - 3L
1,520 SR
Queue Stats
34W - 39L
1,474 Elo+
Party 2
Set
Set
dawsonj92
Set
Level 68
God Stats
2W - 1L
1,705 SR
Queue Stats
7W - 5L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ayasys
Tiamat
13
4 / 5 / 6
10,645
665
15,586
11,369
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MrBubbles2729
Achilles
13
0 / 7 / 8
9,654
603
4,604
16,250
17,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
14
8 / 5 / 3
11,079
692
10,859
15,171
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 14
11,578
724
9,200
14,107
8,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 4 / 11
12,065
754
13,818
9,143
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 5 / 7
12,210
763
12,300
17,903
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
17
17
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ayasys
Tiamat
4
5
6
1.4
W
3
3
14
3.33
W
6
4
11
2.88
L
Achilles
MrBubbles2729
Achilles
0
7
8
0.57
L
Set
8
5
3
1.9
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,049
Damage
35,318
42,790
Taken
41,153
33,453
Mitigated
17,455
5,474
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ayasys
Tiamat
15,586
765
0
1,446
11,369
8,670
368
2,444
8,925
53,122
0
W
9,200
539
891
1,494
14,107
8,898
591
7,716
6,266
0
29,441
W
13,818
4,696
0
1,132
9,143
2,439
2,239
2,612
6,431
42,360
0
L
Achilles
MrBubbles2729
Achilles
4,604
1,274
0
875
16,250
17,995
169
5,620
10,630
0
40,533
L
Set
10,859
4,233
0
3,153
15,171
6,788
334
5,842
9,329
0
38,351
W
12,300
5,844
0
4,317
17,903
6,118
39
5,614
12,164
0
65,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
35,853
184
Minions Killed
176
0
Camps Cleared
0
837,439
Distance Traveled
860,080
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,645
665
65
4
0
285,281
1
W
Nike
11,578
724
29
2
0
304,339
0
W
Nu Wa
12,065
754
64
4
0
253,535
4
L
Achilles
9,654
603
54
3
0
253,112
1
L
Set
11,079
692
65
4
0
299,046
0
W
Set
12,210
763
83
5
0
302,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role