Player Matchup

Artemis
Artemis
Bjc10101
Artemis
Level 5
God Stats
4W - 5L
1,171 SR
Queue Stats
9W - 14L
1,255 Elo+
Party 1
Yemoja
Yemoja
PutTheJarOn
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,152 Elo+
Party 1
Guan Yu
Guan Yu
TheFatNeck
Guan Yu
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 21L
1,330 Elo+
Party 1
Scylla
Scylla
WarMonkey85
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 111L
1,313 Elo+
Party 1
Janus
Janus
WeAreSOLST1CE
Janus
Level 28
God Stats
25W - 18L
1,336 SR
Queue Stats
73W - 61L
1,312 Elo+
Party 1
Team Averages
Level 14
1,401 SR
1,272 Elo+

VS

Team Averages
Level 11
1,447 SR
1,370 Elo+
Tyr
Tyr
AcidicBoi
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 3
Ra
Ra
AnyMEmdq
Ra
Level 7
God Stats
4W - 8L
1,301 SR
Queue Stats
18W - 24L
1,296 Elo+
Party 2
Amaterasu
Amaterasu
EbruHime
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,291 Elo+
Party 2
Ares
Ares
SarfoX5
Ares
Level 13
God Stats
2W - 2L
1,494 SR
Queue Stats
89W - 79L
1,342 Elo+
Party 3
Xbalanque
Xbalanque
Zephyro13
Xbalanque
Level 13
God Stats
3W - 2L
1,440 SR
Queue Stats
8W - 7L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bjc10101
Artemis
18
9 / 0 / 29
11,056
1,228
22,818
7,763
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
18
4 / 0 / 36
11,499
1,278
16,164
9,303
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TheFatNeck
Guan Yu
16
4 / 5 / 25
9,803
1,089
9,563
12,862
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
18
15 / 0 / 20
11,717
1,302
14,857
6,277
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
13 / 0 / 21
11,263
1,251
23,121
4,015
1,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
8,528
948
4,199
21,092
15,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 13 / 4
8,714
968
9,688
17,888
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
EbruHime
Amaterasu
14
0 / 13 / 3
8,051
895
4,481
23,292
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
SarfoX5
Ares
14
1 / 5 / 4
9,217
1,024
4,879
15,733
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Zephyro13
Xbalanque
15
2 / 3 / 3
9,021
1,002
11,195
18,010
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
21
45
Kills
5
5
Deaths
45
131
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
1
13
4
0.23
W
Artemis
Bjc10101
Artemis
9
0
29
23.5
L
Amaterasu
EbruHime
Amaterasu
0
13
3
0.12
W
Yemoja
4
0
36
22
L
Ares
SarfoX5
Ares
1
5
4
0.6
W
Guan Yu
TheFatNeck
Guan Yu
4
5
25
3.3
W
Scylla
15
0
20
25
W
13
0
21
23.5
L
Xbalanque
Zephyro13
Xbalanque
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,523
Damage
34,442
40,220
Taken
96,015
31,365
Mitigated
58,445
15,200
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
1,728
0
330
21,092
15,944
0
12,736
8,181
0
11,842
L
9,688
1,346
1,373
2,536
17,888
7,325
0
10,251
7,562
36,203
0
W
Artemis
Bjc10101
Artemis
22,818
17,284
0
3,129
7,763
3,660
0
3,779
3,884
0
55,143
L
Amaterasu
EbruHime
Amaterasu
4,481
1,969
0
1,417
23,292
15,863
0
12,555
10,624
418
10,565
W
Yemoja
16,164
5,026
2,585
1,466
9,303
11,433
0
3,671
5,357
30,204
0
L
Ares
SarfoX5
Ares
4,879
200
0
743
15,733
12,928
0
7,326
8,282
13,878
0
W
Guan Yu
TheFatNeck
Guan Yu
9,563
4,259
2,076
2,674
12,862
11,797
0
4,595
8,067
0
12,294
W
Scylla
14,857
2,564
525
2,745
6,277
2,730
0
2,146
4,031
26,663
0
W
23,121
1,612
0
0
4,015
1,745
0
711
3,204
31,235
0
L
Xbalanque
Zephyro13
Xbalanque
11,195
6,423
0
4,009
18,010
6,385
0
11,274
6,611
0
38,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
43,531
175
Minions Killed
144
3
Camps Cleared
4
836,873
Distance Traveled
760,433
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,528
948
19
2
1
154,690
0
L
Ra
8,714
968
61
7
1
136,040
0
W
Artemis
11,056
1,228
72
8
1
138,784
0
L
Amaterasu
8,051
895
9
1
0
127,172
3
W
Yemoja
11,499
1,278
32
4
2
164,533
2
L
Ares
9,217
1,024
5
1
0
174,643
1
W
Guan Yu
9,803
1,089
9
1
0
156,101
2
W
Scylla
11,717
1,302
37
4
0
177,696
0
W
Janus
11,263
1,251
25
3
0
199,759
0
L
Xbalanque
9,021
1,002
50
6
2
167,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role