Player Matchup

Persephone
Persephone
MelodyMonika
Persephone
Level 18
God Stats
3W - 7L
1,458 SR
Queue Stats
31W - 43L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
NotGdany
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,255 Elo+
Solo
Aphrodite
Aphrodite
Zeurahadia14
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,258 Elo+
Party 2
Guan Yu
Guan Yu
anbu ex0
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Nox
Nox
fablicas
Nox
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,320 Elo+
Solo
Team Averages
Level 12
1,492 SR
1,326 Elo+

VS

Team Averages
Level 10
1,393 SR
1,338 Elo+
Artemis
Artemis
DarthBrooks5440
Artemis
Level 27
God Stats
36W - 33L
1,227 SR
Queue Stats
168W - 136L
1,391 Elo+
Party 1
Fenrir
Fenrir
FrigginJaded
Fenrir
Level 6
God Stats
17W - 14L
1,476 SR
Queue Stats
18W - 21L
1,283 Elo+
Solo
Ymir
Ymir
Wolfxticket
Ymir
Level 4
God Stats
2W - 4L
1,463 SR
Queue Stats
14W - 12L
1,134 Elo+
Party 1
Olorun
Olorun
dlarente48
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
rudo896bucanero
Cthulhu
Level 6
God Stats
1W - 1L
1,301 SR
Queue Stats
4W - 2L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MelodyMonika
Persephone
19
2 / 3 / 13
12,146
1,012
7,990
26,544
14,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
NotGdany
Sun Wukong
19
4 / 9 / 9
12,246
1,021
10,767
26,143
13,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Zeurahadia14
Aphrodite
18
1 / 11 / 7
11,195
933
6,188
19,165
9,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
anbu ex0
Guan Yu
18
7 / 10 / 7
12,338
1,028
15,132
23,220
26,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 11 / 10
12,198
1,017
15,449
15,881
6,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 4 / 11
17,455
1,455
45,703
12,122
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
13 / 3 / 24
15,632
1,303
21,920
17,700
10,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 2 / 16
12,316
1,026
13,149
13,799
13,285
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
dlarente48
Olorun
20
1 / 9 / 20
12,213
1,018
13,007
19,540
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 3
9,269
772
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
117
18
Kills
43
44
Deaths
18
46
Assists
74
Player
Kills
Deaths
Assists
KDA
W
26
4
11
7.88
W
Fenrir
13
3
24
8.33
L
Persephone
MelodyMonika
Persephone
2
3
13
2.83
L
Sun Wukong
NotGdany
Sun Wukong
4
9
9
0.94
W
3
2
16
5.5
L
Aphrodite
Zeurahadia14
Aphrodite
1
11
7
0.41
L
Guan Yu
anbu ex0
Guan Yu
7
10
7
1.05
W
Olorun
dlarente48
Olorun
1
9
20
1.22
L
4
11
10
0.82
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,526
Damage
93,779
110,953
Taken
63,161
69,452
Mitigated
36,042
18,834
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,703
31,017
322
789
12,122
4,697
0
5,107
6,890
0
76,377
W
Fenrir
21,920
6,669
0
3,103
17,700
10,845
0
8,941
8,480
0
47,271
L
Persephone
MelodyMonika
Persephone
7,990
3,498
0
8,144
26,544
14,431
0
8,695
17,848
24,504
0
L
Sun Wukong
NotGdany
Sun Wukong
10,767
3,921
0
239
26,143
13,018
0
4,246
20,163
0
19,660
W
13,149
3,361
0
0
13,799
13,285
0
6,939
6,664
27,555
0
L
Aphrodite
Zeurahadia14
Aphrodite
6,188
2,506
781
3,545
19,165
9,446
0
3,919
14,841
37,049
0
L
Guan Yu
anbu ex0
Guan Yu
15,132
3,070
2,353
3,772
23,220
26,044
0
6,152
16,182
0
27,668
W
Olorun
dlarente48
Olorun
13,007
5,747
1,504
7,003
19,540
7,215
0
8,640
10,679
31,114
0
L
15,449
909
0
0
15,881
6,513
0
3,144
11,902
35,620
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,123
Gold Earned
66,885
165
Minions Killed
191
3
Camps Cleared
3
970,867
Distance Traveled
736,745
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,455
1,455
61
5
1
166,935
0
W
Fenrir
15,632
1,303
56
5
0
225,593
0
L
Persephone
12,146
1,012
20
2
2
168,164
1
L
Sun Wukong
12,246
1,021
14
1
0
206,835
0
W
Ymir
12,316
1,026
30
3
2
162,044
1
L
Aphrodite
11,195
933
68
6
1
174,983
2
L
Guan Yu
12,338
1,028
23
2
0
236,585
2
W
Olorun
12,213
1,018
44
4
0
172,299
1
L
Nox
12,198
1,017
40
3
0
184,300
1
W
Cthulhu
9,269
772
0
0
0
9,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role